Guns Of Icarus Online

Community => Community Events => Topic started by: VVhite Angel on February 18, 2015, 03:04:58 pm

Title: Guns of Icarus - League
Post by: VVhite Angel on February 18, 2015, 03:04:58 pm
(http://goio-league.com/wp-content/uploads/2015/02/Logo-GOIO-league.png) (http://goio-league.com/)

All the Flibustiers are joining me for introducing the "Guns of Icarus - League (http://goio-league.com/)"
It's the result of what we find about the competitive scene and "what we can do to solve this ?"

How to summarize it ? It's a ...
- All welcome tournament, where everyone can find his place, new or older teams, splits into leagues that fits their skill level.
- More free than ever tournament, battle can move at the convenience of the teams.
- Better experience tournament, every team meats every other.
- Equity battles, build in miror, once you have played on the red side of the map, you will play against the same opponent on the blue side.
- 4 crew friendly 2 vs 2 league, we go the effort to place every 4 crew members with another 4 crew to form a complete team. No one is left behind.


The staff behind goio-league.com (http://goio-league.com)
We are all the Flibustiers to support all the needs of organization around this event.
We are focus on contacting every little team that want to join the competitive scene without feared about playing against 5k+ games teams.


Quick preview ...
>When ? Signs up are already opened, teams, casters or referee.
>Format ? 2vs2 deathmatch, 15mins
>Scoring system ? League system, everyone plays against all others,


More information ...
... On the website : http://goio-league.com/ (http://goio-league.com/)

Signing up for a season of the League is only a by using a form, no need to register.
Signing up as a Caster or Referee can be done by the website too by another form.


Register to the website
Benefits for the organisation of the event itself only.
Social interaction, finding a team.
Create your own group to introduce your team, be more social.
Title: Re: Guns of Icarus - League
Post by: Patched Wizard on February 18, 2015, 04:36:04 pm
Well done for putting in the work and effort to make this project as clear and concise as possible. I will definitely be keeping my eye on how the League develops in the coming days, weeks, and hopefully months.
Title: Re: Guns of Icarus - League
Post by: Replaceable on February 18, 2015, 05:34:54 pm
Wow! This is incredible.
Can't wait to see where this leads us.

Really great job.
Title: Re: Guns of Icarus - League
Post by: DJ Logicalia on February 18, 2015, 05:37:26 pm
This is amazing!
Title: Re: Guns of Icarus - League
Post by: c-ponter on February 18, 2015, 06:04:01 pm
It's nice to see that you guys are reaching out to the less experienced teams, I can say from experience it is really offputting being stomped every game be clans like RYDR and SPQR (anybody remember the tea timers? Nope because they disbanded after nearly 3 weeks of inconsistent practice and being 5-0'd by every team we played XD)
Title: Re: Guns of Icarus - League
Post by: Velvet on February 18, 2015, 07:17:37 pm
looking forward to see how this works out.
Title: Re: Guns of Icarus - League
Post by: ZnC on February 19, 2015, 12:11:03 am
Like c mentioned, its nice for some tournaments to be more 'new team'-friendly. A cool idea is if the leagues are named after some weapons or in-game stuff.

All the best in organizing it. ;D
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 19, 2015, 03:18:33 am
Thanks all, it's very nice to see that the idea interest the most experienced teams. Very kind  :) ;)

Well, we are main focused on newer teams yes, but older teams are welcome too. We've thought about you, Gent's, Rydr's, SPQR's, etc ... (all of you that is supporting GoIO since older than i've bought the game.)

1st season will be an "All in the silver league", once it ends the first 1/3 goes in Gold, the middle 1/3 stay in silver, the last 1/3 goes in Bronze.
And diamond ? Opened in priority for an average or 1.5k games played by the total 8 crew, so you'r seat in diamond league is already here but beware to not fall on Gold ;)
2nd season, 3rd, 4th and after, depending on league size, it can be 1 to 3 teams who will switch "league up" or "league down", would definitly love to have 2 but it really depends on league size.


Everything is a subject of change btw, rules, number of leagues can be upgraded with a 5th if needed, website, etc ... our wish is to provide a good competitive experience.

About a day that the league would start, wished to start it this week, depends really on our efforts to contact all little teams and let them register / register them manualy into the league. Can be delayed to the next week maybe.
As rules says, it will be a broadcast about the map pooling that will officially starts the league so ... if you wait for something it will be this stream (on our twitch.tv/flibustiers).

This topic can be used to register into the 1st Season too. But you can wait until 2nd season to jump into Diamond.

Title: Re: Guns of Icarus - League
Post by: Mean Machine on February 19, 2015, 09:21:17 am
I really wish some new, inexperienced teams would sign up. Would be nice to see all the different and unusual builds they would probably take. Unfortunately like always, question is how many new players will even see this. Most of them don't even check forums. I hope you get a lot of applicants. Good luck!
Title: Re: Guns of Icarus - League
Post by: Kamoba on February 19, 2015, 10:34:32 am
Looks like fun, and as Mean Machine said, it'd be good to see newer teams compete!
I would say try to hype it up, see if you can have it added to the community page in game and then just keep mentioning it in Global Chat a couple of times a day :)
Also possibly (If you have not already done so) post it on the steam forums too. :)
Title: Re: Guns of Icarus - League
Post by: Imagine on February 19, 2015, 11:41:58 am
What? Where's the usual whining bitching and moaning over rules/lack of rules/time zone/insert inane random argument here that goes along with every other GOIO event ever created?

Who are you people and what happened to the unbridled hate over the hard work others have put in to make something happen o.O


(In the less sarcastic tone, hope this works out /thumbsup)
Title: Re: Guns of Icarus - League
Post by: Kamoba on February 19, 2015, 12:43:06 pm
What? Where's the usual whining bitching and moaning over rules/lack of rules/time zone/insert inane random argument here that goes along with every other GOIO event ever created?

Who are you people and what happened to the unbridled hate over the hard work others have put in to make something happen o.O


(In the less sarcastic tone, hope this works out /thumbsup)

Less unbridled hatred, more concerns from people who want to see others succeed. Unfortunately concerns voiced are often mis-interpreted because the written word fails to carry tone of voice, body language and other signs of emotion.
Title: Re: Guns of Icarus - League
Post by: Velvet on February 19, 2015, 12:45:13 pm
It's alright Imagine! I'm ready to start now.

I do have one criticism. Which is that 2 subdivisions would serve way better than 4 imo given the current number of teams regularly participating in events (allowing for an about equal number of new teams being attracted by the event's format). Although there are a couple of teams who consistently win everything, putting them in a 2-team league of their own would be tantamount to excluding them from the event. And then there is little to choose between the 5 or so next best teams. so you end up with a situation where either the middle leagues are quite unpopulated or league placement feels quite arbitrary.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 19, 2015, 04:52:53 pm
I do have one criticism. Which is that 2 subdivisions would serve way better than 4 imo given the current number of teams regularly participating in events (allowing for an about equal number of new teams being attracted by the event's format). Although there are a couple of teams who consistently win everything, putting them in a 2-team league of their own would be tantamount to excluding them from the event. And then there is little to choose between the 5 or so next best teams. so you end up with a situation where either the middle leagues are quite unpopulated or league placement feels quite arbitrary.

