Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Hoja Lateralus on January 06, 2015, 07:29:33 pm

Title: Tame The Trolls
Post by: Hoja Lateralus on January 06, 2015, 07:29:33 pm
Firstly I'd like to ask you to watch this video:
https://www.youtube.com/watch?v=WbV_KT1iGao (https://www.youtube.com/watch?v=WbV_KT1iGao)
Because watching it I realised I'd really like to see a similar (or the same) system in goio, which is also a similar game to LoL (at least when we talk about importance of cooperation). We need a system to recognise people who are worth having them on our ship. There were many suggestions like showing the number of recommendations player have or some other karma-ish system. Also maybe there's a possibility for "a tribunal" which would consist of CA's / mods who (I think) could easily handle 'some' of the reports. As to the reward part I think that reward could be some costume availible to get 'only' this way and of course a medal (or some other kind of sign on the profile and/or nickname). I'm sorry if it's a bit chaotic but tell me what do you think.
Title: Re: Tame The Trolls
Post by: SirNotlag on January 06, 2015, 07:55:40 pm
I'd like somehting like this abit harder to form a tribunal though cause there isnt a lot of recorded communication during a game which the tribunal in LOL is very reliant on. But a redo of the thumb up system to show who are really good sports or fun people to play with, I think would be worth the effort to implement.
Title: Re: Tame The Trolls
Post by: Squidslinger Gilder on January 06, 2015, 08:49:06 pm
Yeah, thumbs up/down systems don't work. XBL tried it and all it did was make it so people could get back at others. I've seen it before and I've known people who would just thumb down everyone after a match just to ruin their rep because they could. The even more extreme cases would do it with a voice message. I got a couple in Halo 3 years back. You'd win a match and then you'd get a voice message with a lower rep. Kid would just cuss you out over it all. They couldn't do it in game cause you could mute them so they'd go out of their way to harass you outside of the game. Just another reason I stopped playing my 360 and only use it for movies now, and why XBL should be perpetually ddos'd. No one should have to subscribe to a gaming service and put up with creatures like that.
Title: Re: Tame The Trolls
Post by: Tinker Belle on January 07, 2015, 07:25:01 am
The fact that people are being noticed that someone reported them is something other games lack, while GoI has it.
I never read a troll again after sending in a report. They actually "see" when they are being annoying.

So do not think any further and start your day with a proper report like everyone else :)
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 07, 2015, 09:50:41 am
you get awarded for commendations... its how the teaching achieves and citizen achieves work. It even comes with items and badges as you progress through it.
Title: Re: Tame The Trolls
Post by: Hoja Lateralus on January 07, 2015, 10:18:45 am
you get awarded for commendations... its how the teaching achieves and citizen achieves work. It even comes with items and badges as you progress through it.

You mean Gold/Silver/Bronze Citizen badges? Please, those are EXTREMELY easy to get. Golden Citizen doesn't mean anything now. And I also suggested it some day that there's some indicator of citizenship shown next to the nick (like just a bronze/silver/gold dot) so you know right on what you're dealing with. Also recommendations are.... tricky because firstly it's pretty easy to be an average gunner but much harder to be average engineer or pilot, and also pilots get potential additional 3 recommendations per match.

Yeah, thumbs up/down systems don't work. XBL tried it and all it did was make it so people could get back at others. I've seen it before and I've known people who would just thumb down everyone after a match just to ruin their rep because they could. The even more extreme cases would do it with a voice message. I got a couple in Halo 3 years back. You'd win a match and then you'd get a voice message with a lower rep. Kid would just cuss you out over it all. They couldn't do it in game cause you could mute them so they'd go out of their way to harass you outside of the game. Just another reason I stopped playing my 360 and only use it for movies now, and why XBL should be perpetually ddos'd. No one should have to subscribe to a gaming service and put up with creatures like that.

Well recommendation system doesn't work either, in my opinion. I think that such people would be quickly reported for doing so, but I guess I understand your concern.

