« on: July 20, 2018, 05:25:16 pm »
New Gamemode: 2v2v2v2 (Brawl)- Spawn 'threat detection' added
- Spawns adjusted
- Lead team will now be auto-spotted and marked
Maps:- Canyon Ambush 4v4
- Battle Hazard
- Brawl on the Dunes
- Brawl at Blackcliff
WeaponsHwacha:
- Explosive: 15 (from 24.66)
- ROF: 7 (-15% from 8.33)
- Reload Time: 13.5s (from 14)
Nemesis:
- ROF: 0.6 shots/s (from 0.5)
- Reload: 6s (from 5)
- Range: 1700m (from 800m)
- Shell Drop: 9.8m/s (from 13)
- Jitter: 1 deg (from 2)
- Vertical Angles: 25 up/ 20 down (no change)
- Zoom: 2x (from 1.75)
- Projectile Speed: 375m/s (from 400m/s)
- Horzontal Arc: 40 deg left, 40 deg right (no change)
- Pitch Speed: 40 deg/s (from 60)
- Yaw Speed: 30 deg/s (from 50)
Phobos Light Mine Launcher:
- Shell Life: 1200s (from 240s)
Tools:Drogue Chute:
- +250% Vertical Drag (no change)
- +250% Longitudinal Drag (from 0)
- +500% Lateral Drag (from 0)
- +0% Thrust (from -60%)
Impact Bumpers
- +350% angular drag
- +500% lateral drag
- No change to engine force (from -60%)
- -30% impact damage
Chute Vent:
- Renamed to "Balloon Vent"
Pipe Wrench:
- -1 Fire Stack per hit (from 0)
Ships:Galleon:
- Hull: 1500 (from 1400)
- Armor: 820 (from 800)
- Longitudinal Speed: 36 m/s (from 30.02)
- Acceleration: 3.2 m/s2 (from 2.10)
- Turn Speed: 8 deg/s (from 8.02)
- Turn Acceleration: 6 deg/s2 (from 5.06)
Junker
- Vertical Speed: 14 m/s (from 13)
- Vertical Acceleration: 5.5 m/s2 (from 3)
Stormbreaker
- Lateral Drag: 0.4 (from 0.75)
- Armour: 420 (from 320)
- Gun 2: 53 deg port
- Gun 3: 37 deg starboard (from 45)
- Gun 4: 102 deg port (from 110)
- Speed: 32
Other:Pilot Target:
- Increased to 20s (from 10)
UI:
- Score counter altered to accomodate 4 teams
- Spotted ship names team-coloured
- Spotted ship names adjusted to be more colourblind-friendly
« Last Edit: July 20, 2018, 05:47:28 pm by Inkjet »
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