Hi velvet !

Everything is a subject of modification, depending on the reality we will meet on the next days. We will adapt the number of the leagues depending of the total number of teams who have made an application.

We try at the moment to spread the word :) The website job to calculate points, show the list of matchs easy, etc ... is now done.
The website can carry 15 match in few minutes and show instantly the list on a previous page. > http://goio-league.com/all-matchs/ (http://goio-league.com/all-matchs/)
+ filtering the games by teams, easy to see (Actual data shown on the website is for example, testing)
Title: Re: Guns of Icarus - League
Post by: KitKatKitty on February 20, 2015, 02:59:13 pm
+1 to this. The website looks sharp! Can't wait for this to really take form.

What? Where's the usual whining bitching and moaning over rules/lack of rules/time zone/insert inane random argument here that goes along with every other GOIO event ever created?

Who are you people and what happened to the unbridled hate over the hard work others have put in to make something happen o.O


(In the less sarcastic tone, hope this works out /thumbsup)
Laughing so hard at this
Title: Re: Guns of Icarus - League
Post by: Byron Cavendish on February 20, 2015, 03:53:22 pm
Those parties have mostly retired by now :)
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 20, 2015, 04:13:37 pm
So amazingly pleasantly surprised by this. Whole thing.

"Each rounds takes place on Saturdays, but can take place at the convenience of each team (and caster + referee) at a different day."

Could I get some clarification for this? I have some PTSD from a tournament that was basically schedule yourself in and thus I've always been wary of an event with choose your day to play.

When is this supposed to begin, time and date?
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 21, 2015, 05:34:30 am
So amazingly pleasantly surprised by this. Whole thing.

"Each rounds takes place on Saturdays, but can take place at the convenience of each team (and caster + referee) at a different day."

Could I get some clarification for this? I have some PTSD from a tournament that was basically schedule yourself in and thus I've always been wary of an event with choose your day to play.

When is this supposed to begin, time and date?

This will definitly begin on next Saturday, signs up will close on Sat. 28 Feb. at 18:00 GMT+1, Map pool  + match generation will be streamed at 19:00.

And first rounds will begin on Saturday 21:00 GMT+1.

Schedule is a little flexible, each team can do their own hour at their conveniance if really needed. (Ex. 2 teams from US wish to battle at 21:00 local time, we will move it to this hour.)

But most of them will be on Saturdays and won't move unless both teams can't play at this hour.
Title: Re: Guns of Icarus - League
Post by: LogHalley on February 21, 2015, 09:07:08 am
404 Would gladly join, but i have to say we're hardly available on saturdays! How much can the match move?
Title: Re: Guns of Icarus - League
Post by: Thomas on February 21, 2015, 12:08:30 pm
It's an interesting idea, but my only concern is the same concern players have had with other league ideas that split up the teams. Do we have enough teams? I think the rules mentioned that each subdivision needs at least 8 teams? Being able to put crews together that only have a single ship might help a bit, but probably not to the extent desired. Even the SCS has trouble getting 8 teams at any given time, let alone more teams.

That being said, I think we should support it and help it grow.

I'd really start pushing for it in game, get Keyvias (Keyvias@musegames.com) or just email feedback@musegames.com to get it on the list of events in game; and even get them to bring it up on the fireside chat. The people who frequent the forums are almost exclusively veterans, so getting new teams will be a challenge. Start contacting different clans directly, basically anytime you see a decent sized group of players, and telling them about it. Direct contact is usually the best method. You can even put something up on the steam discussion boards.


Then my last concern is the time frame. The GoIO Seasonal is scheduled to begin on April 4th, are these events going to clash?
Title: Re: Guns of Icarus - League
Post by: impydog on February 21, 2015, 12:23:55 pm
Thanks for the direct invitation, that is definitely more effective than relying on people to read the forum.

I've posted the links to this thread and your site on our STRAY DAGZ Steam group page.  We're not interested in the competitive tournament scene, but we  will support events that encourage social gaming.

We may be able to commit one ship; I'll leave it to my pack to decide who is interested and they will register asap if so.

Title: Re: Guns of Icarus - League
Post by: Surette on February 21, 2015, 01:37:43 pm
While this looks nice, I'm a little confused and concerned about there being two conflicting seasonal events (see here: https://gunsoficarus.com/community/forum/index.php/topic,5667.0.html). How will that be handled?
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 21, 2015, 02:28:15 pm
Do we have enough teams? I think the rules mentioned that each subdivision needs at least 8 teams?

Yes, we have a first list of 30 teams without including greaters teams. The real problem in fact is the lack of social link between all.
+ the lacks of direct sign un InGame that slows everything. And it take some time to contact everyone, explain all, and let them spread the word on their teams gathering yes or no answer ... take some times.

About the conflicting events, well ... it was unexpected that this one shows up. We've been thinking about a league since some month until we finally decided to go on.
We can't say "Lets do something great all" and let them project down, we respect the work of everyone who wish to create their own event.

The only thing i can say is ... we're open to gather more people, we"re open to let them joining us, and if they want to lead their events to the end we will care to not disturb their plans too much (which is hard i must admit atm with SCS, unbirthday, and others event.

But we are determined to lead this project very far, that's why we show an "all open project" where every caster, referee, team, organizer can join.

Our main work and maybe problem atm is to spread to word about the event. Gather the more people we can until next week ... is really a great  and hard job.
And this is maybe the only thing that lacks into GoIO.
Title: Re: Guns of Icarus - League
Post by: Thomas on February 21, 2015, 02:55:25 pm
That seems... abnormally large. Is there a way to see the list of teams?
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 21, 2015, 04:15:27 pm
That seems... abnormally large. Is there a way to see the list of teams?

Sandstorm Republic [SREP]
The Sky Slicers [TAG]
Finest Chaotic Ingot [FCI]
Les Ferrailleurs [..]
Ecchi Lolis Desu [ERO]
The Sprecialist [2620]
STRAY DAGZ [DAGZ]
Aeterna [TAG]
The Grim Reapers [Grim]
Angry Army [AJSA]
CAKE [CAKE]
SPQR [SPQR]
Crimson Sky Menace [CSM]
Clan Clan [Clan]
Sacrile [SAC]
The Bards [TAG]
The Lols[Tete de pirate]
The Brotherhood [TB]
the halo effect [Halo]
The Bully Boys [TBB]
Sky Badgers Inc [BDGR]
The Trading Troops
Clan Not Found [404]
king's Gambit [KG]
Go Underneath or run [GUNR]
Amon-Ra Priest [TAG]
Wings Of Daedalus [WoD]
Penguins Gone Wild [PGW]
Zill's merry men[mm]

29,
lacks Gents, Rydr, Hydra, Star bubbles, and some more i forgot :)


Title: Re: Guns of Icarus - League
Post by: Thomas on February 21, 2015, 04:22:25 pm
.......