Title: Re: Tame The Trolls
Post by: Caprontos on January 07, 2015, 11:32:06 am
I think its best for now to just let muse handle trolls behind the scenes. Since I don't feel there are so many they can't handle it themselves.. (I've seen one in the last 130 or so games personally).

Also positive enforcement only matters when you care about it.. If someone is playing with the intent to troll - you can't stop that by rewarding or punishing them. You can delay  them with punishment but short of removing them from the game that's all.

If the game ever gets popular enough to where its a major issue I could see them doing more to combat it though.

- That said I am always for more free stuff for just playing the game normally..
Title: Re: Tame The Trolls
Post by: Dementio on January 07, 2015, 02:19:45 pm
I know that some people call people trolls or report them when these "trolls" have played less than 20 matches and probably still just don't know what to do. Some almost never respond in chat or voice chat or even know english.

The last actual troll that tried ruining somebody else's gaming experience that I have experienced in this game, on my ship or ally captain slot, was, I think, close to a year ago or more. He was responding to me, brought the right ammo even and randomly decided to have his own fun. Well, I did have a mine launcher, but that didn't mean he had to destroy it all the time with lochnagar... he eventually stopped destroying the gun, probably because he didn't want to rebuild it anymore.
Another troll ages ago was apparantly somebody that was sabotaging a certain wanted guy so that his own wanted guy has an easier time winning, that was somewhere around last summer.
Then there was this one butthurt guy that just stayed on the ship, because he was literally just butthurt. Didn't do anything but blocking the front gun by sitting on it and writing in chat how butthurt he was.

For pretty much everybody else a simple block and report is literally all it takes. The more insulting or harrasing some people are the higher the chance they will quit playing the game within a month, top. I didn't even have to block anybody after almost 4000 matches and don't see the same mindlessly annoying screamer twice. Or at least, I don't hear them trying to be as verbally annoying as they can again.
Title: Re: Tame The Trolls
Post by: ShadedExalt on January 07, 2015, 02:26:18 pm
I've had assholes, but no trolls.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 07, 2015, 11:47:55 pm
well... which is more common idiots or trolls?

I've seen plenty of idiots.

And I know one who's just a dick (Rengar... god that lil snot needs a punch). He goes in as a gunner and clearly makes it obvious that he hears the requests to change class or bring ammo r etc... and just swears at you.

then when it comes a time when he needs to be useful he ragequits at the first sign of trouble.

Tho... I get the feeling he's not a legit troll, as his intention is not to get a rise out of me. Its more he just wants things to be his way, where he can play however he wants (clearly he's some spoiled brat by how he swears and tantrums), IN A GODDAMN TEAM GAME. He's just a selfish lil brat with no common sense because mama didn't give him 5 figures across the jaw.
Title: Re: Tame The Trolls
Post by: Squidslinger Gilder on January 08, 2015, 12:13:17 am
I've had assholes, but no trolls.

Where do you think Trolls are birthed from? :D
Title: Re: Tame The Trolls
Post by: DJ Logicalia on January 08, 2015, 03:17:03 am
Can we have a wall of trolls we like?

#TeamButBlaster

#TeamTank

Title: Re: Tame The Trolls
Post by: Replaceable on January 08, 2015, 08:31:43 am
Ahh team tank, I remember them.

It's funny because they were on a spire.
Title: Re: Tame The Trolls
Post by: Fiesty on January 08, 2015, 02:01:45 pm
Perhaps a easy solution with some immersion is ingame now.

Rank.

You characters each have a rank which determines where they play.

So, if a ship unanimously downvotes a player. That player is kicked and loses 5 levels. If they contniously troll, they will be stuck in novice where admins can easily pick them from their rank vrs game hours. Then ban them from the game, could even be automatic.
Title: Re: Tame The Trolls
Post by: Indreams on January 08, 2015, 03:44:48 pm
Perhaps a easy solution with some immersion is ingame now.

Rank.

You characters each have a rank which determines where they play.

