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« on: October 23, 2014, 01:30:49 pm »
So, here's how I'd help to differentiate this from the squid. Make it FAST like the squid, but not maneuverable. Make the turning more like the Pyra, with decent (but not great) vertical maneuverability, and suddenly you have a ship that can get into position fast, can fight well, but has trouble keeping the guns on arc in a brawl. Likewise, to dish out maximum damage, you have to sacrifice the ability to keep the ship alive, and as it's fragile, that's dangerous. This means you have a ship that will have a variety of ways to play, but require a well coordinated team, much like the Spire, only faster in horizontal mobility, and lacking the heavy killing power that a Spire has. Spire would also be more maneuverable overall, thus leaving it with it's role. At least in theory.