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Messages - Spud Nick

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91
Gameplay / Re: Major and Minor Playstyles
« on: April 07, 2016, 03:13:21 am »
Team Highwind: Reactive
Team Highwind primarily uses the Junker and the Galleon in the SCS. The weapons they bring have some control power but the builds they use tend to focus more on reactive DPS than disable/control. I think their style has been very reactive overall. They seem to favor this style over others and it shows with the builds they take and how they fly them.

Sexy Cage Dancers:  Aggressive, Reactive
This is a hard team to pin down. They are still new to the SCS and are still trying to find a team comp that works best for them. Because Grimick is an aggressive pilot, I think an aggressive team comp would suit them best. I labeled them Aggressive, reactive because of the ships they have brought in past events. They tend to bring one aggressive ship and one reactive ship. They also seem to favor kill power over disable power.

The Bards: Reactive, Control
This team has always been very reactive while playing in the SCS. Logicalia will often fly a Galleon and make good use of it's long range fire power. His ally will ether play body guard with a control ship, or support the Galleon with another reactive ship like a Junker or a Mobula. They seem to favor disable power over kill power with the builds they bring.

The Maenad Ryders: Reactive, Aggressive 
The Maenad Ryders have used a reactive team comp for most of the matches they have played in the SCS. Skybox is a very aggressive pilot and Like most Ryder pilots he likes to ram. We saw Skybox take a Pyramidion in the last match of  SCS #96. I think we will see the Maenad Ryders switch to an aggressive play style in the near future. Because this team is Reactive, Aggressive they have the option to play more aggressive if they bring a team comp that suits that play style.

Skyborne: Aggressive, Reactive
This team always has a Mobula in the team comp. They will often bring another Mobula to support it or they will use a control ship like a Goldfish or Squid to be the body Guard. Skyborne are more aggressive than other reactive teams. They will close distance and use short range weapons to secure the 5 kills needed for victory. This is why I have labeled them Aggressive, Reactive. They use reactive builds and fly them aggressively.

Potato Predators: Aggressive, Control
This team will always use a control ship and a aggressive ship. The control ship disables and distracts the enemy until the aggressive ship can get a kill. Sometimes they will bring more disable power instead of kill power so they can maintain control throughout the match.

92
The Lounge / Re: Glorious Quotes from Guns of Icarus Online
« on: April 03, 2016, 06:21:10 pm »
"I think you will find that all of the guns are Spud guns on team Spud."

-Nanoduckling, SCS #96

93


Potato Predators signing up

Contacts: MightyKeb and Spud Nick

94
Community Events / Re: SCS gets 100 and a new name!
« on: April 02, 2016, 05:44:28 am »

95
Feedback and Suggestions / Re: New Map
« on: April 01, 2016, 07:02:57 am »
That is a good idea for a map. I think it deserves it's own thread.

96
Feedback and Suggestions / Spectator Ship
« on: April 01, 2016, 04:57:05 am »
Have a ship for the spectators to walk around on durning the match. The Ship will be stationary and will have special turrets that let the spectators view the action. These can be like spy glasses or Just the spectator camera that we already have.


97
Feedback and Suggestions / New Map
« on: April 01, 2016, 04:51:39 am »
A dark map like Paritan with towers that shine spot lights around the map. The map can be filled with clounds and the spot lights can illuminate ships in the clouds like flares do.

98
Feedback and Suggestions / Water No Hazard
« on: April 01, 2016, 04:49:23 am »
-Water will no longer cause damage to your ship!
-Any fires on your ship will be put out while you are in the water
-Your ship will move slower while you are in the water
-A blue meter will show up above your hull health. It will fill up over time. When it fills up all the way your crew will drown and your ship will sink.

99
The Lounge / Re: Glorious Quotes from Guns of Icarus Online
« on: March 27, 2016, 10:42:38 pm »
"Nice people stop shooting. And if they don't stop shooting they are ether very,very mean. Or they don't read the chat that often."

~Dementio SCS#95

100


Potato Predators signing up

Contacts:
Mighty Keb, Spud Nick

101
General Discussion / Re: How would you balance/change the game?
« on: March 19, 2016, 01:54:05 am »
I would give the pyramidion more acceleration and hull and increase the spread on the hwacha.

102
Feedback and Suggestions / Re: Pilot tool: Tonic
« on: March 19, 2016, 01:51:37 am »
I could see consumable items working in Adventure mode/Co-op mode/Alliance mode.

103
The Lounge / Re: Prove you're oldfag
« on: March 16, 2016, 01:11:40 am »
The Luck Duck and Dirty Duck beating every team and killing every ship in the sky. Qwerty....

104


Potato Predators Siging up

contacts: Mighty Keb, Spud Nick

105
Gameplay / Re: Competitive Ship Tier List 2016 (1.4.5)
« on: March 10, 2016, 08:14:13 am »
It's interesting to see how the teams are evolving with the ship changes. Teams are brawling less and less and are focusing more on ranged combat these days. We are even starting to see the Galleon used more than the Goldfish in the SCS.

The Spire is still low on the list despite the many buffs it has gotten. I have talked with a VERY skilled pilots and they have said to me that they want to use the Spire more in SCS but that it is still a risk. Because they want to win this event and not handicap their team they choose not to bring one.

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