So, if a ship unanimously downvotes a player. That player is kicked and loses 5 levels. If they contniously troll, they will be stuck in novice where admins can easily pick them from their rank vrs game hours. Then ban them from the game, could even be automatic.

I guess you are suggesting that levels should be mercurial (goes up and down) and that match making should reflect it.

I think the community had a discussion similar to this. It's a good thing to bring up because, as a community, we haven't come to a solid conclusion.

Anyways... Some of my thoughts on it.
Matchmaker matches players according to their win/lose stats.
Troll players often lose; Communicative, teamwork players often win.
But troll players have not been filtered away from good players. This forum discussion, populated by proven players, is indicative of that.

My conclusion is that there's still too few active players at a given moment. We're doing better than 14 players online, but we are still not at 4-digits.

Steam sales and other event-related boost to active players are something of an exception: a lot of new or inexperienced players.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 08, 2015, 05:12:55 pm
Perhaps a easy solution with some immersion is ingame now.

Rank.

You characters each have a rank which determines where they play.

So, if a ship unanimously downvotes a player. That player is kicked and loses 5 levels. If they contniously troll, they will be stuck in novice where admins can easily pick them from their rank vrs game hours. Then ban them from the game, could even be automatic.

Any system that has downvoting is easily abusable. I mean I can easily see someone like Lueosi being downvoted to hell because he's far too tough competition.

What I'm curious about is how MM's invisible ranking system works.


And any suggestion of outright community segregation is the dumbest thing I've heard considering the size of the player base. You can't increase the amount of decent players unless you train up the new blood. Really gotta emphasise, we DON'T HAVE THE PLAYERS TO SIMPLY SEPARATE EVERYONE INTO ELITIST CLIQUES.


It can work on a small scale. But anymore would damage the playerbase's potential for growth. For one thing.

Novice matches are good. Limiting on ship types is good. Limiting on gun builds is not.
Because from memory I remember the gun builds on novice being kinda bad on some presets. I think Novice matches should be a mode where all of the noobish experimentation can take place, so that it all gets out of their system before they graduate.

Also tool sets for novices. I say do the following.
Lock spy glass on all non-pilots as piloting tools.
For engies to have 1 fixing tool and 1 anti fire. The combination doesnt matter, but there must be 1 of each type on the tools taken.
Gunners can pick their ammo. However they MUST have a wrench and spy glass.
Only pilots get outright freedom. Why? Because the more blame you force on a pilot, the more clearer it is the responsibility of a good pilot is. And by forcing new players to try all three classes. They'll be forced to appreciate their role in the game.

And I am an advocate of forcing novice matches, and making the gradution condition to be changed to lvl up as x lvl on all 3 classes. But instead of the fairly high lvl for graduation that it is now. Lower the condition from... 7 or 8? (I think its 8 to graduate) to lvl 4 on all 3 classes.
Title: Re: Tame The Trolls
Post by: Indreams on January 08, 2015, 06:50:55 pm
With novice load outs, lock non-class tools. Spy Glass, Monkey Wrench, and Greased (or lesmok? heatsink?).

Don't lock the tri-tools. Especially that of engineers. Let the crazy load out ideas "all get out of their system before they graduate."

New players will be able to experiment on tools by choosing the class of tools they want to experiment, but not come out used using crazy tools as their non-main tool.

And all for not locking guns on novice matches. Maybe limit the choice (like, no mines or harpoons) but let them get it "our of their systems before they graduate."
Title: Re: Tame The Trolls
Post by: Replaceable on January 08, 2015, 07:19:29 pm
Flamers are banned in novice matches.
And they still should be, greenhorn players cannot deal with fire and they are OP.

They aren't ready for chem spray yet.

You could argue that this forces them to learn but I'd say it just punishes them rather than punishing them.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 08, 2015, 08:11:53 pm
With novice load outs, lock non-class tools. Spy Glass, Monkey Wrench, and Greased (or lesmok? heatsink?).

