Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Slifertheskydragon on May 28, 2014, 07:22:51 pm

Title: Assualter Class
Post by: Slifertheskydragon on May 28, 2014, 07:22:51 pm
Assaulter, trooper, raider, boarder...What ever you want to call this class the Idea is a new class that focus on
A) Boarding the enemy ship
B) Killing people on the ship or destroying mechanisms on the ship
The assaulter unlike most other classes has FOUR slots This is because one is filled up with a mandatory item: a harpoon launcher that shoots a roped harpoon at an enemy ship and pulls you on to the ship's deck. Assaulters use Guns, Rifles, Blades, and explosives to take chaos to the enemy itself. The only other changes that would have to be made besides the new class and gear is that players now need to be kill-able (by assaulter's and ship weapons alike) and that a ships crew capacity needs to be increased by about 2. ( Because if too many people are assaulter's then the ship will be left with no gunners, engineers, ETC. Other classes can bring one weapon with them to help fight off enemy assaulter's. If someone gets killed in any way then they should also be able to re spawn on their ship after a few seconds. If all of the crew on a ship are killed then the ship is automatically destroyed and the ship has to re spawn. If this class is added then a heal station would also be practical. I just thought this might be a good suggestion to improve the game. I am quite sure that Player to player combat will be fun. 
Title: Re: Assualter Class
Post by: Shinkurex on May 28, 2014, 07:24:57 pm
locked this topic as Muse has already mentioned their stance on boarding. if you would like to learn more on this, please feel free to follow the links in this thread.,463.0.html

Clear Skies,