Guns Of Icarus Online

Community => Community Events => Topic started by: Ayetach on January 04, 2015, 09:20:41 pm

Title: Mini-Game Madness
Post by: Ayetach on January 04, 2015, 09:20:41 pm
(http://i.imgur.com/XVTmGwi.png)

Greetings fellow aviators, engineers, and powder monkeys near and far.

After discussing various incarnations of this idea with a few people I've decided to put this draft concept forward to the community. If I get a good reception I'll consider setting up a loosely-organized event for this.

Since participating in the TimmyB Tournament, I've felt inspired by the manner of sillyness and its challenges of overcoming them quite irresistible; Its quite fun to be frank and I felt I wanted to expand on that a bit more. Basically a private lobby with trusted players who will participate will form their crews and a referee will preside over the match (based on the level of participation the lobby can be adjusted for size).

The ref will offer each captain the choice of selecting their ship at the expense of all their gun slots being randomly selected or they may choose to have the ship randomly selected by the roll of dice by the ref.

Should the captain choose to randomize the choice of the ship from the dice roll they will be offered one gun placement and gun for that placement of their choosing before the dice will be rolled again for the selection of the remaining gun slots.

Crew and captain loadouts are unaffected by this and can be setup at the crews leisure.

The idea is to have fun with unusual and challenging builds, I love creative efforts by crews to over come them and I'm not looking for a very complex capacity gameplay beyond that. This setup can be used for King of the Hill, Crazy King, and Death matches.

If this is something that would intrigue you and your crew, simply post your interest below and share with your fellow aerial comrades.

Clear skies to you all!  :D

Ayetach
Title: Re: Mini-Game Madness
Post by: Ayetach on January 04, 2015, 09:21:39 pm
Additionally I would consider doing something like this on a Friday or Saturday in a time frame that would suit the schedule of most timezones players might find themselves in :)
Title: Re: Mini-Game Madness
Post by: Arturo Sanchez on January 04, 2015, 09:57:27 pm
A dice is inefficient. Its much better to actually google a proper number randomiser.

That way you can roll based on exactly how many weapons there are and it rolls based on 1-x where x is the number of guns for the gun size.
Title: Re: Mini-Game Madness
Post by: ShadedExalt on January 04, 2015, 10:10:59 pm
I love this idea.  I'd say have it on Saturday, because Friday is Iron Fork, and Sunday is SCS.
Title: Re: Mini-Game Madness
Post by: Ayetach on January 04, 2015, 10:15:09 pm
A dice is inefficient. Its much better to actually google a proper number randomiser.

That way you can roll based on exactly how many weapons there are and it rolls based on 1-x where x is the number of guns for the gun size.

Ofcourse, there's multi sided dice as well but that is indeed another reasonable method.
Title: Re: Mini-Game Madness
Post by: AbbyTheRat on January 04, 2015, 10:45:42 pm
http://www.kreativekorp.com/dX/ It's truely random as well, using numbers from random.org
Title: Re: Mini-Game Madness
Post by: DJ Logicalia on January 04, 2015, 11:01:05 pm
I'm in
Title: Re: Mini-Game Madness
Post by: Arturo Sanchez on January 04, 2015, 11:07:19 pm
A dice is inefficient. Its much better to actually google a proper number randomiser.

That way you can roll based on exactly how many weapons there are and it rolls based on 1-x where x is the number of guns for the gun size.

Ofcourse, there's multi sided dice as well but that is indeed another reasonable method.

If I recall correctly only fair dice that exists are ones that are even numbers. If its not symmetrical it can't be fair. Plus as an old table top player.

And ask any vets of these types of games, there was a technique to rolling.
Title: Re: Mini-Game Madness
Post by: ShadedExalt on January 04, 2015, 11:31:39 pm
technique to rolling.

TEACH ME SENSEI
Title: Re: Mini-Game Madness
Post by: Celti on January 04, 2015, 11:41:47 pm
Looking forward to this :)
Title: Re: Mini-Game Madness
Post by: Admiral Ackbar RTDT on January 04, 2015, 11:53:19 pm
I think the KRAG clan may be interested (we are only one ship).
Title: Re: Mini-Game Madness
Post by: Replaceable on January 05, 2015, 07:03:18 am
Hell yeaaahhh
Title: Re: Mini-Game Madness
Post by: Ightrril on January 05, 2015, 08:45:25 am
I'd certainly be interested in joining this, although I'm a little concerned about how long Crazy King matches in particular could take if there aren't a fair number of 'proven' gun combinations.

I like the idea of crews being randomised too, that adds another interesting aspect. Individual crew members could perhaps sign up with preferred classes or something if need be, or just go with whatever is needed if that idea gets too complicated.
Title: Re: Mini-Game Madness
Post by: Arturo Sanchez on January 05, 2015, 10:51:12 am
technique to rolling.