Don't lock the tri-tools. Especially that of engineers. Let the crazy load out ideas "all get out of their system before they graduate."

New players will be able to experiment on tools by choosing the class of tools they want to experiment, but not come out used using crazy tools as their non-main tool.

And all for not locking guns on novice matches. Maybe limit the choice (like, no mines or harpoons) but let them get it "our of their systems before they graduate."

I'm not saying lock the triple slots.

Gunners can bring whatever in those. But locked in engie tools (wrench) and pilot tools (spy glass)
Engies just need to bring 1 repair and 1 anti fire. but otherwise set to however they want. They can bring whatever ammo...but not allowed anything but spy glass as pilot tool.
Pilot gets the most freedom because of the greater responsibility (that and pilots dun tend to really fix and gun wen things are going right)
Title: Re: Tame The Trolls
Post by: Indreams on January 08, 2015, 09:32:23 pm
The engineer requirement is my thing. I'd like them to try their monkey, spanner, mallet build in novice matches first. I'd like them to try their buff, chem, extinguish in novice matches.


I really want a good tutorial in the game (instead of novice matches). I want something like the tutorials in League, where the player is pitted against easy bots and taught most of the mechanics of the game. I think this will be possible with the co-op techs.


But this thread went from trolls to new players... I think one of the reason's this is so is that most "troll" actions in GOIO are so similar to "novice" actions.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 08, 2015, 09:55:30 pm
The engineer requirement is my thing. I'd like them to try their monkey, spanner, mallet build in novice matches first. I'd like them to try their buff, chem, extinguish in novice matches.


I really want a good tutorial in the game (instead of novice matches). I want something like the tutorials in League, where the player is pitted against easy bots and taught most of the mechanics of the game. I think this will be possible with the co-op techs.


But this thread went from trolls to new players... I think one of the reason's this is so is that most "troll" actions in GOIO are so similar to "novice" actions.

Potentially that's what Co-op could do, since it will bring actual bots into the game. However... I see an issue with achieve grinding with it.

Maybe more options on sandbox mode or extra crap in tutorial. Like basics tutorial (each class) and advanced which like a mock battle that needs a full crew.

I mean you can have bot pilots when co-op comes. But it won't teach what good piloting is.
Title: Re: Tame The Trolls
Post by: Patched Wizard on January 09, 2015, 08:56:27 am
Can we have a wall of trolls we like?

#TeamButBlaster

#TeamTank

NO. No, no, no, no, no, no, no. NO.

There is no "TeamButtBlaster" there is just "ButtBlaster"
Title: Re: Tame The Trolls
Post by: Fiesty on January 09, 2015, 01:25:04 pm
Perhaps a easy solution with some immersion is ingame now.

Rank.

You characters each have a rank which determines where they play.

So, if a ship unanimously downvotes a player. That player is kicked and loses 5 levels. If they contniously troll, they will be stuck in novice where admins can easily pick them from their rank vrs game hours. Then ban them from the game, could even be automatic.

Any system that has downvoting is easily abusable. I mean I can easily see someone like Lueosi being downvoted to hell because he's far too tough competition.

What I'm curious about is how MM's invisible ranking system works.


And any suggestion of outright community segregation is the dumbest thing I've heard considering the size of the player base. You can't increase the amount of decent players unless you train up the new blood. Really gotta emphasise, we DON'T HAVE THE PLAYERS TO SIMPLY SEPARATE EVERYONE INTO ELITIST CLIQUES.


It can work on a small scale. But anymore would damage the playerbase's potential for growth. For one thing.

Novice matches are good. Limiting on ship types is good. Limiting on gun builds is not.
Because from memory I remember the gun builds on novice being kinda bad on some presets. I think Novice matches should be a mode where all of the noobish experimentation can take place, so that it all gets out of their system before they graduate.

