Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Dementio on September 15, 2015, 05:15:44 am

Title: Spawn invulnerability
Post by: Dementio on September 15, 2015, 05:15:44 am
For like 5 or 10 seconds. Should it finally be a thing, after over two years?
Title: Re: Spawn invulnerability
Post by: Daft Loon on September 15, 2015, 05:30:19 am
Disable firing the guns for the same time and I'd be happy to see it.

Title: Re: Spawn invulnerability
Post by: MightyKeb on September 15, 2015, 05:31:23 am
In any regular match it would take atleast 5 seconds for the enemy to realize youve just spawned infront of them and 10 if theyre facing a different angle and plan to turn on you. This only applies for when they are deliberately spawncamping and for when you're playing Duel at Dawn :)
Title: Re: Spawn invulnerability
Post by: Byron Cavendish on September 16, 2015, 04:45:01 am
Based off of duel at dawn, and Muse's disinterest in balancing it I'd say yes on that point alone.
Title: Re: Spawn invulnerability
Post by: Arturo Sanchez on September 16, 2015, 07:10:27 am
do we blind like in old video games?
Title: Re: Spawn invulnerability
Post by: DJ Logicalia on September 16, 2015, 06:59:06 pm
INVINCIBILITY FRAMES
Title: Re: Spawn invulnerability
Post by: Dementio on September 16, 2015, 09:46:20 pm
I was thinking about something similar to invincibility frames. Shooting a gun should remove the invincibility "buff", as they clearly are ready to fight.

I should maybe add that it is less something for competitive, but more for pub matches. Spawncamping is incredibly easy on more maps than just Duel at Dawn, pub and comp. As rare as it may seem to happen for some, it's one of those things where players don't have fun at all and have no power to fight back, because they get shot before they can even think about shooting a gun.