Guns Of Icarus Online

Main => World => Topic started by: Spud Nick on January 17, 2014, 09:05:23 am

Title: Coms bro!
Post by: Spud Nick on January 17, 2014, 09:05:23 am
How do the captains communicate with each other in the world of Guns of Icarus? Carrier pigeon, can on a string, signal flags, signal flares, smoke signals, or do they have standard radio communication.
Title: Re: Coms bro!
Post by: Skrimskraw on January 17, 2014, 09:18:12 am
(http://cache.gawkerassets.com/assets/images/4/2010/03/500x_tin_can_01.jpg)
Title: Re: Coms bro!
Post by: Rainer Zu Fall on January 17, 2014, 10:31:46 am
(http://www.benswenson.com/images/hosting/SPunkCellPhone3.jpg)
Title: Re: Coms bro!
Post by: Spud Nick on January 17, 2014, 10:39:33 am
Wow! that looks fancy Rainer. Almost to fancy to talk into.
Title: Re: Coms bro!
Post by: Rainer Zu Fall on January 17, 2014, 11:01:51 am
Found it on ze interwebs.
Title: Re: Coms bro!
Post by: Mod Josie on January 17, 2014, 12:07:50 pm
It has always been my profound belief that by holding down the 'C' key I give myself psychic powers - allowing me to communicate telepathically with my co-captains. This doesn't explain Party Chat though so my theory has been dropped.

Given how technology is slowly being developed and discovered in the newly emerging world, it would not surprise me if a few crystal radio sets or CB radios had been found in the carcasses of settlements and reverse engineered.
I also like the idea of using the old maritime flag system or perhaps morsecode?
Title: Re: Coms bro!
Post by: macmacnick on January 17, 2014, 11:12:46 pm
Radio has long been an established part of the universe, or at least the RPs, with morse code also being used.
Title: Re: Coms bro!
Post by: GreyTea on January 17, 2014, 11:51:29 pm
i use smoke signals, ironically after i am attacked and on fire it seems to help, i make it a game if they can get to me before i die, i give them a commendation haha
Title: Re: Coms bro!
Post by: Dutch Vanya on January 18, 2014, 12:13:42 am
Spud, you made all the best threads. It's a mystery, it is.
Title: Re: Coms bro!
Post by: Oliver Colt on January 18, 2014, 02:13:49 am
I like to think we have a huge megaphone to yell at the ally captains through, and the other team's guys just cover their ears and that's how we pretend to have high technology communications [*smiley face*]
Title: Re: Coms bro!
Post by: Coldcurse on January 21, 2014, 04:19:42 am
from experience i can tell you that we first used tin cans being tied to each other with a string. but that didn't really work out.
now just use low whale frequencies to communicate with each other. you dont hear this as an engineer or gunner, but pilots are trained by creating low signals with their nostrils and listen to other captains as the feel the vibration on their steering wheel that is created by the low frequencies of other captains as the ship responds by sending vibrations to the helm.
later we thought this had become a silly idea so now we fly close with eachother and just scream our lungs out our body so high that an average person cannot hear it except a well trained captain.
Title: Re: Coms bro!
Post by: Swizy on January 21, 2014, 06:20:08 am
wait, captains are supposed to communicate with eachother?
Title: Re: Coms bro!
Post by: Coldcurse on January 21, 2014, 07:00:13 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.
Title: Re: Coms bro!
Post by: Swizy on January 21, 2014, 09:19:02 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
Title: Re: Coms bro!
Post by: Coldcurse on January 21, 2014, 09:22:51 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.
Title: Re: Coms bro!
Post by: Swizy on January 21, 2014, 10:05:23 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.

Easy, that's why we have a special code. every 3 seconds you do two jumps, do a 270° CW  turn, make another jump, turn 180° CCW, do three jumps and with the last jump a 90° CW turn.
Title: Re: Coms bro!
Post by: Coldcurse on January 21, 2014, 10:06:11 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.

Easy, that's why we have a special code. every 3 seconds you do two jumps, do a 270° CW  turn, make another jump, turn 180° CCW, do three jumps and with the last jump a 90° CW turn.
Ok I dont know how but that's the combination of my safe...
Title: Re: Coms bro!
Post by: Oliver Colt on January 21, 2014, 11:51:22 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.

Easy, that's why we have a special code. every 3 seconds you do two jumps, do a 270° CW  turn, make another jump, turn 180° CCW, do three jumps and with the last jump a 90° CW turn.
Ok I dont know how but that's the combination of my safe...
Are you saying your safe has a kinect?
Title: Re: Coms bro!
Post by: Andika on January 21, 2014, 04:16:23 pm
I'm usually using one of these:

http://www.youtube.com/watch?v=JWYiV66d8jI
Title: Re: Coms bro!
Post by: Coldcurse on January 22, 2014, 02:30:40 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.

Easy, that's why we have a special code. every 3 seconds you do two jumps, do a 270° CW  turn, make another jump, turn 180° CCW, do three jumps and with the last jump a 90° CW turn.
Ok I dont know how but that's the combination of my safe...
Are you saying your safe has a kinect?
Oliver my safe indeed has a connect to make the combination more complicated.
Title: Re: Coms bro!
Post by: Jereven on January 23, 2014, 01:47:32 am
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.


Body language, here's how it goes:

moving - he's playing
not moving - he's afk
but when you are on the helm you don't see eachother moving unless the ship is moving. I sense a flaw in your system.

Easy, that's why we have a special code. every 3 seconds you do two jumps, do a 270° CW  turn, make another jump, turn 180° CCW, do three jumps and with the last jump a 90° CW turn.
Ok I dont know how but that's the combination of my safe...
Are you saying your safe has a kinect?
Oliver my safe indeed has a connect to make the combination more complicated.

My safe is attached to a Kinect as well.  The secret is ALL of the combinations on the keypad are incorrect, the correct way to open the safe is to say "Xbox!  Open safe!"
Title: Re: Coms bro!
Post by: Keon on January 28, 2014, 08:28:09 pm
wait, captains are supposed to communicate with eachother?
Don't know if BFS communicates though.
They don't communicate, they drift. Neural Handshake initiated and all that jazz.
Title: Re: Coms bro!
Post by: Dr Pantaleon on May 13, 2014, 02:03:59 pm
I hope most captains would just kindly pick up that shortwave radio.
(http://img3.wikia.nocookie.net/__cb20091223194751/bioshock/images/b/b3/Service_Radio.png)

Seriously though, I think that'd be the most plausible tool. Shortwave radios were developed in the late 1910s and hobbyists were using them shortly after. They might be a bit bulky, but if WWI never ended in the Goio universe and people managed to build things like the Leviathan on Desert Scrap, they should be able to install a radio transmitter on an airship.

You'd need encrypted frequencies though to hide your comms from enemy ships, but that opens so many more possibilities for content!
Title: Re: Coms bro!
Post by: Twisteh on May 28, 2014, 09:47:14 am
I cast my vote for Telepathy.

Cuz', why not? We have airships, why not Telepathy?

(Plus, no character moves their mouth while speaking... -As far as I know-)

(PPS: Now, I imagine people staring at eachother's mouths, while using the voice commands.  :P )
Title: Re: Coms bro!
Post by: Mean Machine on June 04, 2014, 04:36:06 am
(https://static.squarespace.com/static/51b3dc8ee4b051b96ceb10de/51ce6099e4b0d911b4489b79/51ce61a9e4b0d911b449be0f/1361901200333/1000w/Fallout3_Pipboy3000_Full_1.jpg)