TEACH ME SENSEI

Just roll dice alot. Just keep in mind the number you want to roll and just roll. If you play table tops long enough like me, you'll get the feel of the dice and unconciously control exactly how you roll. If you do it conciously, its obvious you're cheating. You only have an instant to feel out how the dice is positioned and you control the strength and direction of the roll intuitively to increase the chances of rolling the specific number.

Hence why vets of tabletop games roll much higher on average than some random dude, because they technically cheat.

That being said the less revolutions the dice does on the turn the more accurate the throw is. Hence why in casinos you can't throw dice meekly. It has to really spin.
Title: Re: Mini-Game Madness
Post by: ShadedExalt on January 05, 2015, 11:26:17 am
Arigato, sensei.  I will keep that in mind.

OK, enough using what paltry Japanese I know.  I guess I kinda showed my support for this idea, but let me say it clearly;

HELL YES.
Title: Re: Mini-Game Madness
Post by: Zirilfer on January 05, 2015, 03:00:27 pm
This sounds awesome, I want in on this. I'll see if anyone else in the clan is interested as well.
Title: Re: Mini-Game Madness
Post by: Arturo Sanchez on January 05, 2015, 07:48:41 pm
As ever I'm open as a mercenary player. If I'm on at the time of any events just invite me and I will be your god of victory.

wait lemme check

*rolls dice

yup, I pass.
Title: Re: Mini-Game Madness
Post by: ShadedExalt on January 05, 2015, 09:21:42 pm
If the Bards don't show up, and I do, I'll be glad to join.  I'm not the best player, but I manage.
Title: Re: Mini-Game Madness
Post by: Ayetach on January 06, 2015, 11:35:54 am
Okay, im getting a rather good response to this concept. I may host a test match this saterday, january 10th, in the afternoon to get the european and american players involved. If all goes well then ill persue an official community event for the following saturday on the 17th.

Im looking to get everybody involved so one idea is to set up the event at 14.00 utc-0 - thats 9 in the morning for the east coast americans, 3 in the afternoon for cental europeans and 9 in the evening for the aussies and asians (roughly). It might be a pretty dedicated time for doing this so it might be subject to change. Im trying to find an optimal time so that i can get as many people as possible to be able to play.

I was originally going to host it in the evening for US players which would be the morning for australian players but i realized a hefty portion of the player base in europe would be left out since it would be the early morning hours for them.

Kindly post suggestions or ideas if any of you have any :)
Title: Re: Mini-Game Madness
Post by: Riggatto on January 06, 2015, 12:51:41 pm
I would still make an effort to show up for this, but that timescale places it at six in the morning for West coast Americans
Title: Re: Mini-Game Madness
Post by: Ayetach on January 07, 2015, 01:55:06 am
I realized I can compensate for the majority of players who are based in the Americas and Europe by placing the starting time for Americans 12pm west coast  or 3pm (15.00) in the east while most europeans will be playing around 8 or 9pm (21.00) - although the Aussies will suffer the most by being given a 3 am (roughly) start time.

This won't be easy and I fear one group is bound to lose out on this event.
Title: Re: Mini-Game Madness
Post by: TeddyBearMafia on January 07, 2015, 03:05:00 am
You'll lose people either way. I know I can certainly make it, and the American segments of SAC would more than likely love to join in. As for the Aussies - I'm not sure if Tropo even sleeps, so there's that.
Title: Re: Mini-Game Madness
Post by: Steve CZ on January 07, 2015, 01:00:00 pm
Oh you too have an australian leader who doesn't sleep at all? How nice :P Anyway, I'll see if I can pack some CsMs together
Title: Re: Mini-Game Madness
Post by: Imagine on January 07, 2015, 01:12:14 pm
There is no magical hour that's perfect for all. Someone will always get screwed from time zones.
Title: Re: Mini-Game Madness
Post by: RunningTree on January 07, 2015, 07:08:42 pm
Oh you too have an australian leader who doesn't sleep at all? How nice :P Anyway, I'll see if I can pack some CsMs together

We can't close our eyes ever or the spiders/snakes/sharks/koalas will get us.

Sure, the Crimson Sky Menace will be interested in this. Random loadouts was fun during the TimmyB.
Title: Re: Mini-Game Madness
Post by: KitKatKitty on January 09, 2015, 10:55:05 am
As Teddy said the American portion of Sac would love to join and I know some of our EU members also work on an American time schedule. I love this idea btw! Let me know if you need help with it Aye.
Title: Re: Mini-Game Madness
Post by: Ayetach on January 17, 2015, 05:18:00 pm
Okay because of rl events keeping me away from organizing this Saturday I will be officially hosting these matches next Saturday - I'll make a community posting to so get an idea on how many wish to join. Sign-ups are not mandatory to join everyone will be free to join at will - this is just so I have an idea on how large of a crowd will be joining.

Stay tuned ;)