Guns Of Icarus Online

Main => Gameplay => Topic started by: snor-laxatives on March 11, 2014, 12:41:56 pm

Title: Non-meta builds that are fun and(or) effective
Post by: snor-laxatives on March 11, 2014, 12:41:56 pm
Im always curios to find ship builds that are out of the ordinary, but work.  I know there might not be to much hidden out there that hasnt been uncovered, but thought I'd open this up to anyone who may want to share some their favorites.

For example, I've been having a blast flying my double carronade Pyra with gat/mortar sides.
Charge with lesmok and drop their balloons.  While they scramble from that we continue on past and hit with gat/mortar, or keep up with the carronades and sit on um.  Its a great "CHARRRRRRRGGGGGEEEE" build.

EDIT: baddd grammer
Title: Re: Non-meta builds that are fun and(or) effective
Post by: redria on March 11, 2014, 12:49:43 pm
Double carronade is nice, but I like being able to shoot down with at least one of my front guns while I sit.

Carrondae top right, flame thrower top left. Banshee in slot 3 so that if I am facing a galleon, I can settle in and get triple arcs with carro-flamer-banshee. It is beautiful.

It is also a lot of fun those few times when everything times out perfectly on a junker ram and they shatter like a spire on your nose.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Mattisamo on March 11, 2014, 12:50:04 pm
I like to use a junker with flamethrowers on lower deck and 3 carronades up top. Works in pubs at least.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: GeoRmr on March 11, 2014, 12:54:46 pm
Galleon with typhon hellhound phobos port side, manticore hellhound starboard, phobos aft,  gunner takes heat sink and lochnagar for the flak and burst for the hwacha, bottom deck engineer takes charged for the carronades, top deck engy takes lesmok for the mines.

Desert scrap pyramidion, 3 phobos in trifecta 2 gunners with lesmok incendiary and burst/charged (this is the only build in the game that is more effective with 2 gunners, if you have a good ally this can work on labyrinth as well.)

Title: Re: Non-meta builds that are fun and(or) effective
Post by: GreyTea on March 11, 2014, 02:11:29 pm
i fly a pyra with a artimus left top carronade right top flamer carronade main deck seems good :D, get behide them use artimus to take out weapons and engines then balloon fire till they die :) imagine a beefy squid
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Crafeksterty on March 11, 2014, 02:32:59 pm
Spire: Double hades, one middle, one left. Heavy flak, Flair.

Player pilot
No player crew, just AI.

F2

Wreck shit
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Dutch Vanya on March 11, 2014, 02:33:24 pm
Anything on a spire. With one heavy gun and three light guns facing one side it really does have the most variety in loadouts available.

Mines. Always mines.

I might try a pyramidion with gatling gun and mortar some time, but that's new to me and probably won't work.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: GeoRmr on March 11, 2014, 05:46:28 pm
Spire: Double hades, one middle, one left. Heavy flak, Flair.

Player pilot
No player crew, just AI.

F2

Wreck shit

This made me smile.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Omniraptor on March 11, 2014, 06:04:28 pm
Spire: Double hades, one middle, one left. Heavy flak, Flair.

Player pilot
No player crew, just AI.

F2

Wreck shit

I do the same with double-gatling+mortar mobula. Mortar is on top so I can shoot it myself as pilot, just jump up and grab it from below.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Captain Smollett on March 11, 2014, 06:05:24 pm
I've been enjoying this one.

Junker with 2 port side mine launchers, front banshee, carronade top side starboard and flamethrower below.

No I have not joined Cake but this is fun and effective (probably not fun for your opponent)
Title: Re: Non-meta builds that are fun and(or) effective
Post by: N-Sunderland on March 11, 2014, 06:07:08 pm
I've been enjoying this one.

Junker with 2 port side mine launchers, front banshee, carronade top side starboard and flamethrower below.

