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Feedback and Suggestions / Crazy King changes
« on: December 19, 2013, 10:31:19 am »
We have just played a macht of Crazy King with only a 100 second timer on each point.
i think it is a great change to differentiate crazy king from king of the hill a bit more.
However having to cap 11 points (650 points to win/[100 seconds point activity - 30 seconds capping time]) seems to stretch a match pretty large, especially if it is a close match it'll take even longer.
Maybe the time it takes to capture a point can be reduced to like 15-20 seconds or the points points to win to 300-400.
I'm not sure if it was a bug though but with the right strategy this game mode can be really fun.
It is not only a squid race, you could set up a galleon to guard 1-2 points too, this way it feels reallly different then king of the hill.
i think it is a great change to differentiate crazy king from king of the hill a bit more.
However having to cap 11 points (650 points to win/[100 seconds point activity - 30 seconds capping time]) seems to stretch a match pretty large, especially if it is a close match it'll take even longer.
Maybe the time it takes to capture a point can be reduced to like 15-20 seconds or the points points to win to 300-400.
I'm not sure if it was a bug though but with the right strategy this game mode can be really fun.
It is not only a squid race, you could set up a galleon to guard 1-2 points too, this way it feels reallly different then king of the hill.