So a lot of these teams aren't competitive, a few of these clans don't even have enough active members for teams, and a few of them are just about completely inactive. There's a big difference between a clan and a competitive team.

We have maybe 8 teams who show up in the SCS consistently. Larger events tend to pull in more teams of course. I think the Hephaestus had the best turnout of any competitive event, and that was only 14 teams or so? And a good portion of those are no longer around.

On your site, I think I've seen only about 3 teams or so currently registered?
Title: Re: Guns of Icarus - League
Post by: Pauldron Friks on February 21, 2015, 05:00:22 pm
Sure ! That's why they can provide one crew and find another one to play with.



Title: Re: Guns of Icarus - League
Post by: KitKatKitty on February 21, 2015, 05:01:56 pm
This list seems extremely ambitious. You should probably contact the clan lead or team lead for each of these clans before assuming they will be able to join. As much as Sac likes this idea we are currently not playing competitively.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 21, 2015, 05:39:00 pm
This was a list of probability clans that are in the number able to join.
In reality maybe some of them won't :)

About match moving (LogHalley) we can think about sunday before SCS, or after. Depending on another team, we will use Doodle tool for schedule this kind of situation.
Title: Re: Guns of Icarus - League
Post by: Jub Jub on February 21, 2015, 05:49:39 pm
Sandstorm Republic [SREP]
The Sky Slicers [TAG]
Finest Chaotic Ingot [FCI]
Les Ferrailleurs [..]
Ecchi Lolis Desu [ERO]
The Sprecialist [2620]
STRAY DAGZ [DAGZ]
Aeterna [TAG]
The Grim Reapers [Grim]
Angry Army [AJSA]
CAKE [CAKE]
SPQR [SPQR]
Crimson Sky Menace [CSM]
Clan Clan [Clan]
Sacrile [SAC]
The Bards [TAG]
The Lols[Tete de pirate]
The Brotherhood [TB]
the halo effect [Halo]
The Bully Boys [TBB]
Sky Badgers Inc [BDGR]
The Trading Troops
Clan Not Found [404]
king's Gambit [KG]
Go Underneath or run [GUNR]
Amon-Ra Priest [TAG]
Wings Of Daedalus [WoD]
Penguins Gone Wild [PGW]
Zill's merry men[mm]

29,
lacks Gents, Rydr, Hydra, Star bubbles, and some more i forgot :)

Of these teams listed, the only ones that have ever participated in anything competitive are: Grim Reapers, Cake, SPQR, Crimson Sky Menace, Clan Clan, Sacrilege, Bards in tandem with Star Bubbles to make StarBards, The Brotherhood/Hydra (same clan/team), The Bully Boys, Clan Not Found, Wings of Daedalus, Zill's Merry Men, Gentlemen, and Ryder. For the sake of the argument, I'll also toss in Ducks because you didn't include them. So of your 30+/-, we've narrowed down the list to 14 clans and competitive teams. 

Of these: Grim Reapers have disbanded/gone inactive/are dead for the most part. Cake, Sacrilege, Clan Not Found, The Bully Boys, and Zill's Merry Men's competitive teams have all been disbanded for one reason or another (or at the very least, they aren't active in any of the recent events in the competitive scene). Clan Clan, The Brotherhood/Hydra, and Crimson Sky Menace have teams that are starting to come back I believe, though I'm not sure about any activity they have in a tournaments.

This narrows any teams that would "more than likely" participate in any competitive tournament to SPQR, StarBards, Gentlemen, Ryder, and Ducks, so 5 teams. Now, obviously, any of the clans/teams either I or you mentioned could join this League. But yes, your initial list was far too ambitious.

Sure ! That's why they can provide one crew and find another one to play with.

While this seems like a good idea at first, it really falls apart when you consider just how complex a successful Guns of Icarus competitive team has to be. Very rarely has 2 clans coming together been successful in any event. The only examples that come to my mind are the Crimson Sky Ryders, Holy Roman Army, and more recently StarBards. The catch, is that all of these teams organized outside of the competitive events that they participated in, as opposed to being thrown together by the event organizers. Most seriously competitive tournaments require a team to be 8 people because of the organization required in the team for it to be...well, competitive. If you take 1 ship of 4 people and throw them with another ship of 4 people that they've never played with before, and then make them face someone who has a full team of 8 well organized people, on 2 communicating ships. Its not going to be much of a competitive match. Frankly speaking, its going to be a walk-over. So while the idea of signing up "half" of a team, or 1 ship/4 players, is a nice idea of getting more people involved, realistically in an actual competitive tournament they're not going to stand much of a chance against any of the well organized teams of 8 players/2 ships. And even if you have it so teams that are made up of 2 half combined teams fight only other teams made up of 2 half combined teams, its not going to be very interesting to watch, its going to be a pub-styled match with little organization  on the respective teams.

Just an opinion.
Title: Re: Guns of Icarus - League
Post by: DrTentacles on February 21, 2015, 06:01:09 pm
I do like the idea of being able to easily find combined teams. My pride keeps me from disbanding my clan, and however, I only have enough to field a single competitive ship. My clan's regulars would very much like to be able to get into the competitive scene.

Aerodrome was fun for a taste of that, even though it was much more casual than, say, Hephestus. I think this might help as well. I disagree that it'll be as much of a walk-over as you think, Jub. There's always the prospect of the clans tossed together practicing. They're not going to be entirely on par, but I don't think it's out of the question that a joint team can defeat a non-joint.
Title: Re: Guns of Icarus - League
Post by: Mysterious Medic on February 21, 2015, 06:52:41 pm
Jub Jub, the thing about this league that I think makes it different from say, the Hephaestus or Sky League, is that it is a lot more new player friendly as far as I can tell. Unlike Hephaestus and Sky League which were all organized within the forums, this league has a website apart from the forums that seems pretty well organized. I think the forums are sort of intimidating for newer players but with this new site players will be able to see all the groups and such. Sky League was just not really a good tournament for newer players because at the beginning it was double elimination and then single elimination so newer teams basically played once, lost, and couldn't play again. Hephaestus was a little bit better, but often teams like TAW didn't really have a team on their level so they ended up just getting continuously 5-0'd. I'm hoping that teams who have not signed up for tournaments before will join this league and get paired up against equal teams that they won't get consistently destroyed by. Also, 404 has a new team that was in last weeks SCS, MM usually resurrects their old members to play in big events, and although cake has not been active I think they might be able to field the members. Besides that there are a lot of exciting new teams and clans that seem to be emerging from out of nowhere. When it comes to the combination teams I think they can just be seeded at the lower end depending on experience and honestly I know from experience that when you play with another clan long enough it's easy to start gelling pretty well with them.

