Guns Of Icarus Online
Admin => Dev App Testing => Topic started by: Ayetach on February 10, 2017, 01:39:15 pm
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Skirmish:
- All Alliance ships will be available to try out in PvP (Wild Week feature)
- Alliance to Skirmish maps are still available including the Voyager map which has changed its name to 'Misty Mutiny'
- Lowered ceiling for 'Misty Mutiny' map
- Tweaked spawn areas to reduce immediate line of sight for Alliance to Skirmish maps
Alliance:
Defense -
- Devil's Voyager's (2 ship) escalate faster so should feel more tense on normal
Retrieve -
- Big improvements on convoy pathing. Doesn't take illogical paths (but can still collide into obstacles at certain times)
- Due to above, reduced durability and speed
- Oblivion and Thornholt both have tweaks to refinery placement and initial spawn to encourage initial chase and reduce chance of enemies spawning at refinery A before convoy is there
- Special abilities: try them out, tell us what you think. These should be the final batch.
Guns -
- Cavitation gun: Nerfed AoE and piercing a bit
- Lens Array: Slightly harder to use, harder to multi laser bosses to oblivion