Also tool sets for novices. I say do the following.
Lock spy glass on all non-pilots as piloting tools.
For engies to have 1 fixing tool and 1 anti fire. The combination doesnt matter, but there must be 1 of each type on the tools taken.
Gunners can pick their ammo. However they MUST have a wrench and spy glass.
Only pilots get outright freedom. Why? Because the more blame you force on a pilot, the more clearer it is the responsibility of a good pilot is. And by forcing new players to try all three classes. They'll be forced to appreciate their role in the game.

And I am an advocate of forcing novice matches, and making the gradution condition to be changed to lvl up as x lvl on all 3 classes. But instead of the fairly high lvl for graduation that it is now. Lower the condition from... 7 or 8? (I think its 8 to graduate) to lvl 4 on all 3 classes.

You did not read my post.

Downvotes are within a ship only, and require unanimous vote for punishment.

This is difficult to abuse unless its an entire ship of trolls with the exception of one person.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 09, 2015, 02:30:13 pm
Perhaps a easy solution with some immersion is ingame now.

Rank.

You characters each have a rank which determines where they play.

So, if a ship unanimously downvotes a player. That player is kicked and loses 5 levels. If they contniously troll, they will be stuck in novice where admins can easily pick them from their rank vrs game hours. Then ban them from the game, could even be automatic.

Any system that has downvoting is easily abusable. I mean I can easily see someone like Lueosi being downvoted to hell because he's far too tough competition.

What I'm curious about is how MM's invisible ranking system works.


And any suggestion of outright community segregation is the dumbest thing I've heard considering the size of the player base. You can't increase the amount of decent players unless you train up the new blood. Really gotta emphasise, we DON'T HAVE THE PLAYERS TO SIMPLY SEPARATE EVERYONE INTO ELITIST CLIQUES.


It can work on a small scale. But anymore would damage the playerbase's potential for growth. For one thing.

Novice matches are good. Limiting on ship types is good. Limiting on gun builds is not.
Because from memory I remember the gun builds on novice being kinda bad on some presets. I think Novice matches should be a mode where all of the noobish experimentation can take place, so that it all gets out of their system before they graduate.

Also tool sets for novices. I say do the following.
Lock spy glass on all non-pilots as piloting tools.
For engies to have 1 fixing tool and 1 anti fire. The combination doesnt matter, but there must be 1 of each type on the tools taken.
Gunners can pick their ammo. However they MUST have a wrench and spy glass.
Only pilots get outright freedom. Why? Because the more blame you force on a pilot, the more clearer it is the responsibility of a good pilot is. And by forcing new players to try all three classes. They'll be forced to appreciate their role in the game.

And I am an advocate of forcing novice matches, and making the gradution condition to be changed to lvl up as x lvl on all 3 classes. But instead of the fairly high lvl for graduation that it is now. Lower the condition from... 7 or 8? (I think its 8 to graduate) to lvl 4 on all 3 classes.

You did not read my post.

Downvotes are within a ship only, and require unanimous vote for punishment.

This is difficult to abuse unless its an entire ship of trolls with the exception of one person.

Still abusable. Just smaller in scale.
Title: Re: Tame The Trolls
Post by: Richard LeMoon on January 09, 2015, 07:54:35 pm
I think a reputation system would be a good thing, but I would not make it just a general one. The current commendations system is bad. I no longer give out commendations to people unless I have played quite a few games with them, and know they are not jerks. Too many times I have given someone a commendation in a match, only to find out that they are a complete arsehat in the next match, where they end up on my blocked list.

What is needed is a multi-tier, dynamic, public viewable ranking system. Much like Amazon's product ratings. You like someone a lot, and you can give them 5 stars. If your opinions of that player changes, you can change the number of stars. It should also be divided by player level. Every time you go up 5 levels, your previous rank is locked, and you can re-rate players as your new level. What this does is give meaning to data. You can see by your ratings how many stars you are getting from different ranks of players. You can see how many people rated you. You can see what ratings you got from which other rankings when you were a level 1-5, or 15-20 level player. Other players can see all of this as well.