All in all I'm confident with this new league if not only for it having its own website that's more friendly for people who aren't used to the forums. If we could somehow get this linked in the game events itself that would be a great advancement towards this leagues success. I'd really like MUSE to work out the leaderboards and maybe even implement a nice competitive section to interact with in the game but they are very busy at the moment with Co-op and the next patch. Newer players really need to be able to  easily see the competitive side of GOIO because I'm sure many would be interested but in reality fairly little even know about GOIO's competitive scene. Hopefully this league will serve as a step towards GOIO having a much bigger competitive scene.
Title: Re: Guns of Icarus - League
Post by: MiztaWildCard on February 21, 2015, 08:33:23 pm
Good on you Filibustiers.

Maybe think about using the system for lobbies of icarus.

1st team picks their 1st ship, it locks in. 2nd team picks both their ships, both locked in. 1st team chose their final ship.

This would hopefully stop the stalemates, back and forth and compromises pre match.
Title: Re: Guns of Icarus - League
Post by: Thomas on February 21, 2015, 09:18:38 pm
Using only the forums for tournaments has definitely excluded a lot of players who would have been more interested otherwise. If there was a way for in game sign ups, that would be ideal. Having a completely separate site doesn't make this better, and could potentially exclude more teams who a little more suspicious of signing up on random sites. It adds an extra step to the whole process and that's generally a turn off for players. So I don't think that part has a positive effect, and potentially has a negative one. This may change over time. I know I was suspicious at first about even clicking the link, and I don't think I'd go to the effort of actually signing up a team unless I knew it was going to be decent.

I'm still on the fence about this League in a lot of ways. I still think it's a good idea that will grow and mature over time, but it's probably going to have a rough start; and is unlikely to see the emergence of fresh new faces that we'd love to see.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 22, 2015, 07:03:32 am
Yep the social link about competitive. Unless we get the opportunity to have tools to do it directly InGame, we are in the obligation to use forums, websites etc ...

By the way, ive reduced the fields (In the register form) to : Name of clan / Size / Points of contacts.
No need to enter email, or birthday date.

In the history of the videogames, Killzone 2 get his own tournament system directly InGame. Shows us its possible to have a good system for the competitive.

And yes the start well be hard, especially the next days. Unfortunatly, the start is the most important step for this league and will be conditionning its future. Ive put some money and some time to create it, i hope this going good... really.
Title: Re: Guns of Icarus - League
Post by: Dementio on February 22, 2015, 08:12:30 am
By the way, ive reduced the fields (In the register form) to : Name of clan / Size / Points of contacts.

Clan does not equal team.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 22, 2015, 09:04:00 am
By the way, ive reduced the fields (In the register form) to : Name of clan / Size / Points of contacts.

Clan does not equal team.

Yup my bad, some are signing up as Team, some others as Clans, depends on their size or wish.
But thefirst thing i was mentionning was the will to do something clear, quick and user friendly.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 22, 2015, 10:59:22 am
Updating teams, all can be found here : http://goio-league.com/all-results/
Title: Re: Guns of Icarus - League
Post by: Celti on February 22, 2015, 03:18:05 pm
Will probably sign up in the next few days  ;)
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 22, 2015, 03:22:18 pm
Will probably sign up in the next few days  ;)

Great :)
Title: Re: Guns of Icarus - League
Post by: Imagine on February 22, 2015, 03:24:06 pm
Unless something changes radically, I wouldn't count on us Merry Men to be involved (we're pretty much inactive).
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 23, 2015, 04:47:32 am
Unless something changes radically, I wouldn't count on us Merry Men to be involved (we're pretty much inactive).

No problem, that is normal.
Feel free to come back if something change.
Title: Re: Guns of Icarus - League
Post by: Surette on February 23, 2015, 10:13:04 am
Also just noticed the 15 minute time limit; that seems arbitrarily short and could honestly be a deterrent for some people. Some of the best competitive matches I've ever played in lasted upwards of an hour or so. Of course I know these can be boring to watch, so I understand imposing a 30 minute timer or something, but 15 minutes is very limiting.
Title: Re: Guns of Icarus - League
Post by: Thomas on February 23, 2015, 12:10:55 pm
Also just noticed the 15 minute time limit; that seems arbitrarily short and could honestly be a deterrent for some people. Some of the best competitive matches I've ever played in lasted upwards of an hour or so. Of course I know these can be boring to watch, so I understand imposing a 30 minute timer or something, but 15 minutes is very limiting.

15 minutes is more than enough for most maps. Of course times tend to go long when both teams want to camp or they both circle; or even if they both try to go for extreme long ranges. I believe the SCS uses a loose 15 minute limit (with a limited pool of overtime). The Hephaestus used a 30 minute hard time limit, but they only did a best of one.

I believe this tournament does two matches between teams (Each one plays red and blue sides), so 30 minutes might make it go excessively long. 15-20 per match sounds pretty reasonable.
Title: Re: Guns of Icarus - League
Post by: Arturo Sanchez on February 23, 2015, 03:18:10 pm
Not finding any info on exact times for matches.

I can't let my team join until I get this information so I can ascertain who can actually make these matches.


Also in regards to subs within the team. Are we allowed any or is the crew permalocked upon registration?
Title: Re: Guns of Icarus - League
Post by: Pauldron Friks on February 23, 2015, 06:31:00 pm
As White Angel say:
This will definitly begin on next Saturday, signs up will close on Sat. 28 Feb. at 18:00 GMT+1, Map pool  + match generation will be streamed at 19:00.

And first rounds will begin on Saturday 21:00 GMT+1.

Schedule is a little flexible, each team can do their own hour at their conveniance if really needed. (Ex. 2 teams from US wish to battle at 21:00 local time, we will move it to this hour.)

But most of them will be on Saturdays and won't move unless both teams can't play at this hour.

And yes you can have subs .
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 24, 2015, 07:35:33 am
Updating and confirming rules and the event start.

Event starts on 28th Feb. at 21:00 (GMT+1)
Signs up close on the 27th Feb. at 23:00 (ur own time) (Depending on ur timezone, we let US players signing up later with this system)

Map pool will be streamed and publish on website with matchs the day after and ~12h before the event start.
Matchs will take place at 21:00 / 21:30 / and may be extended to a third 22:00

Updating rules :
- Only 1 game of 20min max + 5min overtime (for both matchs against same team), 1 game goings, 1 game commings. You fight a single team : 2 times on the same map, with switching sides.
- Scoring : 3pts win, 1pt tie, 0pt loss, 1 bonus point for the will of fighting (if you lose with 3 or 4 kills or if you win with only 0 or 1 death). No bonus point if reaching the overtime.
- Behavior : Added if a team violates rules / or having bad behavior.
- Pause : Added


So this makes the events quicker to realize, basicly the event will last between 21:00 to 22:00, a light format where everyone can play against all others teams.
We wanted to reward teams that making the effort to fight until the end, the bonus point reward those who fights ! (feat. https://www.youtube.com/watch?feature=player_detailpage&v=rkDKSkOA1es (https://www.youtube.com/watch?feature=player_detailpage&v=rkDKSkOA1es))


We hire ! Referees and Casters, are welcomed to take a part of this event.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 24, 2015, 09:04:51 am
Some issues

Pause rules are the devil. There is no good way of mass communicating that a pause is in effect, momentum is a huge thing in this game, and it takes several seconds for everyone to actually just stop their ships. Also issues where pauses happen while a team is springing an ambush through a moving cloud are possible. Now you may say, well then a pause can't be used, however the very act of denying a pause gives away the team about to be ambushed that they are about to be ambushed.

