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Feedback and Suggestions / Re: Hellmouth double flamer, Hurricane double Gatling
« on: June 24, 2013, 02:45:36 pm »This game could use a medium piercing weapon but I would prefer it to be difficult to use. The medium weapons seem to be a high risk/reward alternatives to light weapons. More damage per shot, longer reloads, slower projectiles. Having a rapid fire large capacity medium weapon (Hwacha doesn't count) would disrupt the game balance.
If there were to be a piercing based medium weapon I would like it to be a Balista, or rail gun. Some thing single shot with a long reload timer and impressive range.
I do like the name "Hellmounth" for a flame thrower.
The Gat/FLak would be tougher to pull off on a Galleon. The Medium Version of the flack cannon has range minimums to deal with. You'd have to be at exactly the right range for the gat and the flak (not too close, not too far)
More than that though, I hate seeing game balancing issues taking the place of common sense issues. This game world insists that a weapon like the gatling gun exists and that it performs how it performs. Given those assumptions why would anyone NOT want two of them on the side of a Galleon if they could put them there. What would prevent them from putting them there? The enemy pirates are gonna complain that you're OP? Seriously? It's related to the same problem I have with artificially restricted firing arcs and gun placement in general. It doesn't feel authentic (I don't really care about realistic, but I like things to be internally consistent to the world i'm playing in.) If something is easy to do and logical within the game world and you can't do it because of balance issues, then it's poor game design at a higher stage. It's something that needs to be addressed further up the chain.
*Edit, This was more of a reply to Zil, but I quoted the wrong post. Still applies.