Guns Of Icarus Online

Main => Gameplay => Topic started by: Megabear on June 19, 2015, 05:19:41 pm

Title: Novice mode
Post by: Megabear on June 19, 2015, 05:19:41 pm
Is Novice mode not possible once a character hits lvl 8?  Problem is I did not begin piloting until my Engi hit lvl 8 and I'd like some more practice with pilot under the Novice mode because people seem to assume that I'm terrible for being lvl 3.  I'm not sure if it's luck but I've won every time I was a pilot so far and it's quite fun doing the hit and run tactics (or straight up ram + Hwacha) with Goldfish or barraging targets with Spire.  So much destruction.
Title: Re: Novice mode
Post by: The Mann on June 19, 2015, 05:40:30 pm
As far as I am aware,  once a class reaches level 8, Novice mode is deactivated so sadly, you cannot relive the good old days...

What you can do is, find a teacher.

These are people who are willing to help others to learn and are often very good.

I for example can teach you.

Look for my name in game, add me and PM me as soon as I log on and I can tag along with you as you fly in the skies thus helping you to level up!  :D

The best way to level up is to complete achievements so you can press Q and see what needs to be done in game.

Hope this helps!  :)
Title: Re: Novice mode
Post by: Yarr Vinny Scarr on June 19, 2015, 05:51:03 pm
Everybody has to learn the ropes, do not feel guilty for joining the "non-novice" matches even if you'r a lower level. If you show your crew you want to communicate with them, they will see that that you are a serious captain and make the best out of the match.

You can also add me on your friends list, we can fly on each side 8).

Maybe we can form a crew together with The Mann? Getting some matches off the ground
Title: Re: Novice mode
Post by: The Mann on June 19, 2015, 05:53:54 pm
I cannot actually play right now as I currently have work. If I am online, invite me straight away!
Title: Re: Novice mode
Post by: Megabear on June 19, 2015, 05:56:21 pm
Thanks but I'm not looking for a teacher.  I mainly wanted hit lvl 8 with my pilot before I get past the Novice mode so that people don't leave the game just because I'm level 3.  Maneuver is VERY easy compared to other games so it's mainly about knowing the arcs and ranges of guns and the strengths/weaknesses of ships.  Rest is just getting used to it and even the first flight was an overkill.  Thankfully there are plenty of resources posted online that enabled me to do well so far. :)
Title: Re: Novice mode
Post by: BlackenedPies on June 19, 2015, 06:54:40 pm
Arcs are easy and a good way to test is in practice mode. Set AI to attack and put flares/mines where you don't want them shooting. For arcs and ranges there's the in game manual and the online wiki.
Bring kerosene, phoenix claw, and hydrogen to start with. Use stamina when your first spawn (about 2/3 to get some speed) and save it to go up, down, or turn. Don't over or under-use stamina and use it to augment tools. Use lots of tools often and never be afraid to burn. #1 pilot mistake is not enough tools.

An important thing is rebinding controls. You can't fly with the default and ideally you need to be able to use the throttle, movement, number, and voice keys simultaneously without overlap. Remap the map and captain spot keys close by as well.
I'd recommend trying mouse buttons as throttle because you need to switch between full forwards and back as fast as possible. My voice chat is shift-ctrl, map C, captain spot F, tab X, and stamina middle mouse. 1234 is Alt mouse3 mouse4 Q, which is excellent for quick tool switching (two side mouse buttons).

I recommend flying with a teacher. Someone who can give suggestions and instruct your crew. It's important that your crew has correct loadouts and know what to do. Sometimes 2 captains is better than 1. The best way to learn is with experienced players.
Title: Re: Novice mode
Post by: Schwalbe on June 20, 2015, 03:24:48 pm
Thanks but I'm not looking for a teacher.  I mainly wanted hit lvl 8 with my pilot before I get past the Novice mode so that people don't leave the game just because I'm level 3.  Maneuver is VERY easy compared to other games so it's mainly about knowing the arcs and ranges of guns and the strengths/weaknesses of ships.  Rest is just getting used to it and even the first flight was an overkill.  Thankfully there are plenty of resources posted online that enabled me to do well so far. :)

Well, you may either find one despite you don't want to, or suffer undeniable torment of finding out how much it's not that easy like I did.

Getting used, yeah, that's important. But you know what is more important?
Game mechanics knowledge, tactics, strategy. Use of terrain. Those you can find out for yourself, and it will be a pain in the ass as mentioned before.

If you want to have benefits from levels, I'll tell you one thing. Go and play many normal matches, get some knowledge - not levels - and after you feel good start as a captain. Morons don't usually check matches played or other levels, so there's possibility you'll avoid a problem of an idiot aboard. ^^ And, what's more, you'll get more knowledge of how things work in this game.


The best way to level up is to complete achievements so you can press Q and see what needs to be done in game.

Yeaaaaah, that's why I look for matches played rather than levels when I see somebody I do not know. When I see a 45 level players with matches below 1k I cringe...
Title: Re: Novice mode
Post by: Arturo Sanchez on June 21, 2015, 10:05:49 am
Lesson 1-beat lueosi.

Many never make it past lesson 1.
Title: Re: Novice mode
Post by: Squidslinger Gilder on June 21, 2015, 04:47:27 pm
Truthfully, you'll learn absolutely nothing if you learn to pilot in novice mode. Only when you face vet pilots do you learn anything or get better. That is just because novice pilots only succeed in dying foolishly and don't care. They're on a boat that flies! The concept of mastering it is far from their minds.