The reason we had such exhaustive pause rules in the Hephaestus Challenge was because of how terrible pauses are on the flow of a game. I personally believe that any type of formal pause system in this game can't work until Muse gives ref powers. I'd suggest just encouraging "gentleman pauses." A team can ask the other team for a pause, and the other team at their own discretion can do so or not without any judgement passed.
---

20 minutes is in my mean old man opinion waaaaay too long to wait for a team to show up but it also goes contrary to the 5 minute lobby ruling. The best way to be nice to teams is by giving teams very set times so people can actually schedule their day around the event. A big part of the Hephaestus Challenge was making it so you literally only needed to budget the thirty minutes surrounding your match if so short on time. If you want to give a team 20 minutes, then do it on the reverse end, have match organizers getting in touch with the teams 20 or so minutes before they begin playing.
---

I personally don't like only having 12 hours to prepare for a match especially as an American who'd be getting that information in the wee hours of the morning.
---

Are map sides really that important on most maps? Only Fjords and Canyon are overly asymmetric and I would hardly call either spawn unbalanced. The last time I heard about a need to balance the spawns was back when there were random spawns and one of the Fjords spawns was so insanely forward that it was a common tactic to rush it, which was like a year ago.
---

No good could ever come out of points being arbitrarily given out for fighting well.
---
A few small things that may be oversights in the rules

- No Duel at Dawn, it is absent from the map pool
- Loss and loser (opposite of win and winner), not loose and looser (opposite of tight and tighter)
Title: Re: Guns of Icarus - League
Post by: MeSako on February 24, 2015, 02:17:08 pm
8 teams registered.. can this thing really work if teams dont sign up for it?

I mean, 4 leagues, 8 teams.. that is 2 teams per league.. ..

Anyway, are you guys advertising this anything besides these forums? Like, making posts on the Steam Forums, in-game global chat, or other places people like to meet..
Just a thought.
Title: Re: Guns of Icarus - League
Post by: Pauldron Friks on February 24, 2015, 02:41:02 pm
There is only one league open for this season .

We contact leaders, officers on GOIO. I've made a post on the steamgroups of GOI.

If anybody want to talk about The League you can add me on Steam :
http://steamcommunity.com/profiles/76561198101862157




Title: Re: Guns of Icarus - League
Post by: Thomas on February 24, 2015, 03:13:10 pm
8 Teams seems fine for a single league, if this goes well I'm sure it'll grow over time.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 25, 2015, 06:38:04 am
8 Teams is a good size for making every match, decent number of match every Sat. that can be streamed and have referee.

Everything is going good at the moment.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 25, 2015, 07:37:09 am
So about my concerns?
Title: Re: Guns of Icarus - League
Post by: Spud Nick on February 25, 2015, 07:40:48 am
Do you really have 8 teams? I see a few 4 player teams in there. Are you counting those too?
Title: Re: Guns of Icarus - League
Post by: c-ponter on February 25, 2015, 07:55:20 am
Do you really have 8 teams? I see a few 4 player teams in there. Are you counting those too?
there are 8 full teams after the one-crew teams have been paired up , counting the 4-man groups seperatly there are 11 groups (if I counted right at least)
Title: Re: Guns of Icarus - League
Post by: GeoRmr on February 25, 2015, 07:56:14 am
What if all the pilots join a party with the referee, and the referee uses voice chat to call a pause?

what then.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 25, 2015, 08:14:30 am
So about my concerns?

Yes, pausing isnt really an action simple to do, because there are no tools ingame to do it. By the way, we already paused one time with Flib, and it wasnt so much pain.
We are confident about this one.

About timezoning, sign-up end, and match generating, 12 hours is a minimum and can be not enought for some people.
This only concern 1 or 2 match, entire league is build on several matchs that will do the final ranking.
Timezones will always be a pain too that we can't do without ...

But once the event begins, you will know (for most of matchs) some weeks in advance, who you gonna fight and on which map.
And we're a little "time restricted" about the next event that will come, thomas one, Hephaestus, etc etc ... we must start this saturday, or we would not have the time to complete the league.

About 20min match is a limit, for 1 match. We would like to let teams taking his time to build their attacks and not be under the pressure of a timer.


Btw we are very close to 8 teams. 1 team and a half is required (for this minimum) and we're not far from having thoses. Maybe a little more.
Title: Re: Guns of Icarus - League
Post by: Thomas on February 25, 2015, 09:41:11 am
Assuming you reach 8-10 teams or so, do you have a rough estimate of how many weeks this will continue for? I still haven't heard anything about the time frame, and the Seasonal isn't planned all that long after this event begins.
Title: Re: Guns of Icarus - League
Post by: MeSako on February 25, 2015, 12:07:01 pm
"the Elder Gods (4 crew) – … (4 crew)"

I see this in the team line up on the homepage (yeah thats my clan), does the 2 (4 crew) on the line mean that we have been paired with one other 4 crew clan.. if so, what clan?
Where can I see what clan it is, couse all I see on all 3 teams  that look like that is three dots before the second (4 crew)..
Title: Re: Guns of Icarus - League
Post by: Pauldron Friks on February 25, 2015, 12:29:08 pm
It mean : 4 crew members we notice that error, it will be change soon.

Each team who sign-up with only 1 crew will be placed with another one when the sign-up will ends,
you will be the first informed with who.

If you have any question add me on Steam:
http://steamcommunity.com/profiles/76561198101862157/
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 25, 2015, 02:25:27 pm
Assuming you reach 8-10 teams or so, do you have a rough estimate of how many weeks this will continue for? I still haven't heard anything about the time frame, and the Seasonal isn't planned all that long after this event begins.

It should last 4 weeks for 8 teams, 9 or 10 will be 5 weeks. We think to go on 8 teams.
Title: Re: Guns of Icarus - League
Post by: Foxx on February 26, 2015, 03:42:47 am
As a thought for the site, when checking the clan, have a list of members.  And for checking the members, have it on that page where you can see what clan they're on.

Not really something that affects the League, but small touches
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 26, 2015, 06:53:37 am
As a thought for the site, when checking the clan, have a list of members.  And for checking the members, have it on that page where you can see what clan they're on.

Not really something that affects the League, but small touches

Can be a little improved but it's a bit already here but ... everyone must complete their profile.

Example : http://goio-league.com/members/rhythmrogue/profile/ (http://goio-league.com/members/rhythmrogue/profile/)
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 27, 2015, 07:18:01 am
We're very soon for the ending of signs-ups, we will maybe close a little sooner than expected, ~19:00 GMT+1 and pooling match and maps this day.

