Guns Of Icarus Online
Admin => Dev App Testing => Topic started by: Inkjet on December 08, 2017, 02:50:53 pm
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Junker
- Longitudinal Speed: 32m/s (from 26.01)
- Vertical Speed: 13m/s (from 17.6)
Magnate
- Armor: 650 (from 525)
- Turn Speed: 15deg/s (from 11.5)
Mobula
- Longitudinal Speed: 28m/s (from 25.99)
- Longitudinal Accel: 4m/s2 (from 3.5)
- Vertical Speed: 15m/s (from 17.07)
- Vertical Accel: 5.5m/s2 (from 4.75)
Stormbreaker
- Armor: 500 (from 700)
- Hull 500 (from 400)
- Speed: 30
- Accel: 15 (from 29.91)
- Turn Speed: 18
- Turn Accel: 12.4
- Vert Speed: 17 (from 12.99)
- Vert Accel: 5 (from 6.32)
- Continue testing Hitbox changes to prevent balloon ramming
Spire
- Continue testing balloon hitbox changes
Anglean Raiders
- Lower point C to 600m (from 800) to create a lower fight around the ship bow
- Red spawn -900, 900, 1050 was too far north (Z =1500). Position has been corrected.
Raid on the Refinery
- Respawns (shared) all aimed generally towards point A
- Initial spawns same as Blackcliff Butchery
King of the Flayed Hills
- Added 3 points, removed 1. Total - 7 points
Crazy King General Changes
- Increase capture area radius to 200m
- Point limit doubled for testing