Honestly they probably should lock down piloting till after a novice has crewed enough to be aware of the vessels. But that would be no fun for people. Piloting is where the most fun is in this game. You just gotta be someone that likes tactics and strategy. If you aren't, you'll rage quit or give up before you ever learn anything.
Title: Re: Novice mode
Post by: The Mann on June 22, 2015, 03:19:48 am
Lesson 1-beat lueosi.

Many never make it past lesson 1.

I wish one day, to take such a pilgrimage of piloting.

I have heard many tales of the power of Lueosi and I wish to one day battle such a legend regardless of winning or losing.
Title: Re: Novice mode
Post by: Schwalbe on June 22, 2015, 04:15:50 am
I battled Lueosi few times in the past, either an engineer (nightmare), gunner (horror), pilot (thank God I fought Lueosi before and I knew he's gonna wreck me in no time, cause I'd probably throw my laptop at a wall).

Though I must say I haven't seen Lueosi in game (not pub game at least) for quite some time - maybe because I play less, or what? No idea.

Lueosi seems to be a very patient and concentrated player, and I remember when he put me on his mobula on a banshee; wasn't much bashing on me as I'd expect, more giggles and shit that I can't hit a target from 900m+ with greased. Which still hasn't improved since last 4 months to be honest.
Title: Re: Novice mode
Post by: Kamoba on June 22, 2015, 04:52:15 am
Lueosi is on vacation, he's not been around due to that.

He is a great player on all accounts, very efficient, and gives incredible feedback to help improve on any task. :)

Cant wait for his return :)
Title: Re: Novice mode
Post by: MagKel on June 22, 2015, 08:17:20 am
I remember fondly my game vs Lueosi. I played my only ever "perfect lumberspire match" as pilot against his mobula. We had a pyra on his side and a squid on ours that thankfully enough provided us some very much needed spots.

I played the whole game as shameful defensive zig zag from the rusty ship to the south east trade winds corner.

The first kill was theirs: the squid moved forward and in a couple of minutes was locked down and ram killed by the pyra. Waiting for the allied spawn while looking at every corner was not a pleasure ride.

The game ended 5-4 for us and we managed to kill that dreaded mobula only once, it is just a level of competence and flight skill i can never hope to attain.
Title: Re: Novice mode
Post by: Kamoba on June 22, 2015, 08:35:05 am
One match I had against Lue which I do remember fondly.. I had a full TT pyra, Lue had Ryder squid, my ally was a mobula and his ally a Junker... Our allies were very focuses on not killing each other effectively while me and Lue had this head to head, he would fight hit and run and the fight lasted for ages...
When Lue tried to help his ally, I'd already be on his tail, and vica versa so we always ended 1v1!
Our allies killed each other once each while me and Lue fought a great match finishing 5-3 to us.
But the match was sooooo looooooong!!! And it was all brawling! It lasted longer than sniping matches!

And equally I've lost 5-0 and 5-1 against Lue enough times :)
Title: Re: Novice mode
Post by: MagKel on June 22, 2015, 06:02:15 pm
I keep saying that the presence of a full ship Ryder should automatic grant underdog status to the opposing team, no matter how bad their ally is.
Title: Re: Novice mode
Post by: Megabear on June 22, 2015, 07:58:16 pm
So far so good.  No teacher and winning more than I lose.  I've had success with sniping Spire and Goldfish so far, more with Goldfish.  As mentioned in previous posts I was mindful of terrain and game mechanics.  With Goldfish I go in heavy and fast, first run is usually a strafe.  I try to flank as much as I can and also rotate front gun with port/starboard guns depending on whether I want to take out the shield of disable them.  If I'm the focus of firepower I run and blow out the engines to halfway or 3/4 and use terrain/cloud as cover to lose spotting or simply block enemy attacks.  I can't always run but I usually do.  While I run my allies are attacking them from behind and depending on the situation I'd turn around and join the fight all of sudden.  Against Spires I fly high and attack their balloons first, against others I try to fly low and encircle them.  Against Mobula I try to flank/disable them.  I know how annoying that can be, having been inside Mobula many times as an engineer.  With Spire I ask teammates to let the enemies come to us, rather than us to them and snipe away.  I did lose when enemies came through cover and somehow ended up flanking us.  I can't believe no one spotted them until they were in our face.  Anyway this game is turning out to be a lot easier than I had anticipated.
Title: Re: Novice mode
Post by: Mr.Bando on June 26, 2015, 08:08:27 pm
Few pointers I like to share that I took during playing time:

Anyone can jump on the helm and fly a ship around. The other task of a captain is communicating with your crew mates on where they need to direct their efforts during the fight and to communicate with your fellow ally ships so you both can come up with a plan of attack or to help each other out when things don't go your way.

Half the battle is the preparation in the lobby. Know your ship and what it can do, know your weapons and which ones work well together and load out accordingly. Examining enemy ships by clicking on its name. It tells you a lot on what they will do when the game begins. Communicate how you plan on playing and get your crew mates to gear up the appropriate kit. Ships and weapons aren't perfect and they have weaknesses. You'll know them as you get more experience or when you make contact with a experienced opponent. Seeing an experienced opponent captain only shows half the picture. It is the experience of the opponent crew members that determine how effectively they will execute their captains plan. So make good use of the time in the lobby. You don't want to lose before the game even started.

While you may graduate from novice matches at lvl8 I suggest you stick with engineer or gunner till you do 50 games with the kit. Because you can learn a lot while crewing for both good and bad captains. Also because we always need better engineers in the player base. Gunners who can shoot straight are also an asset too. Good captains will put the ship in a good position for gunners to shine while keeping relatively out of harms way so engineers don't become overwhelmed with repairs.

One more thing tho, don't give up. a lot of good captains out there will be tenacious and will fight to the bitter end or find an advantage in a dire situation and turn things around