Guns Of Icarus Online
Admin => Dev App Testing => Topic started by: Inkjet on May 05, 2017, 01:28:36 pm
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PvP:
Tempest Stress Testing
This week, we're going to be stress testing the Tempest in 4v4 maps. We would like each player to email their log along with their impression of these matches.
For Windows:
\Steam\steamapps\common\Guns of Icarus Dev App\GunsOfIcarusOnline_Data
On a Mac, open the Console app in your Utilities folder. Find Unity on the side panel (it’ll be under ~/Library/Logs if it’s not expanded), and the file we need is player.log.
On Linux, look for your client log in the following directory:
~/.config/unity3d/Muse Games/GunsOfIcarusOnline
Hellhound Mk2:
(changes in italics)
Fires round cannonballs instead of grape shot.
3 shot clip
Projectile (will likely still use Lumberjack projectile during prototyping stage)
Drop: 13m/s2
Velocity: 350m/s
Jitter: 2
Range: 800
Arcs: 40° side 15° down 25° up
ROF: 2 seconds between shots
Reload: 5 seconds
Primary: Shatter- 70
Secondary: Impact- 140 with 5m AOE
PvE:
Stormbreaker Player Ship
Judgement Player Ship
Arashi Enemies:
Yesha Enemies:
You can submit feedback via this form (https://goo.gl/forms/QhyeYYG5kTpS2djh1), or by emailing it to feedback@musegames.com. Don't forget to attach your log to your email!