Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Arturo Sanchez on April 30, 2015, 08:37:43 pm

Title: End game stuff: prestige?
Post by: Arturo Sanchez on April 30, 2015, 08:37:43 pm
I got bored so I asked Howard to ask Jerry (who is currently passed out from implementing the update) to reset my lvl but keeping all my assets, achieves, titles, mmr, etc.

Which brought up their playing with the idea of some sort of prize for getting full 45.

I expect the reset to occur within 24 hours from now.

But yes...

I quote.

Howard T
Quote
You know, we thought about this challenge mode idea for people who got to lv45 let's say.  Where we would reset them, but give them like a veteran or master icon or badge, and they if they choose to accept this, they will play the game at a handicap.  Just one of those crazier end game type ideas.  This sorta reminded me of that. 

Now... I already explained that having to lvl up without the help of achieves exp is already a pretty big handicap. I won't have the majority of achieves after the reset. So most of my lvl up exp will be from wins.


So possibly, all achieve exp is 0 after "prestige"?

But what about those with old lvl 15? There needs to be something else.
Title: Re: End game stuff: prestige?
Post by: Crafeksterty on May 01, 2015, 06:37:12 am
Quote
they will play the game at a handicap.

Im sorry what?
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 10:06:17 am
Quote
they will play the game at a handicap.

Im sorry what?

my reaction exactly (I mean the game was made around the idea that everyone has equal capability-handicaps are the antithesis of that) hence why I made this thread so we can nip this possible disaster in the bud, by suggesting GOOD ideas for post max lvl  gameplay.

something... sustainable. something that does not touch the gameplay aspect of the game.
Title: Re: End game stuff: prestige?
Post by: Crafeksterty on May 01, 2015, 10:38:07 am
Difficult to answer, seems cool to constantly have a progression, even after many games.
It is also wanted that it shows you are actualy 45+ so to not confuse anyone.

But a gameplay handicap? Should be an optional unlock where you can switch it for "handicap" and turn into an underdog because of that.
But then were going back to questioning if this will lead to taunting. But with the underdog mechanic, its more relieved. But the question stays.
Title: Re: End game stuff: prestige?
Post by: Hoja Lateralus on May 01, 2015, 10:58:41 am
Did somebody say 'disaster'? :D

Want a handicap? Go into matchmaker queue 'alone'. Or fly a munker. Or whatever. There's plenty of things you can do.

On the other hand it would be nice to see some "Game+" for VETS-vets. Perhaps if you finish all achievements (devs could add some) you could be honorary lvl50 or something. I would love to have something saying "Yeah, I'm a fucking vet brah, don't mess with me", like, say, different name colour for someone who has above X matches?
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 11:02:37 am
If my reset goes to plan.

I will be a lvl 111 elite on every class by title with 2000+ matches and all my badges and achieves.

Plus I'm a household name. Those in the know and those that know to research, know that I'm 45+.

So I guess thats how you can tell. Like the game itself, the info is there you just have to look at the meta to really understand it.


But yes... so far my list of suggestion is upon reset is 0 achiement exp. It is purely match based exp from that point on.

And I say you get a badge called "veteran candidate"

for doing the reset and for max lvl after reset "veteran elite" badge.


Also I much prefer the hidden blade than the zweihandler.

Dat feel when I come in as lvl pilot against some nobody lvl 25s with my baby AIs averaging the same lvl as them (but far more skilled), and that 5-0 crushing.

Their salt will be so sweet. Because being 45 just makes scrubs ditch the lobby. I want them to say, shit talk me and then get destroyed and learn humility.
Title: Re: End game stuff: prestige?
Post by: Crafeksterty on May 01, 2015, 11:08:25 am
Quote
But yes... so far my list of suggestion is upon reset is 0 achiement exp. It is purely match based exp from that point on.
I could get behind that, still taking my huge as time getting gunner and engineer to 45 because of not playing gunner or engineer as often.

