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Messages - Lysanya

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91
I've decided I'm going to start posting the individual match VoDs in their respective threads, starting with SCS #132.

Skyborne vs Team Pinup Girl

Fancy Cloud Dancers vs Skyborne

Winner's Bracket Final: Fancy Cloud Dancers vs Ect-CO

Road to Redemption Final: Ect-Co vs Skyborne

Grand Final, Match 1: Fancy Cloud Dancers vs Skyborne

Grand Final, Match 2: Skyborne vs Fancy Cloud Danders

SCS 132 Grand Final match 2 is definitely one of the most exciting SCS matches we've had in a while, specifically the last 5 minutes of the match.

92
General Discussion / Re: A wild GOIO VN appears...
« on: December 09, 2016, 08:05:37 pm »
This interests me. Looking forward to seeing what's cooking.

P.S. If you need any voice work done, I'm available to help out and I'm sure Renaulde would be interested as well.

I'm also interested in lending a voice to the project, if you need it.  I'd need to know timetables before committing though.

93
Feedback and Suggestions / Re: Retrieve Mode is backwards
« on: December 09, 2016, 02:44:12 pm »
Give the ball to 'squid'. Have it fly away from start and "refuel" (evasive 'patroling') near the next depot for a set amount of time; The depot could be armed, hostile, and a spawn point for AI. Offer buffs for their destruction?  And force player to carry ball all the way back to start instead of depot thing?  I think that would be fun and less blitz-able....

That already exists already as the game mode infiltrate, except you're arming the depot and adding a ball.

94
General Discussion / Re: Community event idea for this Christmas: Caro-ling
« on: December 09, 2016, 02:40:44 pm »
*retreats to the corner contemplating a Christmas Chaos Skirmish rule set that wouldn't be a gimmick*

You saw it too, eh?

I think the singing of the Christmas Carol is a bit much for Chaos, but the ruleset itself could be co-opted into our event.


95
Did someone record the matches of set 2 anyway? Just asking, would be nice for us to replay them.
Anyway, ggs today and thanks for hosting / organizing even with the lack of staff!  o7

According to Sir Steffen, no one recorded match #2 or #3.

96
Since I can't edit my previous post, click here for the full interview!

97
Sorry for the short notice folks.  I just got the timing of this set in stone as of this past hour.

Today at 7PM UTC/2PM EST, I interview Muse Games CEO Howard Tsao on Lysanya's Lounge LIVE.  We'll be going over the recently ended Alliance Open Beta and preview the upcoming Big Brass Revival Tournament.  Check back soon for the full interview!

Click here to watch the interview LIVE at 7PM UTC/2PM EST at Lysanya's Lounge!

98
Looks like I'll be organizing during the tournament today, since Sir Steffen is entering a team.

Stream 1 (Match 1-3-5-8-9-10-11): https://www.twitch.tv/theobviousshow
Stream 2 (Match 2-4-6-7): https://www.twitch.tv/wealleatbugs

99
Community Events / Re: Big Brass Revival Sign up
« on: November 27, 2016, 02:14:57 pm »
I'm thinking we should have a separate LFG thread for this tournament.

100
Feedback and Suggestions / Re: Diminishing returns on custom Alliance maps
« on: November 13, 2016, 02:21:06 pm »
I really hope the devs are more focused on making interesting and fun modes than on balancing the map interactions. I'm here to fly airships and have fun. If they're going to nerf rewards, they need to find ways to nerf the contribution to the map rather than slowing down the gameplay and making the game more of a grind.

I personally really miss the speedrun alpha. Right now Assault is like sieging 3 sentry nests in a row, especially since the refineries have so much health.

It's not nerfing rewards for everyone.  It's only that one mode gives significantly more rewards over time (and it's not even close) than any other modes.  It just needs to be brought back in line with the other modes, that's all.

101
After what happened last night, I don't trust my voice to hold up for an entire stream right now.  I think it would be wise for someone else to take the stream this week.

102
Feedback and Suggestions / Re: Diminishing returns on custom Alliance maps
« on: November 13, 2016, 01:16:11 pm »
What are thoughts on the epidemic of Retrieve spamming for faction points? I stopped even looking at the map after I was that idiot spamming his grinding in global yesterday. He is likely top leader of his faction for what is a straight up exploit.

My thought is to first off, make diminishing returns on people that spam the same custom maps. -N% per instance during a set time. So someone that plays Oblivion 5 times in 30 minutes will get 25% points. This will prevent the meta-grind of any mode.

The second is to think of ways to make the modes (Retrieve) less grind-worthy.

Thoughts?

I sent Muse the math on this at the tail end of Alliance Open Alpha.  With the new method I saw yesterday, my old report to them is obsolete, though I did warn them that Oblivion was the most reliable farm.  It's literally zero risk.

I'll have to send in the new math to them and show them that no other mode or map matters in regards to flipping the map.

Retrieve is and will be the fastest to complete game mode. It's a design issue.

100% this.

103
In my very first interview ever, I sat down with Muse Games CEO Howard Tsao and Muse Games Community Director Matthew Hartman.  This interview took place on November 3.  Topics included the upcoming Alliance Open Beta on November 9, the new UI, new games modes, and other topics.

Click here to see the full interview.

104
Community Events / Re: Chaos Skirmish this Saturday, October 8, 2016.
« on: October 15, 2016, 07:33:03 pm »
Update: Titles have been distributed as of yesterday.

Big thanks to Keyvias and Ayetach for showing up last week!

105
Community Events / Re: Chaos Skirmish this Saturday, October 8, 2016.
« on: October 08, 2016, 03:00:15 am »
The following announcement has been copy/pasted from the Chaos Skirmish Saturdays Steam group.  Not a member yet?  Check out the link in the OP to join. :)

---------------------------------------------

So... guess it's time to let the cat out of the bag then, eh?

Welcome to the Chaos Skirmish #26 (henceforth to be referenced as Chaos Skirmish Half-Year Anniversary) Announcement Special! We're under 24 hours away from our big event, and I want to make sure I get all the big announcements out of the way before the event starts.

First off, big shoutout to WaterItsMe and Guagadu, who will be calling all the action later today.

Wait, what's that? Lysanya's not streaming Chaos again?

Actually, I am. And that's surprise #1! We're going to be partnering with the gettekt.com podcast crew to bring a multi-twitch stream to Chaos! In addition to Water and Guagadu calling the play-by-play, you're going to get multiple live feeds right in the middle of all the action from both my end and the gettekt crew, and who knows, maybe we'll add our own commentary in there as well. ;)

But wait, there's more! Behind door #2... it's Muse dev Keyvias! That's right, Keyvias is going to be making a guest appearance for the first time and checking out all we have to offer!

Hype trained yet? If not, maybe I'll throw in a FREE TITLE! Yep, behind door #3 is the return of the Chaos Survivor title! Everyone* who completes a match of Chaos Skirmish will receive it!

Oh, and we might have a special surprise in store for match #1 tomorrow. Why? Because Chaos. ;)

Want in on all the action? Be sure to join in at 9:30PM EDT today! And remember, those of you in the Steam group get that password five minutes early!

See y'all tonight for the Chaos Skirmish Half-Year Anniversary Special!

*Disclaimer: Anyone who already has the title will not receive another title. We're bringing it back for the people who couldn't attend Chaos Skirmish #20 and get it the first time around.

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