Admin > Dev App Testing
Dev-App Testing Change-log August 10, 2018
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Inkjet:
Weapons:
* Nemesis
* Jitter: 1.1 (from 1)
* AoE: 2 (from 5)
* Drop: 11 m/s2
* Burst Damage: 100 Impact (from 130)
* Vertical Speed: 30 (from 40)
* Horizontal Speed: 25 (from 30)
* Roaring Tiger Mk S
* Arming Delay: 1s
* Explosion Interval: 0.25s
* Initial Delay: 0.25s
* Jitter: 3
* Velocity:80
* Range: 500m
* Explosion Count: 3
* Vertical Arcs: 40 up/15 down
* Horizontal Arcs: 60
* Direct Damage: 60 Flechette
* Burst Damage: 60 Explosive
* ROF: 1
* AOE: 40m (from 70m)
* Ammo: 3 (from 4)
Ships:
* Squid
* Longitudinal Accel: 9.2 m/s2 (from 8)
* Turn Accel: 23 deg/s2 (from 19.99)
* Turn Speed: 25 deg/s (from 22)
* Judgement
* Starboard Heavy Gun and Aft Light Gun moved
* Balloon moved
* Forward Port Gun Angled 35deg to port
* Mass: 290t (from 320t)
* Accelerations Increased due to mass reduction
* Longitudinal Accel: 3.31 m/s2
* Turn Accel: 4.97 deg/s2
* Vertical Accel: 3.31 m/s2
Maps:
* Crown Summit 2v2
* Continue Cloud and Spawn Position testing
Ammo:
* Greased Ammo
* Jitter: +0% (from +90%)
* Ammo: +0% (from +20%)
* Turn rate: +15% (from -15%)
* Damage: -10% (from -20%)
Corporal Ravioli:
Any plans to adjust the Judge model to reflect the gun changes, or should I expect to throw patio parties on starboard side indefinitely?
Richard LeMoon:
You mean the paratrooper deck?
Corporal Ravioli:
Yes I mean the aftermath. The crime scene.
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