Quote
Because being 45 just makes scrubs ditch the lobby. I want them to say, shit talk me and then get destroyed and learn humility.
Now that i think i fully agree so much
Title: Re: End game stuff: prestige?
Post by: Richard LeMoon on May 01, 2015, 12:36:10 pm
A reset is a silly idea for most of the reasons you stated, especially the tricking people and stomping them. That translates to "I want to ruin other people's matches for my own pride." Much better to just continue leveling past 45, but with a maintenance that degrades back to 45 if not maintained.

I am actually going to email Muse today and address this and ask them to hold all resets.
Title: Re: End game stuff: prestige?
Post by: BlackenedPies on May 01, 2015, 12:48:21 pm
Seeing a lvl 1 player with 2000 matches would make no sense. There are better ways to implement end level prestige than a reset. Like how about a billion xp to get to level 46.

I agree with Richard that there should be no resets. Otherwise lots of people would ask to reset and it wouldn't mean anything. It makes no sense to let a player reset. If you don't want people ditching your lobby then stop bringing meta ships. If people see an all 45 player on the easiest OP ship in the game of course they might leave and that's your own damn selfish fault. Tricking people that you're a level 1 to stomp pubs is beyond absurd. Absolutely ridiculous.

Here's my tip: go buy an alt account. There you go! Problems solved. You can even have your old name back. Imagine the prestige of two all 45, 110% completion accounts!
That's what players do when they don't want to appear high level. There's no reason to make exceptions so just go get yourself an alt account like everyone else with the same silly problem.
Title: Re: End game stuff: prestige?
Post by: HamsterIV on May 01, 2015, 01:07:23 pm
Muse can do what ever they like to the database containing your XP/levels. I don't think "So people will misjudge me and feel humiliated when I stomp them," is a good reason but it is not my call to make. I have occasionally wondered what it would be like to play the game as a level 1 with a friends list of 0. But that wonder has not translated into action because I like my account as it is.
Title: Re: End game stuff: prestige?
Post by: Hoja Lateralus on May 01, 2015, 02:27:05 pm
Here's my tip: go buy an alt account. There you go! Problems solved. You can even have your old name back. Imagine the prestige of two all 45, 110% completion accounts!
That's what players do when they don't want to appear high level. There's no reason to make exceptions so just go get yourself an alt account like everyone else with the same silly problem.

I see your point, but smurfs feasting on noobs is the last thing this game needs. Especially...well... Ceres-kind of smurfs.
Title: Re: End game stuff: prestige?
Post by: Dutch Vanya on May 01, 2015, 02:30:15 pm
Here's my tip: go buy an alt account. There you go! Problems solved. You can even have your old name back. Imagine the prestige of two all 45, 110% completion accounts!
That's what players do when they don't want to appear high level. There's no reason to make exceptions so just go get yourself an alt account like everyone else with the same silly problem.

I see your point, but smurfs feasting on noobs is the last thing this game needs. Especially...well... Ceres-kind of smurfs.

This game is already filled with people making smurf accounts..
Title: Re: End game stuff: prestige?
Post by: DJ Logicalia on May 01, 2015, 02:44:10 pm
I have 5 alt accounts. But don't tell anyone
Title: Re: End game stuff: prestige?
Post by: FredTheFifth on May 01, 2015, 03:06:22 pm
Ok, let me give my thoughts on this

A Long Time Ago, When Levels Were Based On Achievements:
I got all the achievements then got bored, achevs were fun! They gave me a goal to work towards and were a fun thing to do with help from my friends, especially the win X amount against X Lvl Or higher, the hunt for those was very thrilling, so I asked to devs in devgames if it was possible to reset my Achievements.

I would really like to do them all again, but I don't see the point of getting a title or a badge for getting to lvl 45, you already get one anyway, along with a cool outfit.

The handicap mechanic sounds idiotic, there are enough challenges in this game if you just look for them (I'm still trying not to hit every building on paritan) and most times one player will not decide a game and if there is a whole ship or team of lvl 45s a slight handicap really isnt going to do anything

As far as I'm concerned, I really dont think there should be a veteran thing (or at least if there should, have it be for people with all the achevs. giving them a point again) because of the reasons stated prior and also i just feel theres no need, however I would like to have all my achevs reset just for the thrill of the hunt again!
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 03:46:57 pm
You say don't take cheese builds against novices...