Party Junker!
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Omniraptor on March 12, 2014, 12:01:32 am
Ok, so if mines count as non-meta I'd like to include the awesome mine mobula- 2x flare guns on the sides, 2x mine launchers on bottom, harpoon on top. Hook 'em, then reverse and pull them into your mines. This build needs two gunners for the mine launchers- gunners should bring lesmok, incendiary, and (burst or charged).
Title: Re: Non-meta builds that are fun and(or) effective
Post by: macmacnick on March 12, 2014, 12:30:12 am
Junker: Front Artemis, Bottom left and right mines, top left and right mines as well
Junker: Front Artemis, Bottom right Mine, Bottom left Carronade, Top right Light Flak, and top left banshee. (Basically a kill-stealer and fun ship, worked amazingly with four captains, and stole like 5 of Redria's Kills in Anglean Raiders.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Spud Nick on March 12, 2014, 01:00:53 am
Junker with mines on the lower deck carronades on top and a banshee on front. This setup has every damage type in the game.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Dementio on March 12, 2014, 09:32:54 am
Squid - From front to back:
Mercury/Artemis/Hades, Beacon flare, Mine Launcher

1. Snip the enemy from long range or Tar Mine them to rage quit
2. Be invincible

Works with only 1 additional crewmember!
Might not work in 2v2


By the way, double Hellhound side on galleon is op
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Mattilald Anguisad on March 12, 2014, 10:11:28 am
I do the same with double-gatling+mortar mobula. Mortar is on top so I can shoot it myself as pilot, just jump up and grab it from below.
Crafeksterty's Mobula build then :P

My experimental builds are:
duble gat, double banshee flak mobula
front gat, with left gat-flak and right caronade-mortar junker
all banshee junker
quad Helhound with mortar left and harpoon back galleon
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Thomas on March 12, 2014, 12:26:15 pm
I tend to have a lot of fun with the carro-flamer or carro-gat pyramidion. For some crazier fun I go 'Sky Whalin'' with a mine launcher and harpoon on the front. This allows for some active mining, and with the pyra's mass it makes the harpoon a little easier to deal with. Then there's mine squids and a carronade fish a mine launcher on the side.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Sammy B. T. on March 12, 2014, 12:47:56 pm
I used to not fly the meta and be really effective. Then the Meta changed. Its like the opposite of this

(http://www.quickmeme.com/img/a9/a9207b883c6e69face34f4ea1b72d9d760896bd9e87db497e44a34c177dae175.jpg)

For me though, if a build is effective, I call it meta. Things generally don't just randomly work.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: N-Sunderland on March 12, 2014, 02:56:03 pm
For me though, if a build is effective, I call it meta. Things generally don't just randomly work.

But that's not what meta is... Something can be the best build in the game by a long way, but if only one or two teams use it then it's not meta.

(But I agree that things don't work out of nowhere. Usually there's the meta, then a few other builds that work well, and a few more that work situationally)
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Crafeksterty on March 16, 2014, 11:38:27 am
Things that are purpously made to work the best and is commonly known. Bit like how people know gravity... Is meta. (But it is called Meta because it is a game you are playing. Using stuff that is definetly not your own is Meta.) In Dnd campaigns, playing by stuff your character shouldnt know is Meta. In video games, if you play by the usual and purposfully thing to work. Its meta. There are lots of builds you can call meta, but usualy the most popular ones are the most defined as Meta.

My double Hades + heavy flak spire example is actually a Meta to the builds effeciency.
What makes it non Meta is having AI. It is more effective with AI, but unusual.

Here is another build.
Pyra: Double Merc front, Gat Mort Left. (Aproach with Double Merc, brawl with Left side.)
It has Meta workings on its pair of guns. BUT its placement is unusual.

(Now, pyramidions is the ship that you can be least flexible with in terms of builds so pyras usualy have Meta working weapons)
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Richard LeMoon on March 16, 2014, 10:50:58 pm
Hades Funhouse.

If you have been on it, or faced it, you know.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: macmacnick on March 16, 2014, 11:57:46 pm
So true.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Destroyer Bravo on April 18, 2014, 01:32:41 pm
Was my gat/mort left/right carronade front junker always meta?

