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The Arashi League

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Gato Blanco:
Gonna have to be nautical cultures.  Places like Nice and Venice, places near the water would have to worry less about survival and set their minds to things like art and abstract development.

GreyTea:
The League are by far the most appealing to me, in my mind at least i want to play as part of an elite assassin sub culture with the squid as my deadliest weapon using the tools and terrain to strike fear in to the guild convoys to scavenge for the supply's my family and friends need,

imagine the setting you roll out on the setting of dusk, Your crew is prepped and fully prepared to come back with the spoils of a raid or not at all, you are part of a team of 16 4 squids 4 people per squid,the sand parts as you fire up the engines and balloon's and slowly ascend into the the newly dark skies.You have  4 directions to scavenge your domain of the desert, what will you find, Ancient Ruins of the lost world..a fresh convoy ripe for the picking, to survive in this desert the rules go by the wastes in which you live and primal base instinct takes over, You need quick reactions sharp eyes and killer instinct, to have all these qualities is to be part of the deadly side of the league, the Arashi assassins



so excited for adventure mode

Lord Dick Tim:
Love that view of the Arashi from a new perspective!  Our reasons are the same for choosing them, there just appears to be a great diversity born out of need and struggle.

Mod Josie:
I can imagine there are going to be a lot of reasons to join any faction. Muse is painting such a rich world for us to explore and I can't wait to wander the canvas once they're ready to showcase it to us. I'm sure that every different faction will have a lot of great qualities drawing people to it.

I don't know how I'm going to decide which to affiliate with!

Skrimskraw:
tribes will wed themselves to eachother or raid eachother for more influence and to secure their power.

Im thinking a lot of old mamaluk kinda way of living and ruling tribes, through culture and a monotheistic religion.
people outside the tribes are kinda like barbary pirates. they plunder everything they can, making the desert a very dangerous place to travel through, as the mamaluk territory is suicide, and the wastes you have to fend against the barbary kinda raiders.

Im also thinking since their current map position has a lot of cities for a nation built around desert culture and yea desert. The arashi people send their young men to serve in the arashi military for 2-4 years. this gives the young men the right to become part of their tribe afterwards and the right to marriage.
This military serves only as protection for their cities, as their borders are often run over by outside influence, they put their faith into the dunes to scare away enemies before they reach their cities.
The arashi way of living is highly cultural and the village elders or the village leader can banish members of his tribe if they do not follow the same cultural way of life. This banishment can be a few years or life. These outcasts often join barbary pirates, or fly out into the world to get away from the indoctrinated village.

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