Info > Feedback and Suggestions
Ship Idea: Raider
Naoura:
See, I can understand that logic, but the issue with it is that newer players would have almost no idea what to do. Unless you started putting ships behind a level-wall, you'd have players with no idea how to crew certain ships.
If they did institute a level wall for newer ships, in effect giving a *load* more progression for players and increasing the retention and desire to level up, it would certainly open the doors for having quirky, difficult ships.
And I disagree with that logic on the Stormbreaker. Stormbreaker's weapons were perfect, and it's speed and acceleration were more than enough to completely outmaneuver arty fire. The four light guns, thre of which you can get into arc on the same targt, could tear into targets like a rabid dog. One gat, a banshee, and a flak could render most targets moot, and a hades on the front just rounds it out perfectly. Or you could easily use it as a sniper platform, effectively using it like a hyper mobile Mobula. The four lights were perfect. The heavy mount screws with it's initial strength.
They should have planned accordingly if they wanted to give it a heavy mount. They did not. As such, they are ruining a perfectly good and serviceable ship.
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