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Feedback and Suggestions / Re: Unlocking Certain Achievement Classes
« on: August 23, 2013, 04:25:25 pm »
Honestly I feel they should still be locked/gated in the way they are, but ordered in terms of relative difficulty.
It is somewhat aggravating when one achievement takes a month, but the next I get in one match.
But I would challenge you to learn how to be effective with the chieve loadouts while still being an asset to your team.
I've never chased engineering achievements and I still randomly get a good number of them. It does take longer.
I do agree, some of the ordering makes very little sense from a progression standpoint, but remember the levels aren't supposed to be some kind of linear progression indicators. They mean very little outside unlocking costumes and are a pretty poor measure of how good someone is.
It is somewhat aggravating when one achievement takes a month, but the next I get in one match.
But I would challenge you to learn how to be effective with the chieve loadouts while still being an asset to your team.
I've never chased engineering achievements and I still randomly get a good number of them. It does take longer.
I do agree, some of the ordering makes very little sense from a progression standpoint, but remember the levels aren't supposed to be some kind of linear progression indicators. They mean very little outside unlocking costumes and are a pretty poor measure of how good someone is.