Guns Of Icarus Online

Info => Feedback and Suggestions => Topic started by: Richard LeMoon on September 09, 2014, 10:17:46 pm

Title: Pilot tool: Overdrive
Post by: Richard LeMoon on September 09, 2014, 10:17:46 pm
Adds a buff to the entire ship while activated on the helm. Sets one (randomly two) fires per second on all components while active. Ignores chem spray.
Title: Re: Pilot tool: Overdrive
Post by: GeoRmr on September 09, 2014, 10:33:32 pm
OP.

...but do want.
Title: Re: Pilot tool: Overdrive
Post by: Canon Whitecandle on September 09, 2014, 10:39:17 pm
Permanent hull damage in return for a massive speed boost that works regardless of engine integrity. Buffing a whole galleon for any cost without labor-intensive engineering is too much given how tanky they are already.
Title: Re: Pilot tool: Overdrive
Post by: Crafeksterty on September 10, 2014, 04:54:23 am
Doesnt make much sense.


Not in the way that its invented, but rather how would it play out.
Players who know how it works would use it and make engineers prepare, but just think randomly in a burst of need it would be too chaotic and would be detriment on a normal pub game.

And doesnt really add much to actual uses of being a pilot for this sort of thing. I could just have a good buff engineer and i dont need this tool at all.
The only place i would want it is to buff the guns for explosive weapons.

But that is something a gunner needs more than a pilot.
Title: Re: Pilot tool: Overdrive
Post by: Sprayer on September 10, 2014, 05:21:16 am
Your one good buffgineer can keep an entire mobula, spire, galleon and junker buffed even during combat?

I like the idea. So, what Geo said.
Title: Re: Pilot tool: Overdrive
Post by: Crafeksterty on September 10, 2014, 05:59:10 am
You dont need buff in all aspects, and you would be putting fires on areas that will bite you and your engineers ass.

With a good buff engineer with buffs on needed areas, more pilot tools will help more than replacing a tool that keeps everything buffed but puts fires on components whenever it is selected.

If you dont have buff on selected components in combat, thats not a good buff engineer (Dont imply that the buff engineer buffs during combat, its pre combat)