It is hard to mess up someone's rating when you can see exactly how many people rated in exactly what way. If you have a solid 5 star rating from a lot of people, and suddenly get a bunch of 1 stars from level 1-5s, it is pretty easy to see that a new group has decided to troll you.

You should also be able to see how many ratings a player has given out, and how many stars. It is then also easy to see a ratings troll and have all of their ratings removed.

To prevent mass rating trolls, keep with the system of only rating people you are in a match with.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 09, 2015, 11:22:41 pm
I think a reputation system would be a good thing, but I would not make it just a general one. The current commendations system is bad. I no longer give out commendations to people unless I have played quite a few games with them, and know they are not jerks. Too many times I have given someone a commendation in a match, only to find out that they are a complete arsehat in the next match, where they end up on my blocked list.

What is needed is a multi-tier, dynamic, public viewable ranking system. Much like Amazon's product ratings. You like someone a lot, and you can give them 5 stars. If your opinions of that player changes, you can change the number of stars. It should also be divided by player level. Every time you go up 5 levels, your previous rank is locked, and you can re-rate players as your new level. What this does is give meaning to data. You can see by your ratings how many stars you are getting from different ranks of players. You can see how many people rated you. You can see what ratings you got from which other rankings when you were a level 1-5, or 15-20 level player. Other players can see all of this as well.

It is hard to mess up someone's rating when you can see exactly how many people rated in exactly what way. If you have a solid 5 star rating from a lot of people, and suddenly get a bunch of 1 stars from level 1-5s, it is pretty easy to see that a new group has decided to troll you.

You should also be able to see how many ratings a player has given out, and how many stars. It is then also easy to see a ratings troll and have all of their ratings removed.

To prevent mass rating trolls, keep with the system of only rating people you are in a match with.
This is so redundant and pointlessly convoluted that I swear you haven't fully thought out the full implications of this system.

This isn't goddamn facebook. This isn't goddamn Amazon. A player is not your servant to dance for you nor a product to review and judge. And no person should have the power to demean people's value through such an arbitrary means (arbitrary in the sense that you're permanently judging a person with what little you know) in such a way that intimidation is the way to keep people in check.

And adding to that, even if that were the case, such a system shouldn't be so pointlessly complicated in a game that celebrates how streamline it is.

This game is not a popularity contest. And any systems that makes it so, gets a big N-O.
Title: Re: Tame The Trolls
Post by: Richard LeMoon on January 09, 2015, 11:33:17 pm
I see you decrying everyone's thoughts, but offering none of your own. What is your solution to trolls and hostile/abusive players?
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 09, 2015, 11:48:30 pm
I see you decrying everyone's thoughts, but offering none of your own. What is your solution to trolls and hostile/abusive players?

I already gave it. No rating system isn't gonna fix anything. Its the teachings of fundementals and the encouragement of natural progression.

A large majority of these "trolls" are just incompetent players. Read alot of the comments, you'll see that many say so.

The real trolls are few and far between and very quickly they become less significant after the sale period.
Title: Re: Tame The Trolls
Post by: nanoduckling on January 10, 2015, 10:41:06 am
The thing is while there is a distinction between a incapable player and a troll, some incapable players are asshats. Don't know how to fire a hades or a lumberjack, fair enough. Not good at keeping up chem cycles because you haven't learnt them yet. Okay. Have an silly loadout when you join and want an explanation for why you should bring something different. No worries.

You haven't played the tutorial, not okay. If I try to compromise with you and find a loadout that lets you play the class you want,and you insist on bring buff/chem/ext with lochnagar, not okay. You go pilot without enough experience to handle the role and responsibility and don't run it past your crew first, not okay. Under pressure you insist on ignoring your crewmates and captain. Not okay.

Sure you aren't trolling, but you are an ass. I don't want you banned, but I also never want to play with you again.

As to the ideas presented. The idea of using positive reinforcement is fine by me, it is what the commendation system is supposed to do. The calls I see for reforming the commendation system miss the point, it is a psychological trick to get people to behave, it works on the edge cases, and comprehensive rating system for people is unlikely to make matters better.