Atm we are at 9 teams.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 27, 2015, 10:03:32 am
right now its showing Sord (a duck team) as only having one boat. We definitely signed up with two, is there anyway to fix that.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 27, 2015, 03:55:44 pm
Everything is fine, we will soon publish all matchs.

In order to organize all, Flibustiers will be dedicated about running the event. We won't take a part of our own event (sadly ...).
Feel free to contact anyone of us directly InGame / Forum.

Sign-ups end, all the teams are here :
Sord (2 ships)
Mad Hatters (2 ships)
Bloody Demon (2 ships)
TTea (2 ships)
Crimson Sky Menace (2 ships)
WoD (2 ships)
The Polite Crews (2 ships)

Dual teams :
404 (1 ship) - The Rusty Busty Lusters (1 ship)
Les Férailleurs de Firnfeld (1 ship) - the Elder Gods (1 ship)

Total of 9 teams.

Title: Re: Guns of Icarus - League
Post by: MeSako on February 27, 2015, 04:35:29 pm
Something to add to the webpage: the ability to click on a clan name in the season team list, so we can get contact info.

I have no idea how to contact our ally (we have only a single ship) , and they look french (going on the name only) so I dont know if we can communicate..
I cant find their clan in the game clan list or here in this forum.

So this is somthing that would be nice to have..
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 27, 2015, 04:44:45 pm
View of the match on Saturdays : http://goio-league.com/all-matchs/

Map Rolls will be very very soon.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 28, 2015, 06:15:06 am
And at a majority, the Minotaur canon won't take a part of the event. Due to his recent status and kinda unclear about the question if he is a legit weapon or unbalanced.

Maps comes in few minutes.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 28, 2015, 07:12:27 am
And by majority you mean three people on a forum no one knows about were against it opposite of three people for it. Also if there'd been any indication that somehow posting in that forum actually would determine if the gun was allowed then I could have easily roused nine votes from ducks alone.

Which is if course a bigger problem of why the hell are the allowed guns dictated by opinion like this and rules so subject to changes at the last second?
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 28, 2015, 08:24:19 am
The question isnt close for the entire season, and even on others topic here about minotaur the question isnt so clear. It's not really about any result of a majority i should say (my bad, my english isnt perfect at all).

And allowed are not, both decisions will never fit for all people.

Question will be re-opened on march 8th on a Sunday, everyone is welcomed to argue for or against (or maybe another update will change all) and when opening on a sunday, we will have the time to really make a decision.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 28, 2015, 08:37:16 am
Obviously you can't please everyone. Welcome to organizing you will piss people off as not everyone will agree with every decision. However the best way to deal with that is by being consistent and transparent in rules. Making huge decisions hours before matches based on the whims of a few is horrible policy that worries me not just for this decision but for future decisions.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 28, 2015, 08:50:36 am
It's a point of view, it wasnt easy to answer the question of minotaur as well as i known there wasnt an answer.
The update in the middle of the week wasnt the best moment too.

Timing is the bad thing we got at the moment, next events that will go after the league (Seasonal and more), force us to launch the league quick. We've first thought to launch the league with 1 more week, and this must have been a good thing too. But impossible to do to respect the timing of the next events.

But be sure it's not a situation that we appreciate too, for others reasons too.


Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 28, 2015, 09:16:35 am
You had three people complain about a gun, you weren't forced into any decision.
Title: Re: Guns of Icarus - League
Post by: BlackenedPies on February 28, 2015, 10:42:09 am
Three complained against it, two voted the other way. I'd like to place my vote in favor of not banning weapons.

I would also like to call a vote for the use of heavy carronades on goldfish and mobulas on Dunes. In fact let's just get rid of dunes because that map is very unbalanced. Let's just make a thread and vote on stuff we'd like to ban cuz I got a long list. If you're really going to call a vote on something like banning (which I sincerely disagree with) then have everyone vote not just 5 people.

This game is not balanced but there are counters to everything including the Minotaur. Saying it's OP and banning it is ridiculous because there are more unbalanced things already that are allowed. I've played against experienced players with Minotaurs and it is not OP, it requires tactics like everything in the game. I've also used the Minotaur and lost just like every other gun.

I have no problem with anyone who would like to use a Minotaur against the Sord team. I do have problems with other unbalanced things so can I work on having them removed to?
Title: Re: Guns of Icarus - League
Post by: Mean Machine on February 28, 2015, 11:28:34 am
Guys, I think you made your point. I agree weapon shouldn't be banned, but I'm not going to pretend that I care much, since I'm not a big fan of it. Anyway, they probably banned it because they were afraid of losing those three guys. I don't know if those guys complaining about it were from same team or not, but if they are not and their whole team agrees with them, then they could lose three teams and whole thing would fall apart on last day.
I'm not defending anyone here, even though it seems like, I just think that there is no need for beating the dead horse now, we can discuss this next week like they said, so they will have better feedback and more time to decide what to do for next week or season or whatever.
Title: Re: Guns of Icarus - League
Post by: Sammy B. T. on February 28, 2015, 12:11:56 pm
And what about being afraid of teams leaving because they don't like weapons banned arbitrarily because of a tiny minority of players complaining?

If no matter what someone is going to be angry with a decision that will be made, choose the consistent option not the arbitrary one.
Title: Re: Guns of Icarus - League
Post by: Dementio on February 28, 2015, 12:12:56 pm
I am ok with the decision made by the organizers. The Minotaur's place has not been decided yet and I would like to see some "normal" matches instead of the long drawn out ones created by long range + minotaur vs long range + minotaur, which I believe might not be an uncommon combination.

And nobody knows what Muse is up to, they can very well change a lot of stuff as time is continuing, so you would see an arguably unbalanced weapon that is potentially different in every match it is used in, which also creates differently balanced matches, which the teams themselves might use as a reason to explain their victory or loss, even though the reason of their victory or loss might have had entire different reasons.

I mean if you turn it around what good does the Minotaur do for the tournament when it is not banned? Nobody has had time to hardcore practise that gun and as far as I can tell it only makes matches much more longer than they should be. So why not ban it until had time to establish its place?


And also yes, the organisers should make their decisions less "last minute" like.
Title: Re: Guns of Icarus - League
Post by: Skrimskraw on February 28, 2015, 12:30:39 pm
I am ok with the decision made by the organizers. The Minotaur's place has not been decided yet and I would like to see some "normal" matches instead of the long drawn out ones created by long range + minotaur vs long range + minotaur, which I believe might not be an uncommon combination.

And nobody knows what Muse is up to, they can very well change a lot of stuff as time is continuing, so you would see an arguably unbalanced weapon that is potentially different in every match it is used in, which also creates differently balanced matches, which the teams themselves might use as a reason to explain their victory or loss, even though the reason of their victory or loss might have had entire different reasons.

I mean if you turn it around what good does the Minotaur do for the tournament when it is not banned? Nobody has had time to hardcore practise that gun and as far as I can tell it only makes matches much more longer than they should be. So why not ban it until had time to establish its place?


