Main > Gameplay
Mines
Yor Trison:
they will seem so at first but as you use them more and more you will get used to their arc and arming time. Once you have the basics mastered you will realize how much of a godsend they can be. Not only can they disable most of the components on a ship allowing for a push. but with Lock, they can be the last bit of damage for a kill.
Schwalbe:
Mines are quite easy to handle. You basically need to figure out which mine launcher model you want to use to aim the damn thing (as in, at level of which part the mine deploys).
What is tricky is figuring out the ranges for respective ammo types, cause they change the range at which the mine deploys.
Long Max:
Don't worry, keep play more and someday, in some public lobby, Rumble, Labyrinth or maybe Canyon you will meet some stacked bastards on munker, who will explain all for you.
HamsterIV:
Mines also require coordination between gunner and pilot. No matter how good the gunner is, if the pilot can't put the ship in a position to use mines effectively it is a wasted gun.
Natani of Faron:
Interesting
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