Novices can't even tell what a cheese build is. If they did they'd use it.

That being said, seems I caused some buzz at Muse HQ and pretty much reignited the discussion of game game post 45 stuff. They can't reset me to lvl 1 as that would mean I would have access (muhahahahahaha) to novice.

So instead the offer goes to 11 and I'm taking it. Besides this invalidates any claims that any of my lvls and my skills were purely cosmetic from the lvl inflation from achieves.

I can't be challanged anymore when I earn max lvl in the most legit way possible and still beating the saltie scrubs that have played this game for months and have gotten no better and I have said as much. It will be a nice little social experiment.

I mean "levels don't matter", I hear that consoling mantra all the freaking time. And to an extent it is fairly true as you have "vets" that haven't really earned the level "elite" as they don't PLAY like elites.
Title: Re: End game stuff: prestige?
Post by: Squidslinger Gilder on May 01, 2015, 04:15:02 pm
Does no one at Muse besides Jacob play Payday 2? Seriously, just copy their Infamy system. Give us a special exclusive hat or outfit then a small XP boost. Problem solved!
Title: Re: End game stuff: prestige?
Post by: DJ Logicalia on May 01, 2015, 04:46:48 pm
But... why? I don't play this game for any reward other than it's fun. There's a cap for everything. If we're going with the PD2 model, level 45 in every class is basically Infamy 25-100. You're done with progressing
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 05:16:32 pm
But... why? I don't play this game for any reward other than it's fun. There's a cap for everything. If we're going with the PD2 model, level 45 in every class is basically Infamy 25-100. You're done with progressing

well 45 definitely felt that it came way too fast.

in the old lvling system I'd still be 13.
Anyway reset complete. Will take effect soon.

But yus, end game stuff. Extending lvls is just silly as you'll just hit the wall again. So will resets but its the best I can think of so far. So my suggestion is merely slowing it as far as possible.



I did suggest the extra exp (the kind you hoard after 45) to be added to a pool  to be used as some sort of currency. For what though I dunno. Maybe a free to play model where, exp can be exchanged for in-game currency for stuff. Perhaps even workshop stuff that has been opted to be offered for free.

I would gladly have my voicepack be an exp shop only item. Hell. you could even have it purely class exclusive. So you can only spend engie exp to buy engie exp shop items.
Title: Re: End game stuff: prestige?
Post by: Richard LeMoon on May 01, 2015, 07:03:51 pm
Best solution to 45+ (to the people that it matters): Ranks, with unique items. Top rank (person with the most XP over 45) gets L' article impressionnant. Rank two gets Le deuxième meilleur article and so on. Perhaps a special decal. Perhaps a unique dye. Perhaps a hat. The point is that there is only one... and it can be lost if someone outranks you (or as soon as you get the next rank). As the ranks go further from the top, the items are no longer unique, so ranks 200-500 receive Le très bon point pas unique

Result: Self-sustaining level reward system (for the people that things like this matter).
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 07:13:40 pm
Can't work on the current system.

What you suggests requires a massive overhaul. Basically you're suggesting badges that can be gained and then lost.

And like the wanted badges. I have too much of a life outside this game to be the grindiest neckbeardious guy on guns.
Title: Re: End game stuff: prestige?
Post by: FredTheFifth on May 01, 2015, 07:44:18 pm
Why do you want to reset your lvl when you have not completed the game? if you want something to do, do the achievements, Lvl means literally nothing if you already have the outfits.
Also,
 
Plus I'm a household name. Those in the know and those that know to research, know that I'm 45+.
I'm sorry, this was just too arrogant for me to ignore :P

If you want something to do then learn how to play the game better, I've played over 4500 matches gotten all achevs and am still learning things everyday about this game. What are levels anyway? Number of games played? If thats true I could name a few people who have gotten lvl 45 in a class multiple times :P

On the whole, I really don't think we need veteran players another way to be arrogant and for new players to feel inadequate, these things already happen and I feel so sad whenever I see a low lvl leave a lobby because the lvls were too high, or even people just giving up a match without playing because they see high lvls and think they're screwed, and hiding lvls also won't make this better.

