Info > Release Notes

2.0.17 Summer Update: Colors of the Wind

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Inkjet:


It's time for the Summer Update! We've just received a shipment of newly balloon-approved dyes and we're giving them to you. Make those balloons shine!

New:

* All costume and ship colors are now interchangeable! Can be purchased through the ship or costume menu.
* New Voice command pack from Steam user Ripsaw (free for everyone!).
* New profile pictures.
Changes:

* ‘Yellow’ paint renamed ‘Antique Bronze’
* ‘Jet Black’ paint renamed ‘Weathered Black’
* Ship paint icons replaced with costume colored dust icons.
* All dyes now renamed to “paint”.
* Activated fireworks.
* Magnate paint areas changed from balloons to sails.
* Gunner and Pilot tool order changed - Spyglass will be in last slot on right while off helm.


Balance PvE:


* Increased repair and rebuild ability of AI airship tool.
Normal Difficulty:

* Reduced fire chance from boss ships.
* Reduced number of enemies from 3 to 2 per player ship.
Enemy AA towers:

* Reduced force attacks by 50%
* Removed fire chance.
* Increased turn arcs from 80 to 130.
* Lowered down arc from 80 to 20
* Lowered turn speed from 100 to 20
* Reduced ammo count to 4 from 6
* Increased range.
* Reduced rate of fire.
* Will now repair armor.
* Repairs gun faster.
Boss ships:

* Modified Hades with higher rate of fire.
* Modified Flamethrower with lower ammo count, higher rate of fire, and more chance of causing fires.
Physics:

* Removed ‘freefall’ from AI ships. They will now behave like player ships when balloons are destroyed.
Balance PvP:
Aten Lens Array [MK. S]:

* Passes through all targets in line, dealing damage to everything it passes through.
* Reduced charge time from 1.75 seconds to 1.
* Reduced speed modifier from -88% to -30% while firing.
* Reduced range to 800 from 1200
Roaring Tiger Heavy Detonator [Mk. S]:

* Arming delay reduced to 0.2 seconds from 1
* Jitter increase to 8 from 3
* Velocity increase to 125m/s from 80 (range remains 500)
* Fires a cluster of 8 detonators instead of 1
* Ammo reduced to 1 from 3
* Rate of fire increase to 2 from 1 to compensate for Extended Magazine.
* Reload time reduced to 4 from 10
* Side arcs reduced to 30 from 60
* Primary Damage: Flechette - 11 per projectile, from 60
* Secondary Damage: Explosive - 31 per projectile, from 80
* Secondary feature unchanged. Explodes twice when activated.
* Force removed.
Fixes:

* Adjusted material on Goldfish balloon for more consistent paint colour
* Fixed material error on Goldfish sails (paint and team colors)
* Fixed material error on Mobula square sails (paint and team colors)
* Optimized water on Scars of Lutessa (again).
Known bugs:

* Texture glitches on Goldfish, Galleon, Squid, and Magnate. Bear with us.

Inkjet:
Hotfix August 13th

New:

* British Female voicepack enabled - Free to all players! Get a little sassy with this new player-created voice command pack.
* 1v1 added to all 6 VIP Deathmatch maps. All the VIP without those pesky allies! Shares the same features as larger VIP matches. Fast respawns. VIP always spotted. 3 VIP on VIP kills for the win. Located in VIP Deathmatch, select 1v1 lobby size.
Balance PvE:

* World map Coin items:
* Militia renamed to ‘Basic Supplies’, effort gain increased to 50 (from 25)
* Conscripts removed
* Cadets removed
* Mercenaries renamed to ‘Upgraded Equipment’, effort gain increased to 600 (from 400)
* Specialists renamed to ‘ Advanced Gear’, cost reduced to 1000 (from 1200), effort gain increased to 1500 (from 1200)
* Marching Band removed.
* Fervent Syrum removed
* Great Leader cost lowered to 500 (from 3000), with +10% effort gain for 60 minutes (from +11% for 60 minutes)
* Intrinsic Inspiration cost lowered to 1000 (from 7500), with +20% effort gain for 60 minutes (from 20% for 90 minutes)
* Wooden Palisade renamed to ‘Spotting Tower’, cost lowered to 100 (from 200), amount increased to 15 (from 5)
* Cobbled Rampart renamed to ‘Defensive Wall’, cost lowered to 400 (from 500), amount increased to 70 (from 15)
* Masoned Bulwark renamed to ‘AA Tower’, cost lowered to 1000 (from 1200), amount increased to 150 (from 50)
* Armored Wall removed (cost was 3000, amount 170)
* Scout cost lowered to 50 (from 100)
* Cartographer cost lowered to 100 (from 200)
* Ground Recon cost lowered to 200 (from 400)
* Aerial Recon cost lowered to 500 (from 1000)
* Envoy cost lowered to 1200 (from 2400)
* Signal Specialist cost lowered to 3000 (from 6000)
* Government Support, Lab Coat Imposter, War Bonds, and Arsonist cost lowered to 1500 (from 3000)
* Test Subjects and Research Thief cost lowered to 2500 (from 5200)
* Ancient Discovery and Assassin cost lowered to 4000 (from 9000)
* Fundraiser and Muckraker cost lowered to 3500 (from 7500)
* Supply Convoy and Supply Pirate cost lowered to 5000 (from 9000)

* Effort Gains:
* Removed effort points for airplane kills (from 1 per plane, max of 30, was included in total kill count)
* Increased value of Airship kills to 12, max of 25 for 300 possible effort points (from 4, max of 20 for 80 points)
* The combination of removing planes and increasing airship kill limits will change the total kill count tally from 50 (20+30) to 25 (25+0).
* Increased value of Boss kills to 200 (from 100)
* Lowered completion time bonus to 50 (from 150)
Balance: Guns and Ammo:

* Lumberjack:
* Direct damage: 50 Flechette (from 50 Shatter)
* Burst damage: 250 Flechette (from 300)
* AOE: 6m (from 12)

* Roaring Tiger Heavy Detonator [Mk. S]:
* Range: 300m (from 500)
* Direct Damage: 13 Flechette (from 11) x7
* Ammo: 1, in a cluster of 7 (from cluster of 8)
* Explosion Interval: 0.1s (from 0.25s)
* Reload: 5s (from 4)

* Manticore Heavy Hwacha:
* AOE: 4.25 (from 5.5)
* Spread: 3 (from 4.25)
* Horizontal turn speed: 45 (from 60)

* Burst ammo:
* Spread: +50% additional spread. This will mainly effect hwacha and detonator. Artemis and other guns with no spread will not be effected.
Balance: Ships:

* Spire
* Turn velocity: 20°/s (from 12)
Fixes:

* Arashi Ravager boss hitboxes adjusted to better fit visual model.
* Alleron 1v1 Deathmatch removed.
* Jesters’ Parade 1v1 removed.
* Batcave at Blackcliff removed (again).
* Corrected a name typo on Frost White color.
* Temporarily set PvP Ashen Scuffle and Misty Mutiny night maps to non-public. Investigating solutions for dark monitor issues.

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