Muse making this systematic will go a long ass way for this. They need to shift the game's system to compliment this (something that should have been done 2 years ago)
The problem is the playerbase, I think.
Although, recently during peak times the player base is sitting steady at around 200. We can't really fix what is out of our control. However, attempting to form an event as I described is a good start to growing the competitive scene. The only issue (which is my hugest turnoff) are the trolls that would join, the people that would not follow the rules (lobby timer, pauses, ship swaps), and generally having to hold the hands of those that choose not to listen or simply can't because of language barriers without any way of ridding the problem thus keeping the event streamlined. Its a double edged sword. Hosting something like this could turn just as many people off of competitive due to having to swap lobbies because of an asshat.
Hence why I'm emphasising how impossible this will be unless we have moderator abilities as an event organiser. The most basic being lobby kick (and lock out timer) ability for all private lobbies.
My goal is essentially setting up the ground work to bring in people joining purely for the comp scene. The current losers in pub can gtfo for all I care. The sooner they leave, the more easily we can actually find the people within this give away event that actually want to play. They've been cancer since the early days of gaming and no gaming community of any kind wants them around.
But I did suggest to muse a pub match maker and a comp (or in fighting games ranked mode) match maker.
My main concern for this is that it will suffer what overwatch is suffering. Trolls joining ranked play. We need mod powers for that. But a step in the right direction is in fact start it only on private lobbies at first (this encourages organised events as a norm).
Then set up a trial period for public lobbies where moderation can be applied.