Don't get me wrong, if this is implemented and rewards are available I will make it my mission to become all lvl 90 but without achievements to work towards I feel like its just a game of grinding like wanted, just playing matches over and over just for exp seems sad.
Title: Re: End game stuff: prestige?
Post by: Richard LeMoon on May 01, 2015, 08:19:30 pm
Then how about we do the ranks, and you stay out of them.
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 01, 2015, 08:22:40 pm
I beat you solidly on a fair match up though so... it was definitely recently... iunno. Definitely no Leuosi. But I wouldn't brag when I don't think I can prove it.

But thats not the point.

I reset my level but I still have my achieves (I think-havent logged in to check yet). I'm at the stage where the achieves are super specific (oh dear god the map achieves) and victory achieves. So instead of just wracking up exp that goes nowhere. I just thought I may as well put those achieveless wins to use and lower my lvl.


And don't even pretend you got every achieve legit. I was on in the old rydr chieve whoring days when you set up lobbies to specifically artificially grind those difficult achievements amongst yourselves.


Plus yes lowering my lvl is definitely part of the whole, noobs run away from lobby thing. I suffer them screwing me over. So they should feel the same.








oh god! so obvious. now that lvls arent achieve based anymore.

We need a badge for all achieves.

Also richard. If that ranking thing comes through. What the hell's the point of wanted? Or perhaps! vets become perma wanted and auto join when the event is running.
Title: Re: End game stuff: prestige?
Post by: Richard LeMoon on May 02, 2015, 12:01:19 am
There is no point to wanted. Most players ignore it. It is a mostly failed experiment with far too narrow a range. If something similar became a meta game for all 45+ players in some way, like ranks or leaderboards, or belt notches, maybe it would be more prominent.
Title: Re: End game stuff: prestige?
Post by: Squidslinger Gilder on May 02, 2015, 12:32:05 am
I never did Wanted. I thought of it but it just sorta fizzled out. Back when I started in GOIO there was a lot of fuss about it. Everyone was making backstories, things were interesting. Wanted players were chased all over, constantly had full lobbies. Now its just...meh, no one cares. Plus rewards aren't that interesting when Muse hands them out like candy.

Just copy Payday 2 Infamy system, done. People who reach infamy get special items you can't get outside of it. Plus their level numbers get an extra number in front of it. So "1-30" would be Infamy rank 1, level 30. So level 130. "5-60" would be Infamy rank 5, level 60 or level 560. etc. Each rank gains an XP boost so it doesn't take as long to reach max rank again. Course there are more reasons for that as talent trees and specs mean something in Payday but you can adjust something for GOIO.
Title: Re: End game stuff: prestige?
Post by: Arturo Sanchez on May 02, 2015, 10:06:02 am
really hung up on this pay day thing.

can you suggest more than 1 idea?
Title: Re: End game stuff: prestige?
Post by: GreyTea on May 02, 2015, 11:45:29 am
Just copy Payday 2 Infamy system, done. People who reach infamy get special items you can't get outside of it. Plus their level numbers get an extra number in front of it. So "1-30" would be Infamy rank 1, level 30. So level 130. "5-60" would be Infamy rank 5, level 60 or level 560. etc. Each rank gains an XP boost so it doesn't take as long to reach max rank again. Course there are more reasons for that as talent trees and specs mean something in Payday but you can adjust something for GOIO.

Big bank heist death wish vet reporting in :P

We are currently discussing ways to extend the level cap, with balance being the main issue, reset means novice content, however i suggested somthing similar to what gilder proposed.

but their would have to be another divide can't have vets with novice it would be a bloodbath haha, so novice normal then prestage only matches is an idea  where you could earn xp but with MM the queue times would be very high and that would not be fun, but we do read the forums and take notice of things, and one idea is more than enough. any idea can trigger somthing and help,

But just wanted to say we are listening reading and discussing and we will relay information at due times, but feel free to email in feedback@musegames.com with ideas and please be patient

Thank you

Grey