And also yes, the organisers should make their decisions less "last minute" like.

but matches are 15 mins long, and these are not pub games?
Title: Re: Guns of Icarus - League
Post by: nhbearit on February 28, 2015, 12:54:06 pm
The thing is, before you ban weapons, all teams are equal. They have had the same amount of opportunities to practice with whatever weapon regardless of how new or established the weapon is. Once you ban a weapon, especially with little to no notice, you change the equation. Teams that spent time investigating the new weapon are at a disadvantage compared to teams that didn't spend time looking at it.

Mean Machine, you really should care. Not only should you care, but this should scare the living crap out of you. I, and every other competitive captain, have to budget time for eight people. We have to decide who practices what and to what extent. We have to have these things decided in advance. Competitive captains simply can't afford last second changes to rules. Sord has already put time and effort into figuring out the minotaur. We've invested in learning how to use it and how to get around it. The decision to ban the minotaur has effectively made that time a waste.

I never even knew a forum about it existed, let alone was about to influence a rule change. I also must insist that a full conversation about whether or not to ban the gun starts THIS Sunday, March 1st. I simply need this resolved as quickly as possible. The longer this takes to deal with, either way, the more time gets wasted.
Title: Re: Guns of Icarus - League
Post by: Mean Machine on February 28, 2015, 01:04:03 pm
The thing is, before you ban weapons, all teams are equal. They have had the same amount of opportunities to practice with whatever weapon regardless of how new or established the weapon is. Once you ban a weapon, especially with little to no notice, you change the equation. Teams that spent time investigating the new weapon are at a disadvantage compared to teams that didn't spend time looking at it.

Mean Machine, you really should care. Not only should you care, but this should scare the living crap out of you. I, and every other competitive captain, have to budget time for eight people. We have to decide who practices what and to what extent. We have to have these things decided in advance. Competitive captains simply can't afford last second changes to rules. Sord has already put time and effort into figuring out the minotaur. We've invested in learning how to use it and how to get around it. The decision to ban the minotaur has effectively made that time a waste.

I never even knew a forum about it existed, let alone was about to influence a rule change. I also must insist that a full conversation about whether or not to ban the gun starts THIS Sunday, March 1st. I simply need this resolved as quickly as possible. The longer this takes to deal with, either way, the more time gets wasted.


Well I guess I just don't care. I mean, we were practicing against and with minotaur too, but I would never make such a huge deal out of this, for no matter what gun or tool. I would say I don't agree with choice, but I wouldn't start posting I might quit or "we were practicing so it's not fair"... If someone has to easy off, I would expect that experienced team like yours would be the one. I'm not saying you're wrong to ask what you ask, but can't we just  forget about the weapon for one day and we can discuss it tomorrow and whole next week. It's not like they said they won't allow it for whole tournament and they are willing to discuss it. I would guess that those guys who were asking for gun to be banned are probably quite unexperienced players or haven't played competitive yet maybe and they are afraid to play against this gun. I know it doesn't sound fair, but I think we should just forget it for today and discuss it for next week, there will be plenty chances to use the gun in competitive play, no need to lose sleep over one Saturday.
Idk you're just acting like this particular saturday is only day we would able to play with minotaur in competitive and your practice will go to waste.
Title: Re: Guns of Icarus - League
Post by: BlackenedPies on February 28, 2015, 01:05:03 pm
According to the thread http://goio-league.com/forums/topic/minautor-canon/ (http://goio-league.com/forums/topic/minautor-canon/)
I see 3 votes against and 3 in favor.
Yea: Steve CZ, Sammy B T, Lueosi
Nay: Sedrion, Dark Chiyo, Elrico le Manchot
In my math that's a tie
Title: Re: Guns of Icarus - League
Post by: Dementio on February 28, 2015, 01:49:48 pm
but matches are 15 mins long, and these are not pub games?
But these matches are 20min long:
Updating rules :
- Only 1 game of 20min max + 5min overtime (for both matchs against same team), 1 game goings, 1 game commings. You fight a single team : 2 times on the same map, with switching sides.
and I was talking about the decision of banning a gun, not the length of game.

In my math that's a tie
If it is a tie, is it not up to the organisers to have the final say?
Title: Re: Guns of Icarus - League
Post by: Foxx on February 28, 2015, 01:55:26 pm
it's so last second that we've had enough time to put - with this one - 16 posts about it.

As for me, It's a fun gun, but i'll find a way to survive without using it for 1 week, as the plan doesn't hinge entirely on a single gun. but hopefully it'll be available next week.

I'll echo Dan on this with not having a problem with the organisers having the final say.
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on February 28, 2015, 04:57:32 pm
The last second decision wasnt the best choice, i'm know. I would love have much time someday :)

Well, i take all point of view in consideration, i really want to discuss again in few days, i think SCS will bring something interesting about Minotaur ... maybe :) Im waiting for it.
Now we got the time between each day of play, i can say we will ask again and maybe allow all weapons.

Btw we are quite happy after this first day.
Some little problems about the dual teams (1 ship + 1 ship) we are aware of that and are already thinking about how to solve this (maybe for next season).

Hope everyone got fun too.
Title: Re: Guns of Icarus - League
Post by: Imagine on February 28, 2015, 07:51:23 pm
I am ok with the decision made by the organizers. The Minotaur's place has not been decided yet and I would like to see some "normal" matches instead of the long drawn out ones created by long range + minotaur vs long range + minotaur, which I believe might not be an uncommon combination.
No one knew where the hades or mine launcher were going to fit in either, yet I'm pretty sure they were never banned from any competitive play.

I'm not participating in the league, but taking votes and banning something just because it happens to be new is arbitrary as all hell. I can't possibly see how banning it is justified.
Title: Re: Guns of Icarus - League
Post by: -Blue- on February 28, 2015, 07:57:40 pm
Just saw this perhaps too late, or we would have played :( maybe next time...
Title: Re: Guns of Icarus - League
Post by: MeSako on March 01, 2015, 04:13:24 am
"- Equity battles, build in miror, once you have played on the red side of the map, you will play against the same opponent on the blue side."

^^^^^^^^

What happened with that?
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 01, 2015, 05:39:48 am
"- Equity battles, build in miror, once you have played on the red side of the map, you will play against the same opponent on the blue side."

^^^^^^^^

What happened with that?

Due to the lot of event that will take place after the league, we can only do a single match against same opponent. Hope we finally bring this important rule back for season 2.
Title: Re: Guns of Icarus - League
Post by: LogHalley on March 01, 2015, 08:22:26 am
I'm sorry, i'm really really sorry about what happened yesterday, there's been quite a misunderstanding about when we could play. I was talking about sunday >.<
I never, never said we could play on saturdays, and i pictured this event differently
404 Would gladly join, but i have to say we're hardly available on saturdays! How much can the match move?
We can't play on saturdays, we can provide one ship on sundays, we can provide 2 ships any other day. "Moving the match" half an hour doesn't really help..
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 01, 2015, 02:25:34 pm
I'm sorry, i'm really really sorry about what happened yesterday, there's been quite a misunderstanding about when we could play. I was talking about sunday >.<
I never, never said we could play on saturdays, and i pictured this event differently
404 Would gladly join, but i have to say we're hardly available on saturdays! How much can the match move?
We can't play on saturdays, we can provide one ship on sundays, we can provide 2 ships any other day. "Moving the match" half an hour doesn't really help..

