Community > Community Events
Munker Madness - Special Rules Suggestions.
Solidusbucket:
* Name: Toro
* Ship:Top ships: Pyramidion. Bottom ships: Mobula
* Ship Loadout: Pyramidion - All carronades. Mobula - All mine launchers
* Pilot Loadout: Any
* Engineer Loadout: Any
* Gunner Loadout: Lesmok/Incendiary/Lochnagar
KapiteinKoek:
Name: BURSTing Through
Ship: Any ship, best credit would go to normal Munkers or MineMobula
Ship Loadout: Full Mines
Pilot Loadout: let's stop with the Tar in like all special rounds, or atleast KoTH for that matter. in any case: Tar not allowed.
Engineer Loadout: Burst Rounds with whatever they feel like
Gunner Loadout: wouldn't be needed since Burst Ammo Should be having the leading role here, but you could keep him with whatever(Maybe no Lesmok/charged, so that the range isn't extended beyond Burst capabilities), so long as he has Burst Ammo aswell.
I just want to see explosions so big, that hopefully 4 ships will die at the same time.
The Mann:
This weeks randomly selected Player Suggested Special Rules were provided to us by Dantel!
--- Quote from: Dantel on August 07, 2017, 09:44:39 pm ---
* Name: WHAMMY!
* Ship: Shrike
* Ship Loadout: Slot 1: Heavy Flak Mk. II, Slot 2: Heavy Flak Mk. II, Slot 3: Mine Launcher, Slot 4: Mine Launcher
* Pilot Loadout: Any
* Engineer Loadout:
* Engineer 1: Wrench/Buff Kit/Extinguisher/Lochnagar
* Engineer 2: Spanner/Mallet/(Any fire-fighting tool)/(Any ammo type)
* Gunner Loadout: Lesmok/Incendiary/Burst/Spanner
--- End quote ---
Dantel:
* Name: ShipSid3 Tactics
* Ship: Pyramidion
* Ship Loadout: Slot 1: Minelauncher, Slot 2: Flare Gun, Slot 3: Minelauncher, Slot 4: Flare Gun
* Pilot Loadout: Must bring Impact Bumpers
* Engineer Loadout:
* Engineer 1: Must bring Extended Magazine
* Engineer 2: Must bring Chemical Spray
* Gunner Loadout: Any
Navigation
[0] Message Index
[*] Previous page
Go to full version