Admin > Dev App Testing
Dev App Testing change-log: 30 June, 2017
(1/1)
Inkjet:
Maps:
Ashen King (PvP]
* 2v2 & 3v3(final testing)Misty Mutiny (Night) (PvP):
* Test lighting. Made lighter from last week. No gameplay or spawn changes from day map.Voyagers Cove (Night) (PvE):
* Test lighting. Made lighter from last week. No gameplay or spawn changes from day map.
World Map
* ”Deploy” changed to “Fund”
Magnate:
* Adjusted stats (same stats for pvp and pve)
* -10% armor
* 15m/s2 turn acceleration (from 21.08)
* 15m/s max turn (from 12.53)
* 3.5 vertical acceleration (from 3)
Aten MKS (PvP):
* changed falloff stats and flame reduction
* 15% chance of fire stacks
* fDamageFalloffStart: 0.15 from 1 (this starts the falloff at 300m)
* fDamageFalloff: 1.65 from 0.325 (near 0 damage at 1500 max range)
* 200 shots
* 10 shots per second
* No jitter
* Single 'shot' (no buckshot)
* 40deg side arcs
* 25deg up and down
* +15% turn speed from Aten MKI base
* 0.8 Piercing on Direct
* 0.8 Fire on Burst (from 1)
* fDamageAcceleration: 0.5 -This ramps the damage up at rate of damage = 0.8 * (1 + clamp(0.5*t, 0, max) ) where t=seconds
* fMaxDamageModifier: 4 (from 7) -This caps max damage at 4n (max)
Ammo:
(Stats that are already in the main game marked with *)
Burst
* +50% AOE*
* +10% AOE damage
* -15% RoFGreased
* +20% clip size*
* +60% RoF*
* -20% velocity*
* -20% Damage*
* +90% Jitter/recoil from +100% tested (main game has no jitter addition)
* -0% AoE radius (from -90%)Heatsink
* Vanilla clip and rof
* Extinguishes all fires on reload
* +50% turn speed
* -20% velocityCharged
* Velocity: +20% (new)
* Jitter: -20% (new)
* Damage: +30%*
* Clip Size: -20%*
* Rate of Fire: -25%*
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