Guns Of Icarus Online

Main => General Discussion => Topic started by: Kriegson on October 26, 2013, 03:17:26 pm

Title: Some of ye olde concept arts
Post by: Kriegson on October 26, 2013, 03:17:26 pm
Likely been discussed before (pictures date 2011) but here's some of the concepts for heavy weapons that haven't made it into the game (and possibly never will....adventure or co-op mode aside?)
(https://scontent-a-sjc.xx.fbcdn.net/hphotos-frc1/310693_131329320300939_922079927_n.jpg)

(https://scontent-a-sjc.xx.fbcdn.net/hphotos-frc1/319658_131329296967608_1692446004_n.jpg)

Do you think these could be salvaged into the game? And how so? How would they work, what would their role be, and if used competitively how could they be balanced?
Title: Re: Some of ye olde concept arts
Post by: N-Sunderland on October 26, 2013, 03:20:37 pm
The large howitzer, while a cool idea, isn't going to happen unless it's in AM. Think of it this way: that thing's the size of a Junker.
Title: Re: Some of ye olde concept arts
Post by: Kriegson on October 26, 2013, 03:23:06 pm
The large howitzer, while a cool idea, isn't going to happen unless it's in AM. Think of it this way: that thing's the size of a Junker.
Haha, wow that's pretty awesome. Even then, aside from...well...killing villages, I can't imagine what else it might be used for, or more importantly mounted on. Can't imagine players getting ahold of them.

On the other hand...hrm. Assuming the godlamp isn't the same scale, I could see it as a medum flamethrower analogue.
Title: Re: Some of ye olde concept arts
Post by: N-Sunderland on October 26, 2013, 03:26:43 pm
Also, if I remember correctly the gun on Anglean/Firnfeld is or is based off of the howitzer (what gun, you ask? Take a closer look at that enormous scrap wall in the centre of the map :D)

As for the god lamp, that was one of several Tesla weapons that were planned for the game (gonna see if I can find the other pics), but it seems like they were scrapped. I can't stop imagining what could have been...
Title: Re: Some of ye olde concept arts
Post by: N-Sunderland on October 26, 2013, 03:30:07 pm
Found them.

(http://photos-e.ak.fbcdn.net/hphotos-ak-ash4/s720x720/299475_131329360300935_497934721_n.jpg?dl=1)
(http://sphotos-e.ak.fbcdn.net/hphotos-ak-prn1/289451_131339480299923_1100796742_o.jpg)

The harpoon one ended up evolving into what we have now, as is pretty obvious from the pic.


EDIT: Actually wait, the god lamp wasn't Tesla, was it? Oh well, the Tesla guns are cool anyways.
Title: Re: Some of ye olde concept arts
Post by: Kriegson on October 26, 2013, 03:39:30 pm
Found them.



The harpoon one ended up evolving into what we have now, as is pretty obvious from the pic.


EDIT: Actually wait, the god lamp wasn't Tesla, was it? Oh well, the Tesla guns are cool anyways.
There was even a tesla shield gun! Quite curious as to how that could have worked out...

And yeah, godlamp is a giant focused beam of light that sets things on fire, ant with a magnifying glass and all that.
Title: Re: Some of ye olde concept arts
Post by: Squidslinger Gilder on October 26, 2013, 04:18:29 pm
I cannot confirm or deny the existence of the howitzer in the Guns VN. But what I can say is...Barracuda.
Title: Re: Some of ye olde concept arts
Post by: The Churrosaur on October 26, 2013, 09:02:22 pm
I cannot confirm or deny the existence of the howitzer in the Guns VN. But what I can say is...Barracuda.
TORPEDOES!!!!!!!
Title: Re: Some of ye olde concept arts
Post by: Echoez on October 26, 2013, 09:10:53 pm
I die a little inside each time I see those tesla weapons since they were never implemented and I'm stuck wondering why the hell not. Especially the tesla shield gun.
Title: Re: Some of ye olde concept arts
Post by: LordFunPants on October 26, 2013, 09:24:23 pm
I know nothing. . nothing at all about these things *runs*
Title: Re: Some of ye olde concept arts
Post by: Piemanlives on October 26, 2013, 10:03:47 pm
COME BACK HERE LORD OF THE FUN PANTS!!!
Title: Re: Some of ye olde concept arts
Post by: Andika on October 27, 2013, 03:42:23 am
If only that howitzer could be fired blindly just for fun on the map.....like, I could jump off the ship, run there along those rails real quick and go BOOOOM! After that I would of course spawn back on ship and do my job.  ;) PLEEEEEEAAASEEE!!
Title: Re: Some of ye olde concept arts
Post by: zlater75@hotmail.com on October 27, 2013, 07:22:49 am
Andika is onto something..

Some games have that interactive feature in the maps. great antenna falling or building collapsing. Idk what kinda coding nightmare it is but it would be cool. For example:
- Howitzer comes back to life after a critical component that had blocked it's last shot before fails. Croaking, screaming, grinding sounds while the rusty old weapon at the side of the map starts to go through it's loading sequence, whilst gois finest battle among themselves even in the line of fire from the devastating weapon. Before end of map, the last "sigh" from the weapon and the devastating explosion and shot that might hit an airship or two.
- Harpoon same concept. Huge line shot thru map and might get hit by harpoon.
- Gigantic rotating propellers from the massive warships of the past.
- Godlamp waiting for sun alignment to get activated.
- Teslagun getting its last charge to fire.
Title: Re: Some of ye olde concept arts
Post by: Andika on October 27, 2013, 08:32:49 am
Also, these two guns please:
http://youtu.be/AcofQ36I2iw?t=5m5s
http://youtu.be/AcofQ36I2iw?t=6m9s

But seriously, the old concept art contained some nice bun hairstyles for ladies. Any chance of seeing those in game? They looked awesome!
Title: Re: Some of ye olde concept arts
Post by: Cheesy Crackers on October 27, 2013, 08:42:31 am
God lamp, Hades cannon. I'd say they could be smooshed together to make the same gun.
Title: Re: Some of ye olde concept arts
Post by: Thomas on October 27, 2013, 01:54:05 pm
The howitzer would be hilarious to have on a ship. Pretending it would fit and such. I imagine that firing it would propel your ship backwards pretty violently.