Also: Triple carronade squid. Ballons BEGONE!
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Richard LeMoon on April 19, 2014, 03:39:10 pm
All carronade squid? Posh. Jeeves Hates Balloon is the only way to go for max balloon abuse. All carronade Galleon.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Wundsalz on April 24, 2014, 03:25:22 pm
Brawly Lumberfishes.
They require a very opportunistic playstyle and communication with your team mate, but if they work out they're super fun to play.
Tell your gunner to bring charge/burst, greased and loch.
Use the fishes agility to relocate a lot and try to get you and your teammate into a good position for attacks or ambushes. pop the enemies balloon from mid range to lure them out or ruin their positioning. use greased rounds to get rid of their hull and the balloon in closer distances. If they're positioned close to the ground of in front of a structure finish them with rams - preferably supported by a loch-shot before impact. If you don't see an opportunity for a ram kill, play the fish as a supporter - keep one enemy down and out of battle and try to support your ally. Also note that the goldfishes mobility is very handy when it comes to getting out of hairy situations. You rarely need to fight until you die. If the situation glitches out of your hands, just fly away and relocate.
The build works quite well against junkers, other goldies and spires. Unfortunately metamideons are a quite strong counter against lumberfishes.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Omniraptor on April 25, 2014, 04:13:03 pm
A close-range lumberfish without incendiary or even heatsink? Heresy!
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Wundsalz on April 25, 2014, 05:47:43 pm
A close-range lumberfish without incendiary or even heatsink? Heresy!
With a goldie it's usually rather easy to set the distance to the enemy to your liking. Hence I prefer greased for dps maximization.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Omniraptor on April 25, 2014, 07:00:11 pm
so why bring charged or burst?
Title: Re: Non-meta builds that are fun and(or) effective
Post by: N-Sunderland on April 25, 2014, 07:28:22 pm
so why bring charged or burst?

They operate at a range where greased has difficulty hitting (due to lowered speed) and where lesmok isn't necessary. Charged is glorious for its consistent 2-hit balloon pops, and burst maximizes your damage per clip (and effectively guarantees that a hit absolutely anywhere on the enemy's hull will count as a balloon hit)
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Captain Phil on April 25, 2014, 08:41:41 pm
One of my favorite non-meta builds is Double carronade mobula with a mine launcher on top.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Alistair MacBain on April 26, 2014, 02:14:28 am
The difference between greased and heatsink is 5%. That about 10m for the lumberjack. Nothing that will matter. Specially not on a goldfish which can choose the engagement range much easier as wund said.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: GeoRmr on April 26, 2014, 06:39:45 am
The difference between greased and heatsink is 5%. That about 10m for the lumberjack. Nothing that will matter. Specially not on a goldfish which can choose the engagement range much easier as wund said.

Greased rounds and heatsink clip are both -20% projectile speed; heatsink does more overall damage per clip, however the dps for greased will pop a balloon before heatsink.  As the lj is a balloon popper not an explosive finisher for example, I tend to prefer greased as it will take out the balloon faster. Incendiary rounds are -25% here I follow the same logic as yourself that distance is negligible and not worth the -30% rate of fire debuff or the -25% reduction in clip-size. If they are close enough for that -5% to matter, a gunner would probably be better off bringing lochnagar. I also like to assume that fire is a non-issue for the enemy because of chem-spray.

The lumberjack does 50 direct shatter damage but 300 burst flechette damage, knowing that the actual balloon popping comes from the AOE, burst rounds are particularly useful against ships with armour covering the balloon such as the pyramidion. For me, burst rounds +20% clip-size outweighs the -15% rate of fire primarily because of its use as a control weapon, having an increased clip-size allows the gunner to target multiple ships and keep their balloons down.

My standard loadout for a lumberjack is lesmok rounds, greased rounds, and burst rounds. However, situation dependent I am inclined to switch out either burst rounds or lesmok rounds for lochnagar.
Title: Re: Non-meta builds that are fun and(or) effective
Post by: Alistair MacBain on April 26, 2014, 06:45:39 am
Ups. mixed it up. I meant greased/heatsink and incendiary ;).