Yes there was a little misunderstanding from our side too.
We have realised too its very hard to move to another days a match.
We will see in pvt what we can do for the next week of play.
Title: Re: Guns of Icarus - League
Post by: MeSako on March 02, 2015, 03:11:50 pm
Extra contact for the Elder Gods!!

My co-pilot..

On Steam: JoKeR
In GoIo: Valmeron
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 03, 2015, 04:54:44 am
Extra contact for the Elder Gods!!

My co-pilot..

On Steam: JoKeR
In GoIo: Valmeron

Nice, taken in note :)
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 04, 2015, 01:40:19 pm
Matchs created for the 2nd Saturday of the League.

Referee & Casters places opened
Title: Re: Guns of Icarus - League
Post by: Dementio on March 05, 2015, 05:42:46 pm
Even though the stream of the League from my point of view is still on Twitch, it will not stay there forever, so here is a playlist with the matches in them!
https://www.youtube.com/playlist?list=PLO5_Eed1g6gbAGjyy1y7YYn8BN3ciPKcH
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 08, 2015, 02:38:51 pm
Questionning about minotaur canon is opened : http://goio-league.com/forums/topic/official-minotaur-canon/ (http://goio-league.com/forums/topic/official-minotaur-canon/)

You are free to vote here, or directly on Goio-league.com, at your convenience.
Title: Re: Guns of Icarus - League
Post by: MeSako on March 14, 2015, 06:15:40 pm
After our matches we wanted to see the Recorded stream, and hear the commentary about the match. But it was in France.. What?? Nothing against frans or their language, but when there is a world wide event, wouldnt it be better with a world wide language.. like, say, english?
Title: Re: Guns of Icarus - League
Post by: c-ponter on March 14, 2015, 08:01:11 pm
After our matches we wanted to see the Recorded stream, and hear the commentary about the match. But it was in France.. What?? Nothing against frans or their language, but when there is a world wide event, wouldnt it be better with a world wide language.. like, say, english?
some of the matches are streamed in English some In French, the clan that run the tournament. Flib, are a French clan so obviously they will stream in French and it would need at least double the casters to stream every match in both languages. But if you look on the web-page there is the option to volunteer as a caster so you Could always talk a friend/clan member into volunteering if you would like you match to come with an English commentary
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 16, 2015, 05:40:13 am
After our matches we wanted to see the Recorded stream, and hear the commentary about the match. But it was in France.. What?? Nothing against frans or their language, but when there is a world wide event, wouldnt it be better with a world wide language.. like, say, english?

Well, most of casters of the event are english, we produced a website in english, but i can't force my team mate who do the commentary with me to talk in english.

We know that it is unconfortable to hear French, btw we could be worldwide, we arent official and not in the event list InGame too  8)

Matchs from the 4th and last Saturday are online.
Title: Re: Guns of Icarus - League
Post by: Orangey on March 21, 2015, 08:07:10 pm
I just watched the latest stream back. I very much like the french commentary :) Everything I do in my ship sounds 10 times more fancy then it acutally is. plus its very relaxing to listen too. Had minor french in school so I understand a few words here and there. ^^ keep up the french
Title: Re: Guns of Icarus - League
Post by: VVhite Angel on March 22, 2015, 04:42:37 am
Results are online. Congratz for Sord with 24pts at 1st place

Pos        Team    Played    Win    Loss    Pts
1    •    Sord    7    7    0    24
2    •    TTea    7    6    1    22
3    •    Mad Hatters    7    4    3    17
4    •    Rusty Busty Lusters    7    4    3    17
5    •    Crimson Sky Menace    7    4    3    15
6    •    Wings of Daedalus - Flibustiers d'Icarus    7    2    5    7
7    •    Bloody Demon    7    1    6    4
8    •    Ferailleurs de Firnfeld - Elder Gods    7    0    7    0
Title: Re: Guns of Icarus - League
Post by: Lueosi on March 22, 2015, 01:34:53 pm
Congratulations to the Sord and all other participants! I liked the round robin league format but hope for more balanced matches with different divisions next seasion - we didn't see too much 5-4, 5-3 results.

@VVhite Angel: Can you make a feedback thread for this season? And how is your conclusion?
Title: Re: Guns of Icarus - League
Post by: MeSako on March 24, 2015, 02:06:02 am
Idea, on the match sceduels, put links to each match to what ever stream is streaming that match..

I've been looking like crazy for the footage of my last match, and cant find it anywhere. So having a link whenre it makes sens would help out a lot.
Title: Re: Guns of Icarus - League
Post by: RunningTree on March 24, 2015, 04:28:59 am
\o/ Well done to all organisers, referees, and casters for efforts in the League.

(Although I actually thought it was Double Round Robin)

Looking forward to the next season.
Title: Re: Guns of Icarus - League
Post by: MightyKeb on March 24, 2015, 07:36:56 am
Idea, on the match sceduels, put links to each match to what ever stream is streaming that match..

I've been looking like crazy for the footage of my last match, and cant find it anywhere. So having a link whenre it makes sens would help out a lot.

The "Rydr Clan" youtube channel has the clips, but I dunno who streams these and when.
Title: Re: Guns of Icarus - League
Post by: Dementio on March 24, 2015, 09:34:26 am
Idea, on the match sceduels, put links to each match to what ever stream is streaming that match..

I've been looking like crazy for the footage of my last match, and cant find it anywhere. So having a link whenre it makes sens would help out a lot.

The "Rydr Clan" youtube channel has the clips, but I dunno who streams these and when.

It was me all along! But there are only the clips from my stream and not those of every other streamer too. Link for the playlist again: https://www.youtube.com/playlist?list=PLO5_Eed1g6gbAGjyy1y7YYn8BN3ciPKcH
Title: Re: Guns of Icarus - League
Post by: MightyKeb on March 24, 2015, 10:13:14 am
Idea, on the match sceduels, put links to each match to what ever stream is streaming that match..

I've been looking like crazy for the footage of my last match, and cant find it anywhere. So having a link whenre it makes sens would help out a lot.

The "Rydr Clan" youtube channel has the clips, but I dunno who streams these and when.

It was me all along! But there are only the clips from my stream and not those of every other streamer too. Link for the playlist again: https://www.youtube.com/playlist?list=PLO5_Eed1g6gbAGjyy1y7YYn8BN3ciPKcH

Ah yes, I had no doubt about that the moment I heard that one caster with the french accent arguing the redundancy of claw and moonshine in the glorious all-powerful OP Mobula :D