Guns Of Icarus Online
Info => Feedback and Suggestions => Topic started by: A Harmless Fly on December 10, 2014, 06:53:38 pm
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I want to make hats, unfortunately I have not got a copy of maya and use blender. Everything was fine until I got to this step
" and snap it to the charac-ter’s head joint (Male_Rig_Base05_Head). The item will be parented under this joint when it is equiped"
I imported the .fbx and there is no rigging. What do you think a workaround for blender users would be?
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This is a duplicate of https://gunsoficarus.com/community/forum/index.php/topic,5332.0.html
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Just so everyone have the right link instead of the link to the same thread, open topic is at https://gunsoficarus.com/community/forum/index.php/topic,5333.0.html
Clear skies.