As for the tribunal system from LoL, meh. By reputation LoL doesn't exactly have the best community on the internets. But, I don't care, give the CA mods and CA a bit more power, a bit less, tweaking it to find a happy medium  is fine by me.

I don't want to rank players by some rating system, what would it do? I still either join on my friends, who are mostly decent folks from what I can tell, or I join via matchmaker in which case rankings wont do squat without some complex datamining (affinity analysis? Are we thinking of getting the folks from OkCupid in here or something to do this?). I don't especially care to the details of how we police trolling, be it the current CA system, or some variant of the tribunal proposed. What I want is greater control over who I play with.

I want this because I don't see trolling as the major problem, I report and block trolls pretty quickly. The problem is asshats, and you cant ban people just for being asshats. At the moment we have no way to avoid them.
Title: Re: Tame The Trolls
Post by: Wundsalz on January 10, 2015, 11:35:29 am
I don't think gois community is at a state where trolling is a serious problem. I'm against stuff like a tribunal thingy or any punishment system along the line. Mostly because I expect too many people not to be able to distinguish between trolls and people who have got communication problems (deactivated voice chat/ language etc) or just suck at the game etc. Personally I think the ratio of matches where I'm sure I've got someone on my ship who intentionally wants to ruin my match to normal matches is smaller than 1:250.

However I'd appreciate some more noticeable positive reinforcement. The commendation system we've currently got isn't exactly cutting edge.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 10, 2015, 11:56:06 am
I don't think gois community is at a state where trolling is a serious problem. I'm against stuff like a tribunal thingy or any punishment system along the line. Mostly because I expect too many people not to be able to distinguish between trolls and people who have got communication problems (deactivated voice chat/ language etc) or just suck at the game etc. Personally I think the ratio of matches where I'm sure I've got someone on my ship who intentionally wants to ruin my match to normal matches is smaller than 1:250.

However I'd appreciate some more noticeable positive reinforcement. The commendation system we've currently got isn't exactly cutting edge.

Thing is with commendations. I'm only giving noobs commendations because I'm grinding the final few steps of the teaching line of achieves. And people tend to give commendations when you yourself give them.

Commendations are just a throw away thing that pretty much means nothing to me besides that extra notch on achievements. The only real rewards I give to talented people are a clan invite or in the case of a vet. A friend add to play with another time.
Title: Re: Tame The Trolls
Post by: Dementio on January 10, 2015, 01:21:10 pm
However I'd appreciate some more noticeable positive reinforcement. The commendation system we've currently got isn't exactly cutting edge.

It doesn't even show you how many commendations you got/gave, but it makes sure you can only commendate once. I don't even understand it's logic.
Title: Re: Tame The Trolls
Post by: Alexor Huxley on January 11, 2015, 07:08:47 pm
Simple solution:

Avoid player function. Matchmaking never makes you play with them again, unless there's only one game on the server. In which case, you can stuff it because clearly you still want to play the game if you click the big "play" button.

Boom.

No tribunals that give unnecessary workloads to our ambassadors that actually have lives, no subjective grading scale that lets a boat full of clanmates screw you over. Avoid player. Done.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 11, 2015, 07:57:35 pm
Simple solution:

Avoid player function. Matchmaking never makes you play with them again, unless there's only one game on the server. In which case, you can stuff it because clearly you still want to play the game if you click the big "play" button.

Boom.

No tribunals that give unnecessary workloads to our ambassadors that actually have lives, no subjective grading scale that lets a boat full of clanmates screw you over. Avoid player. Done.

