Guns Of Icarus Online

Off-Topic => The Pit => Topic started by: Coldcurse on April 10, 2013, 03:44:24 am

Title: too much d(b)ugs
Post by: Coldcurse on April 10, 2013, 03:44:24 am
i think i found a bug in the game.

recently i see more and more people saying quack quack, even qwerty yelled it out.
is this a voice bug?

please help us out.
Title: Re: too much d(b)ugs
Post by: William Winters on April 10, 2013, 11:45:54 am
It's an intended feature to increase immersion into the game.

Duckish is the official tongue of Icarus.
Title: Re: too much d(b)ugs
Post by: Helmic on April 10, 2013, 05:00:14 pm
It's the game's crappy codec, it's why you should always use your own Teamspeak channel even if the game has great voice chat support.
Title: Re: too much d(b)ugs
Post by: Keon on April 10, 2013, 10:12:54 pm
It's an intended feature to increase immersion into the game.

Duckish is the official tongue of Icarus.

I hereby declare this cannon.
Title: Re: too much d(b)ugs
Post by: Honeybadger on April 11, 2013, 11:11:10 am
Duckish is now the language we speak.
Title: Re: too much d(b)ugs
Post by: N-Sunderland on April 11, 2013, 12:14:32 pm
Quack quack quackquackquack. Quack quack? Quaquaquaquack!
Title: Re: too much d(b)ugs
Post by: William Winters on April 11, 2013, 12:21:58 pm
Quack quack quackquackquack. Quack quack? Quaquaquaquack!

Qua-quack?????? Quack quack! Quack.


Perhaps they should deliver patch notes in this language to appeal to a broader audience.
Title: Re: too much d(b)ugs
Post by: HamsterIV on April 11, 2013, 01:40:22 pm
As far as I know the only things ducks say is "I am a male" or "I am a female", when they are young they say "I am a baby" but they grow out of that phase pretty quick.
Title: Re: too much d(b)ugs
Post by: N-Sunderland on April 11, 2013, 01:53:36 pm
As far as I know the only things ducks say is "I am a male" or "I am a female", when they are young they say "I am a baby" but they grow out of that phase pretty quiack.
Title: Re: too much d(b)ugs
Post by: Keon on April 11, 2013, 05:54:20 pm
If I hadn't spammed salutes to you to get a mic, you would be getting another for that.
Title: Re: too much d(b)ugs
Post by: Lord Dick Tim on April 12, 2013, 04:20:23 am
Whale calls travel further, are louder, and some people believe are sensual.  Whale>duck
Title: Re: too much d(b)ugs
Post by: Shinkurex on April 12, 2013, 07:57:50 am
Bacon needs no call to attract its prey.... therefore Bacon prevails over all! :P
Title: Re: too much d(b)ugs
Post by: HamsterIV on April 12, 2013, 11:51:10 am
and some people believe are sensual.
My mind has been severely traumatized by the mental image thee 6 words have conjured. Why Lord Dick? Why?
Title: Re: too much d(b)ugs
Post by: Captain Lockheart on April 12, 2013, 12:06:57 pm
I am the last of my kind to speak this lost tongue, that the ducks know not of...
 CA CAAW CAW CAAAAAAW, MOOO
Title: Re: too much d(b)ugs
Post by: Applehack on April 12, 2013, 03:37:04 pm
It's the game's crappy codec, it's why you should always use your own Teamspeak channel even if the game has great voice chat support.

True facts: our game uses the Steam API for voice chat. It is identical to the one used in TF2, which, for the record, is Skype's SILK codec.

You're welcome.
Title: Re: too much d(b)ugs
Post by: William Winters on April 12, 2013, 05:16:20 pm
It's the game's crappy codec, it's why you should always use your own Teamspeak channel even if the game has great voice chat support.

True facts: our game uses the Steam API for voice chat. It is identical to the one used in TF2, which, for the record, is Skype's SILK codec.

You're welcome.

So what developer is in charge of Quack Management, Applehack?

There's some serious questions out there and we demand answers!
Title: Re: too much d(b)ugs
Post by: Lord Dick Tim on April 13, 2013, 01:25:38 am
My day was made better because I irrevocably changed hamster life for the better.  Sensual whale sounds.
Title: Re: too much d(b)ugs
Post by: Piemanlives on April 13, 2013, 01:29:52 am
Sensual whale sounds.

Care to give us an example oh mighty Tim!?
Title: Re: too much d(b)ugs
Post by: Lord Dick Tim on April 14, 2013, 04:15:21 am
Only on a microphone, witnessed by many people.
Title: Re: too much d(b)ugs
Post by: Helmic on April 14, 2013, 05:21:29 pm
It's the game's crappy codec, it's why you should always use your own Teamspeak channel even if the game has great voice chat support.

True facts: our game uses the Steam API for voice chat. It is identical to the one used in TF2, which, for the record, is Skype's SILK codec.

You're welcome.

I know, right?  And yet people insist on using fucking Skype or some shit and bitch at you to install it too because "it's easier" or "it sounds better" when it's the exact same fucking codec.  Steam's friend list uses the same goddamn codec and people still want you to install Mumble or Teamspeak or whatever for a pickup game.  Or on this game specifically, you'll need to communicate with the captain of your ship but he's talking to the rest of the crew on Skype so you only hear instructions when someone cares to hit X to fill you in.  Huge pet peeve of mine.
Title: Re: too much d(b)ugs
Post by: Lord Dick Tim on April 15, 2013, 02:13:51 am
You and me Helmic, same boat.