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I get the impression I have a strange crew
DDwarriorfire:
I'm Engineer and captain, we have a pilot and dedicated gunner with the 4th being filled by either AI or Mechanic.
So far I've yet to be in a match in the lobby where it wasn't pointed out.
"Captain needs to be a pilot"
Funny thing is we still win ^_^
Out of curiosity, has anyone run into this situation?
Lord Dick Tim:
A few times, but only once each time >: )
Nidh:
As long as the guy piloting the ship has the tools to do so effectively, than anyone can captain. Thing is, the pilot is usually in a better position to make calls because of better map awareness.
Sasha H. Gorky:
It takes more time to coordinate while non-pilot is a captain I believe.
Because when a team captain wants to focus on the specific ship you have to tell your pilot which target he should focus and then your pilot have to tell the crew which side he will take to shoot (on junkers, galleons, squids for example). If pilot is the captain, he only needs to coordinate the crew.
If your team wants to focus on one enemy ship then someone from your crew have to tell you that (in most cases pilot, because there is no time for engineer to look around in tough fights) so you can inform other captains about that. So again if a pilot was a captain he can easly look around, make decision, inform other captains and coordinate the crew.
When I am playing engineer I sometimes really have no time to stay in one place for longer than 1 second (except when I rebuild things, but then I still can't look around battlefield) I don't imagine repairing, listening to other crewmembers, listening captains, talking back to them and giving orders at the same time.
Anyway it's all about preference, but you should have in mind that every second counts in this game.
Correct me if any of my statements are wronger than my grammar.
HamsterIV:
I agree with Sasha completely, but I also want to add that the captain gets to choose ship and weapon load out. You are putting a heavy burden on your pilot by forcing them into a ship of your choosing and letting them figure out how to fly it in game. This is fine if you and your pilot know each other, but is completely unacceptable in a pickup crew.
Before I take a ship out (or after a new patch) I spend a few minutes in practice checking weapon ranges and fire arcs. It lets me better position myself for trifectas and skirting the fire arcs.
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