Guns Of Icarus Online
Main => Gameplay => Topic started by: MCSWEENY on May 30, 2015, 02:03:25 pm
-
So this whole thing about using multiple player classes to buff (or wrench) your guns to stack buffs might be overpowered slightly.
(http://i.imgur.com/TRVQMRJ.jpg)
-
Can you clarify please? Buffs don't stack.
-
Can you clarify please? Buffs don't stack.
They appear to stack if you rotate character classes. You just have to time it. I have a 100% win rate on this because of this mechanic. I think that maybe this game play mechanic could be interesting but so far I've just been able to kill everything and get a 100% win rate.
-
I just tried this with some friends. Holy shit it's overpowered. This needs to be fixed asap
-
I don't follow. Do you mean changing class during a match? Buffs don't stack but they are powerful. I almost always have 2 buffs per ship.
Please clearly explain the observation.
-
I don't follow. Do you mean changing class during a match? Buffs don't stack but they are powerful. I almost always have 2 buffs per ship.
No man I mean using a 4 man crew and rotating players buffing the gun while timing it correctly to stack buffs.
-
Buffing a gun fills up the buff meter on the left side. When the meter is full the gun is buffed. Your buff hammer and your buddy's buff hammer are no different. The buffs aren't stacking.
-
This is interesting. I've never heard of this before.......I suggest you email Muse about it. Maybe get a dev or CA on your ship and demonstrate it to them. This sounds like a seriously overpowered bug.
-
Buffing a gun fills up the buff meter on the left side. When the meter is full the gun is buffed. Your buff hammer and your buddy's buff hammer are no different. The buffs aren't stacking.
We're not going off the meter.
-
What makes you believe the buffs are stacking?
-
Again, show a CA or dev, I'm not entirely sure what you mean but this sounds like some nasty glitch.
-
What makes you believe the buffs are stacking?
Higher damage.
-
More then a normal buff? And how are you sure it does more damage?
-
How did you determine it does more damage? What timing are you using?
I am available now for testing. If it is a bug email feedback@musegames.com
-
Yeah I suggest you take pies up on his offer, he knows the numbers.
-
Everyone's buff hammer is the same so you buffing is no different from your buddy. If there is no visual indicator for a stack and damage wasn't accurately determined then it's unlikely there is a bug. Gun buffs are very powerful and a buff engineer does more damage than a gunner.
-
If you rebuff a gun, it just resets the timer. The effects of the buff do not stack. I'm not sure why you're thinking that they do
-
Lets assume, hypothetically I pilot a Goldfish with a Hwacha...
I take a buff hammer, and so do my three team mate, I buff the Hwacha, I fill up the meter on the left and the gun gains a 20% damage increase for the duration of the time, and then my three crew mates all buff the gun as well... The gun gains nothing more than the 20% I added.
Buff does not stack.
20% is a great increase, but not overpowered, it just separates a 20% difference of a ship with a buff engineer who actually buffs, and a ship with two normally equipped engineers...
Obviously there are many ways your crew can come equipped, but just because one crew uses the buff hammer, does not make it over powered.
However, I think you're not explaining your point clearly "mate"
You have shown a picture of the experience page and stats, which leads me to think you mean the experience which can be gained from buffing, this has been pointed out a few times by one of our community member Ceresbane (aka maximillian jazzhands)
The experience you can gain by being a buff engineer is quite high...
However since leveling up gives no actual benefits beyond a few dyes and cosmetics, I cant see how that is over powered, makes leveling easier but is not Over Powered.
-
Maybe there is a bug, for this I advise emailing feedback@musegames.com and inviting a Dev to take a look, or of you're available in a couple of hours, I'll happily spectate to see this in action...
However I think your 100% win rate will be from using team work effectively and better tactics than the enemies you're facing.
Otherwise in theory, if you can stack buffs in such a way, you must be getting 2 hit kills with a heavy carronade against goldfish, mobulas and pyramidions, maybe spires and squids too...
-
Wait, hold up.
The screenshot shows lvl 8 Engie.
But the numbers under MCSWEENY's profile pic indicate a lvl 4 Engie.
(http://i.imgur.com/TT0yRSH.png)
-
it takes time to update into the forum...
I leveled up my gunner to 41 a few hours ago, but it's still 40 here.
-
Might he be explaining buff/pre buff?
-
Might he be explaining buff/pre buff?
Not likely, he attributes his win rate to this, and comes to us forum "nerds" (his words) for help.
-
Might he be explaining buff/pre buff?
Not likely, he attributes his win rate to this, and comes to us forum "nerds" (his words) for help.
Kamoba, noooooo don't go to the dark side! Don't give in!
-
Lets assume, hypothetically I pilot a Goldfish with a Hwacha...
Ok, i understand and even i dont fully realise what hes talking about but put it to the test first, maybe its an actual bug.
-
If its a real bug i want too see if it works on mobula baloon too!!
Edit/addition:
This reminds me of the time i spent swearing that impact bumpers had a flat 25% reduction to all damage and running round at 40% speed for full matches.
-
Like I said, he's welcome to send me a pm, I will.happily spectate to see this in action to help clarify the matter.
But I do ask everyone to understand, I'm not being hostile, its just highly unlikely...
-
I was referring to your nerd comment. Seemed like you were kind of calling him out, which could start a retaliation, which I am sure would rather be avoided by all parties.
-
Call BS till he provides actual proof or can demonstrate it. If 4 people are buffing then thats 120% dmg. At that point it is lochnagar rounds in a HF. Unless he is 1 shotting ships left and right, its BS.
-
Probably a misunderstanding.
-
Probably a misunderstanding.
This is the most probable answer, its either mis-wording or misunderstanding..
I think the Original Posters success rate is based off of playing with a team of players who work effectively as a team, he mentions rotations, suggesting the crew have their individual roles and need to rotate away from them, which just shows efficiency and good communication.