Admin > Dev App Testing
Dev App Testing change-log: 18 August, 2017
Corporal Ravioli:
Since I appear to not be allowed to edit my posts on this sub-board (why?), I want to amend my post with a clarification:
--- Quote from: Corporal Ravioli on August 22, 2017, 12:26:13 pm ---but this forum is chuck-full of language that suggests game design should cater to whatever ammunition/build/behavior the players are proclaiming as a... requirement.
--- End quote ---
Edit: Apparently I can edit my posts on this board, but it's barring me from doing so on just that most recent post. Bizarre.
Long Max:
Ravioli, it looks like you have a problem with the fact that someone else might think two steps ahead. Problem of balance this game in you can load any rounds in any gun, it make it twice hard to balance, or ten times. Reduced to 3 rounds magazine stopped me before from using heavy rounds too much. Low velocity still stop me now, you can just miss moving target, some player even prefer lesmok to fire mid range today. With coming increased velocity and current max range you just need heavy to solve last problem with jitter, and you will have really long range gun. Setting stats for damage-push force better keep it in mind.
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