Iunno... Like I hate Gnosch and LeonXCross because he can be kind of a douche, but as vets we got the maturity (well I do) to play properly with him and he does too (when he has no choice). If that avoid player function existed by the time that enmity existed strongly, I never would have gotten those victories with him (totally thanks to me).
Title: Re: Tame The Trolls
Post by: Replaceable on January 11, 2015, 08:02:34 pm
Hey, specifically naming players you 'hate' is not cool.
Don't.
Title: Re: Tame The Trolls
Post by: Alexor Huxley on January 11, 2015, 08:11:42 pm
Iunno... Like I hate Gnosch and LeonXCross because he can be kind of a douche, but as vets we got the maturity (well I do) to play properly with him and he does too (when he has no choice). If that avoid player function existed by the time that enmity existed strongly, I never would have gotten those victories with him (totally thanks to me).

Point one: I agree with Replaceable. It's a game.

Point two: Well, since those victories were totally thanks to you, you'd have won them with somebody who didn't irk you so much. Which only seems like a positive thing. So I'm confused.
Title: Re: Tame The Trolls
Post by: DJ Logicalia on January 11, 2015, 09:13:24 pm
Yeah, speaking officially as a CA, I'd ask everyone not to directly attack or call out other players

As for the "avoid player function", I don't really see any difference between that and the block button aside from decreasing the pool of lobbies that match maker can put you in. If a player is blocked, you won't be able to hear them, plus they're highlighted in gray so you can identify them and move off their ship if you want. Plus, some of the more grumpy players like... oh right... have pages and pages of blocked players, so quite possibly every lobby would be blocked.

Plus, in my experience any way, serious trolls don't really play all that much before they hang up their game
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 11, 2015, 10:28:45 pm
Hey, specifically naming players you 'hate' is not cool.
Don't.

Oh its fine, the feeling is mutual. It's like I'd punch ya in the face but I think you're all right kinda hate.
Title: Re: Tame The Trolls
Post by: Squidslinger Gilder on January 19, 2015, 05:39:08 am
Plus, some of the more grumpy players like... oh right... have pages and pages of blocked players, so quite possibly every lobby would be blocked.

I'm not grumpy, I just don't want to listen to people screaming obscenities, acting like a toddler and just general screaming, or my personal favorite, the low level kid who thinks he is all that is man but flies a mobula with some horrific build and gets killed every few seconds that he spawns, then berates his allies and crew for his own deficiencies.

Oh then theres the ones who will get verbally abusive when you try to inform them that dual light flak or some freakish builds don't work.

People I know who refuse to block list and try to think that there is a decent human being in some of those nuts...those are the ones who get grumpy. Why so angry? Just block list and be done with it. Silence is bliss. Sooner people master that, the better this game becomes!
Title: Re: Tame The Trolls
Post by: Lieutenant Noir on January 19, 2015, 06:12:04 am
BTW, what happens when you get reported over three times?
just curious cause I'm getting a little scared  :(
Title: Re: Tame The Trolls
Post by: AbbyTheRat on January 19, 2015, 08:31:13 am
Depends on the report, Noir, if they have no merits, nothing happens to much, they just hang around on your records for a little bit.

If they do, Muse will most likely contact you to discuss things, usually a warning for the first time, and goes up. Each report is seen by human eyes.
Title: Re: Tame The Trolls
Post by: Arturo Sanchez on January 19, 2015, 08:45:54 am
Plus, some of the more grumpy players like... oh right... have pages and pages of blocked players, so quite possibly every lobby would be blocked.

I'm not grumpy, I just don't want to listen to people screaming obscenities, acting like a toddler and just general screaming, or my personal favorite, the low level kid who thinks he is all that is man but flies a mobula with some horrific build and gets killed every few seconds that he spawns, then berates his allies and crew for his own deficiencies.

Oh then theres the ones who will get verbally abusive when you try to inform them that dual light flak or some freakish builds don't work.

People I know who refuse to block list and try to think that there is a decent human being in some of those nuts...those are the ones who get grumpy. Why so angry? Just block list and be done with it. Silence is bliss. Sooner people master that, the better this game becomes!

I concur. It's gotten to the level that my sarcastic coaching (its how I stay sane-and its not like I'm being profane besides ffs) has gotten me so many reports that I got an official warning.