Guns Of Icarus Online
Info => News and Announcements => Release Notes => Topic started by: Grixis on June 22, 2016, 07:11:17 am
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Changes:
- Reduce the limit of veterans necessary to open Vet Games
- Rematch vote logic change: 1~2 DM, 0~1 VIP, 1 CP. Last played map will not show anymore.
Bug fixes:
- Added tutorial loading screen pictures
- "ChatCrew" correctly binds to ‘L’ by default, default binding of “TaskList” moved to ‘T’ (was conflicting)
- Fixed TAB Scoreboard data issues in Practice
- Player popup shows in ESC scoreboard again
- Fixed an effects leak on the Banshee that was causing lower frame rates
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If there is less veterans needed to start a veteran match. Can you still call this a veteran match?
Wouldn't it be better to assign higher exp rewards for finishing veteran matches to make veteran matches more attractive?
Vetern matches are also there for more experienced players to have the option to fight against and with players that are expected to be able to play on tournament level.
Adding the possibillty to have newer players enter these sort of matches would definitely contain some downsides for both parties.
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I think vet games are fine as they are.
I think it is even better that we now have more chances to make them.
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If there is less veterans needed to start a veteran match. Can you still call this a veteran match?
[...]
Adding the possibillty to have newer players enter these sort of matches would definitely contain some downsides for both parties.
I think the change affects the amount of required veterans to be logged in game to show the option to search for vet matches.
MUUUUSEEEE! CLARIFY THAT PLEASE
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Previously, the percentage of vets required to be online for a vet game was way too high, there has always been a decent number to make a game but the standard was always too high.
Hopefully we will see more vet games now.
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- Fixed an effects leak on the Banshee that was causing lower frame rates
Definitely glad to see this one fixed.
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Welp, played a few games and no framerate problems this time :)