Author Topic: 2.0.17 Summer Update: Colors of the Wind  (Read 726 times)

Offline Inkjet

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2.0.17 Summer Update: Colors of the Wind
« on: July 05, 2019, 12:26:12 pm »


It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!

New:
  • All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
  • New Voice command pack from Steam user Ripsaw (free for everyone!).
  • New profile pictures.

Changes:
  • ‘Yellow’ paint renamed ‘Antique Bronze’
  • ‘Jet Black’ paint renamed ‘Weathered Black’
  • Ship paint icons replaced with costume colored dust icons.
  • All dyes now renamed to “paint”.
  • Activated fireworks.
  • Magnate paint areas changed from balloons to sails.
  • Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.



Balance PvE:

  • Increased repair and rebuild ability of AI airship tool.

Normal Difficulty:
  • Reduced fire chance from boss ships.
  • Reduced number of enemies from 3 to 2 per player ship.

Enemy AA towers:
  • Reduced force attacks by 50%
  • Removed fire chance.
  • Increased turn arcs from 80 to 130.
  • Lowered down arc from 80 to 20
  • Lowered turn speed from 100 to 20
  • Reduced ammo count to 4 from 6
  • Increased range.
  • Reduced rate of fire.
  • Will now repair armor.
  • Repairs gun faster.

Boss ships:
  • Modified Hades with higher rate of fire.
  • Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.

Physics:
  • Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.

Balance PvP:
Aten Lens Array [MK. S]:
  • Passes through all targets in line, dealing damage to everything it passes through.
  • Reduced charge time from 1.75 seconds to 1.
  • Reduced speed modifier from -88% to -30% while firing.
  • Reduced range to 800 from 1200

Roaring Tiger Heavy Detonator [Mk. S]:
  • Arming delay reduced to 0.2 seconds from 1
  • Jitter increase to 8 from 3
  • Velocity increase to 125m/s from 80 (range remains 500)
  • Fires a cluster of 8 detonators instead of 1
  • Ammo reduced to 1 from 3
  • Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
  • Reload time reduced to 4 from 10
  • Side arcs reduced to 30 from 60
  • Primary Damage: Flechette - 11 per projectile, from 60
  • Secondary Damage: Explosive - 31 per projectile, from 80
  • Secondary feature unchanged. Explodes twice when activated.
  • Force removed.

Fixes:
  • Adjusted material on Goldfish balloon for more consistent paint colour
  • Fixed material error on Goldfish sails (paint and team colors)
  • Fixed material error on Mobula square sails (paint and team colors)
  • Optimized water on Scars of Lutessa (again).

Known bugs:
  • Texture glitches on Goldfish, Galleon, Squid, and Magnate. Bear with us.
« Last Edit: July 05, 2019, 02:51:07 pm by Inkjet »