I know that the original Guns of Icarus had Tesla weapons, but I'm fairly certain they decided to go a different route in GoIO and not put Tesla weapons in. It used to be a damage type, but was replaced at some point (with shatter I believe). The harpoon was an electric harpoon at some point, but has been changed; so it's pretty safe to say that they probably won't make an appearance in Skirmish. Adventure mode may be an entirely different story though.


I love that image of the GodLamp, and think it would make an epic heavy weapon. I could see it firing off a beam of light that does massive fire damage. The ammo might have to be the gun 'overheating' though or something like that. It might have to work through some kind of powered device. I don't think reflecting sunlight would work very well, what with all the foggy/dark maps and the balloon from the ship getting in the way.

As for beams of light themselves, they don't operate like lasers (unless you want to make it a laser cannon?). One example is the magnifying glass and the ants. Any sadistic child who's done this (all of you, don't lie) knows you need to hold it a certain distance from the ant, at the right angle. This is to get the ant at the focal point, where the area of the beam is the smallest, maximizing the energy/area. Then you get a cooked ant. Too far away and the light scatters about, too close and the focal plane is too large. You'll warm the ant up a bit, but you're not going to cook him.

Which would make this weapon very interesting. We already have weapons whose damage is based on relative distance. This one could be an extreme example of that. At the furthest point of it's effective range they could be taking max fire damage, while moving closer reduces it up until the point there is none. The gun could use some kind of light or power source as ammo instead of the sun.
Title: Re: Some of ye olde concept arts
Post by: Kriegson on October 29, 2013, 07:17:23 am
-snip-
You could still swing ammunition with the godlamp imo using replaceable lenses that melt with the heat of the weapon over time. The reload animation could have the lenses swing out of the central position to the side kind of like a opticians gauge (no idea what it's actually called) for the gunner to replace the overheated/melted lens.

As for damage increase/decrease, it could be handled in that the closer you are, the more stacks of fire it adds per "Shot" along with the consistent damage. That aside though, It would require balancing like a mofo. Basically an insta-hit weapon with laser accuracy...yeah, that would require some kind of tweaks to be legit.

I would love to see a smaller ship built around the howitzer :D similar to how the A-10 warthog is basically a gun given engines and a cockpit to direct it. Similarly, the weapon on the A-10 is so vicious that supposedly firing for more than 3 (or 6?) consecutive seconds while flying in a straight line would slow the plane enough to stall it out.

Could make for an amusing AI controlled boss or something.
Title: Re: Some of ye olde concept arts
Post by: Squidslinger Gilder on October 29, 2013, 08:27:06 am

I would love to see a smaller ship built around the howitzer :D similar to how the A-10 warthog is basically a gun given engines and a cockpit to direct it. Similarly, the weapon on the A-10 is so vicious that supposedly firing for more than 3 (or 6?) consecutive seconds while flying in a straight line would slow the plane enough to stall it out.


In some of the A-10 flight sim games you could do just that. It was awesome.

If Muse doesn't do it, you may see something like it crop up elsewhere. But I can neither confirm nor deny the existence of such warships. Zar Belk RR!
Title: Re: Some of ye olde concept arts
Post by: Piemanlives on November 14, 2013, 04:33:08 pm
I had an idea for how to build a ship around it, it was pretty standard and i would draw it out if I had art skills.
Title: Re: Some of ye olde concept arts
Post by: Sgt. Spoon on November 14, 2013, 06:05:01 pm
Old weapon concepts eh, how about one for the rocket launcher?
Oh and yeah it's rideable
(http://gunsoficarus.com/wp-content/uploads/2012/04/gun_revRocket.jpg) (http://gunsoficarus.com/wp-content/uploads/2011/06/rev-rocket-400x603.jpg)


Title: Re: Some of ye olde concept arts
Post by: ramjamslam on November 14, 2013, 06:24:08 pm
Old weapon concepts eh, how about one for the rocket launcher?
Oh and yeah it's rideable


Wow, I would love to ride rockets Dr. Strangelove style.  So thats why they added the cowboy hat costume!

(http://i.imgur.com/XZtMhQ6.gif)

Title: Re: Some of ye olde concept arts
Post by: N-Sunderland on November 14, 2013, 06:28:03 pm
Looks like a really, really early hwacha concept.
Title: Re: Some of ye olde concept arts
Post by: Sgt. Spoon on November 14, 2013, 06:52:28 pm
Well, yeah i kinda is. What would come to be the medium rocket launcher.
Title: Re: Some of ye olde concept arts
Post by: Cheesy Crackers on December 16, 2013, 04:51:42 am
The howitzer would be hilarious to have on a ship. Pretending it would fit and such. I imagine that firing it would propel your ship backwards pretty violently.
New gunner ammo! More powerful than lochnager. Everyone knows guns that propel you backwards are badass.