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Feedback and Suggestions / Re: A "ranked" event..
« on: May 13, 2015, 07:34:11 pm »Nice idea, and folks wont be able to farm wins very effectively if you use something like MMR because those kinds of ratings only change substantially in response to unexpected outcomes. If you were to set up a burn account, repeatedly smash it in a custom lobby your MMR would go up a bit, but you would suffer serious diminishing returns because the burn accounts MMR would drop to the point where new matches against it (which weren't losses) wouldn't change your rating much.
The problem is that long term the visible MMR of this new system would end up matching your actual MMR, which Muse have tried to keep secret. That plus the underdog system is enough information for me to reverse engineer how the matchmaker works which Muse have said they don't want happening (technically I could do it now with the underdog system by keeping a hand tally of results in game, but in practical terms this is a lot of effort).
One way to avoid this would be to have the tournament be short, since then the tournament MMR is less informative, but then the tournament MMR is less informative.
Well mostly it was just another idea I had for more bounty hunter like events.. Basically in game events that just happen regularly..
So there would have to be a time limit, so it ends in a reasonable space of time.. and even if it did match our real MMR, within a month (or whatever was the events length).. We wouldn't know so its not really important to much.. But would let you see what MMR does at some level which could be nice.. While adding another side objective you could chose to pursue..
As for cheating.. Is only so much people can do about it. Depending how MMR works it may not be an issue (as the above post says).. I'd like to assume it wouldn't be a big issue with our current community.. If it seemed like someone was actually cheating.. It could probably be looked into and dealt with..