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Solidusbucket:

--- Quote from: Kestril on July 22, 2017, 01:34:11 am ---
--- Quote from: BlackenedPies on July 20, 2017, 06:26:18 pm ---
Have two identical ships at a set distance fire opposite greased at each other while aiming at the same point and swapping ammos each round. Screenshot armor and repeat until results are consistent. Retest at more ranges and with other ships



--- End quote ---

we did those sorts of tests with practice dummies to get the range/spread/damage down. +33% was unnoticeable.

 the game is not played with two stationary ships only firing one gun while aiming at the same point at each other.  in an in-game battle conditions, +33% jitter was unnoticed by all testers.
 

--- End quote ---

Also +1

Its called controlled and field tests. Need both.

Long Max:
Just want remind, month pass, still no any move to limit use greased rounds in hades/lumberjack.
And remember one thing, this "OP" greased gatling/banshee was most novice friendly built. Level 1 gunner without basic training join your ship, with shit rounds set, mallet and rangefinder, you give him engeneer loadout with only greased to prevent random rounds using, say him stay here, fix your gun and what around it, try to shoot enemy, not ally. And it work, a many times, but never looks any OP for me.

Richard LeMoon:
This was never about Greased being OP. It was about Greased being ONLY. Gatling is perfectly fine with just standard rounds. Greased far overshadowed all the other rounds, making it a one ammo gun. There was rarely any reason to bring anything else. Greased was standard ammo. Load it in and forget about it.

It is not standard ammo in Hades and Lumberjack. Normal also plays its part, along with several other ammos. They have a meta set of ammo, instead of just one meta ammo.

I hope that explains the change.

Long Max:
This exclusively using only in your mind. Players use different rounds for gatling for different situation. Lesmok gatling on side of 4-hwacha galleon, for shoot shiŃ€ which will not charge for you. Lesmok gatling on fore of minotaur spire, when you try to keep enemy on distance in any price. Double lesmok gatlings for heavy flak spire, same for mortar-double gatlings mobula. Some strange people prefer use heavy for break junker armor many time before, can't agree with it, but still. A little less strange like snipe guns with heavy, not you invented it in the one of last patch, it was exist before. A gunner for gatling gun on gat\artemys and gat\banshee pyramidion with full rounds complect, i am personally preferred this. Oh and of course lochnagar gatling, what a lot of time which has long been trying to balance in dev aps right now, if it not exist why do something with it. "Load it in and forget about it" - again no, smart people always know when switch for normal rounds to have possibility shoot far then 360 m. Do we play different games? If players prefer greased for brawler build or counter brawler build it only choice, do you need explain why they do this? 
Now charged can partially take the place of lesmok on gatling, it good. Break greased if people take it too much not.
BlackenedPies say  a lot here to show what happens in frontal attack hades vs. greased.If greased have problem with too much dps at all, let's solve it for all gun.

BlackenedPies:

--- Quote from: Richard LeMoon on August 05, 2017, 07:45:27 am ---This was never about Greased being OP. It was about Greased being ONLY. Gatling is perfectly fine with just standard rounds. Greased far overshadowed all the other rounds, making it a one ammo gun. There was rarely any reason to bring anything else. Greased was standard ammo. Load it in and forget about it.

It is not standard ammo in Hades and Lumberjack. Normal also plays its part, along with several other ammos. They have a meta set of ammo, instead of just one meta ammo.

--- End quote ---

Greased is the standard ammo in Hades and Lumber at closer than lesmok range. I believe I've seen you, Richard, use greased exclusively for Engi Hades on Junker, Mobula, and Pyra. Likewise, you don't bring greased for Gat if you plan on mostly engaging at further ranges. Closing range with high DPS guns often isn't difficult, and the effective range of greased helps facilitate this

-20% range for +15% DPS is a great tradeoff

Being a standard ammo isn't reason to change it. Ammos all have a standard use depending on gun function (scatter = heavy, low clip = charged etc.). Greased is ubiquitous because it's powerful without drawback for many guns because these guns function similarly (and are simpler to design). In addition, it has the added benefit of reducing arm range which opens up its use to more guns. It's effective range is too far, and that's a good reason to change it, but +90% jitter does more harm than good

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