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It feels like AI Engineers make it almost impossible to destroy ships.

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Linen:
The manual is quite useful in that regard. All you need to really look at is the weapon section on damage types and then hover over the guns in the ship selection mode to see what kind of damage they do.

For example, the Artemis does Explosive and Shatter damage. Explosive is good for killing hull. Shatter is for killing components. So the Arty will suck at breaking armour and will be less effective against balloons.

For raw killing power you want Pierce for armour and Explosive for hull, generally rocking a similar gun range too.

Piemanlives:
Not going into depth here but from the looks of all this, while yes you had the damage, you couldn't put enough of it down to keep the hull down, not saying the guns are terribad but as stated above, just because a gun has high damage doesn't mean it's going to be effective in all situations.

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