Guns Of Icarus Online

Community => Community Events => Topic started by: Velvet on October 13, 2014, 07:58:38 am

Title: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Velvet on October 13, 2014, 07:58:38 am
(http://i407.photobucket.com/albums/pp156/killzerslaul/communityskirmishforumversion.png)
There is a unique tradition practised by a mysterious sect of monks, its origins lost in the mists of time. Every Sunday, they would rise from their deep contemplation of the universe to duke it out in homemade airships across a variety of exotic locales. Largely forgotten for centuries, now that the airship is mainstream, the sect have gone public, encouraging any young men and women who will listen to participate in violent weekend air battles. At least it gets them off the streets.

This signup thread is for the Skirmish at 7pm UTC on Sunday 19th October (note that Britain is not currently on UTC) The event is normally streamed at Fourth Oracle's channel (http://www.twitch.tv/fourthoracle) as well as Xemko's (Russian) stream (http://twitch.tv/xemkos). Other streamers are involved when possible/necessary. The details of all streams will be made clear on the day of the event.
The event follows the same 2v2 deathmatch, single elimination, best of 3 format that you should be used to. Teams should consist of 8 players - please only sign up if you are confident of your ability to turn up with a full team.

Signups should be posted in this thread and include a Steam/Skype contact and team name. Signups close at midnight (UTC) on Saturday the 18th October. Please try to avoid last minute signups.
The bracket and map rolls will be available soon after signups close. (brackets at http://goiocommunity.challonge.com/ (http://goiocommunity.challonge.com/))
Participants will be contacted when their matches are starting, although it's encouraged to consult the bracket and keep track of the streams so you have a decent idea of when you will be playing.

A team can, on request, opt to have their matches delayed an hour, until 8PM UTC.

Time Limit Rules
Every match has a base time limit of 15 minutes. However each Bo3 has a "reserve" time of 10 minutes; if a match runs past 15 minutes it will draw on the reserve time for that Bo3. If a match passes 15 minutes and all reserve time has been expended, it will end immediately. Hopefully this will prevent the long matches that mess up our scheduling without the inflexibility of a flat reduction to the old time limit. We're open to tweaking the numbers or reverting to the old system if this doesn't work out.
If a match is left tied by this system the Bo3 will continue regardless. In the case of a tied Bo3, the result will be decided by scores, or failing that a coin toss.

Teams are allowed 5 minutes of lobby time after their game is scheduled to start. In a situation where a team do not make a fair attempt to be ready within this span it may be counted as a forfeit depending on whether the event is already running behind schedule.

Substitution/Disconnect Rules:

Communication Abuse:
Participants are asked not to use ingame chat in a way that may cause offence or is otherwise inappropriate. It is at the discretion of the match referee to ask players to stop using chat and if necessary penalise teams with a match forfeit for persistent inappropriate communication. The referee is also authorised to restart the match in a situation where an individual player is causing trouble and needs to be removed. As with any match restart, the referee's decision should be made taking into account the current situation. In the case of a restart the scores are not reset; the new and previous lobbies should have their scores added.

Newcomer Bias:
The bracket may be altered to ensure that particularly newer teams are not exposed to a first match against a massively more experienced team.

The usual reminder: Please only sign up if you are confident of your ability to produce a full team of 8 players.
(note you don't actually have to provide a roster to prove this. We'll take your word for it.)

As noted before, it may prove necessary to run matches offstream if the number of participants exceeds what available streamers can handle.
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: GeoRmr on October 15, 2014, 01:43:55 pm
(http://i.imgur.com/luYkMii.jpg)

Storm Ryders signing up!

Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: DJ Logicalia on October 16, 2014, 12:38:27 pm
The combination of Star Bubble Epidemic and The Bards is back! StardBard returns!

STARBARD!       To boldly go where some people have gone before, but we kinda wanted to see it too

Logicalia is still contact :D

Also we have totally legit not made by me in 10 minutes on gimp professional art

(http://i.imgur.com/JmjAOPP.png)
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Mean Machine on October 17, 2014, 05:06:03 pm
Team name: Neverjetne tune resnice

Contact: Princess Tutu
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Ightrril on October 18, 2014, 11:28:29 am
Signing up the

Overwatch Sky Miners

(http://i.imgur.com/IeyrVYg.png)

Contacts: Ightrril, Moike
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Fiasco total on October 18, 2014, 12:09:59 pm
Team: blenderfish and metamidion

Contact: Fiasco total
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Assault Pig on October 18, 2014, 04:46:19 pm
Centurions signing up!

Contacts: Assault Pig, Blue.
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Byron Cavendish on October 19, 2014, 07:04:29 am
Hydra signing up!
Title: Re: Sunday Community Skirmish #24 (Signups for Sunday 19th October)
Post by: Velvet on October 19, 2014, 08:18:18 am
bracket: http://goiocommunity.challonge.com/sundayskirmish24 (http://goiocommunity.challonge.com/sundayskirmish24)
map rolls http://pastebin.com/D2fYrZua (http://pastebin.com/D2fYrZua)