Info > Feedback and Suggestions

Map revamp, some other small things

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Sgt. Spoon:
Well, the bigger factions already have special symbols for them, like the Fjord Baronies for example have a Raven as their symbol, so it's not completely out of the question. Though I'm not sure if there's been specified exactly who fights who on each map.

Meibes:

--- Quote from: Captain Smollett on May 08, 2013, 12:38:24 pm ---As far as using quadrants go, I actually use these quite a bit. Great for giving more precise locations when describing a possible location of an enemy or an intended local to travel to.

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--- Quote from: Redorio diVario on May 08, 2013, 02:34:19 pm ---The quadrant-system is a good idea IMHO. I just think that the crappy map discourage people from using it. But if it was more visible (like the lines more visible and the letters and number larger) it could become a very good thing for tactics :D.

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first of all: thanks ^^
well i have to admit, that i usually join the first game i find, so i haven't played much with professional players by now. after thinking a while i also think that quadrants can be useful, but there is still a small issue: quadrants use the same letters as capture points, which could lead to misunderstandings


--- Quote from: Redorio diVario on May 08, 2013, 02:34:19 pm ---I already posted a similar idea about a map some days ago but it's nice to see that more people want map to be improved.
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i have to admit, that i didn't search for other map suggestions o.o it would be lovely to have one topic where all suggestions are gathered, i did something like this for the bug forum a few minutes ago, i hope it's useful ^^


--- Quote from: Redorio diVario on May 08, 2013, 02:34:19 pm ---But have you already moved the ship? Remember that inertia exists in this game and if one the ship started to move it won't stop when you leave the steering wheel. But if not then well... I haven't noticed that ^^.

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well i heard many captains complaining about the wind (especially in Desert Scrap) so i thought there maybe some kind of wind, i do know about inertia ^^


--- Quote from: Redorio diVario on May 08, 2013, 02:34:19 pm ---Suddenly an idea came to my mind. Why don't give the RED and BLUE team their own coat of arms, logo or anything? Currently (from what I've seen. I haven't read the lore) it's just a fight between a RED and a BLUE team. Who are they? We know nothing about them or at least nothing about them in displayed to an average player. I bet there is some history behind them like different nations that are in conflict but why isn't it displayed in the game? Why BLUE team can't be called something like Empire and RED the Republic and instead of those flags we could see their coats of arms?

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sounds like you're a great writer ^^


--- Quote from: Redorio diVario on May 08, 2013, 02:34:19 pm ---And again I hope the map will look better one day.

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So do I ^^


--- Quote from: Sgt. Spoon on May 09, 2013, 11:54:46 am ---Well, the bigger factions already have special symbols for them, like the Fjord Baronies for example have a Raven as their symbol, so it's not completely out of the question. Though I'm not sure if there's been specified exactly who fights who on each map.

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I'd love to hear your opinion about my suggestions as well ^^

Redorio diVario:

--- Quote ---i have to admit, that i didn't search for other map suggestions o.o it would be lovely to have one topic where all suggestions are gathered, i did something like this for the bug forum a few minutes ago, i hope it's useful ^^
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In fact yes, it would be great to have a topic for all the suggestions. I mean I don't know what mods and Muse think about it but I think it would be useful. Something like you did for the bugs, with categories and stuff :D.


--- Quote ---well i heard many captains complaining about the wind (especially in Desert Scrap) so i thought there maybe some kind of wind, i do know about inertia ^^
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OK, yesterday i finally noticed the wind and I must say it's also a bit irritating. It's hard to tell from where the wind is blowing. It would be nice to have a flag or something that would show the direction of the wind (but that's probably an idea for a new topic).

--- Quote ---sounds like you're a great writer ^^
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Nah, I just think that an original and complex world like GoI world shouldn't hide it's lore from the players. It should rather encourage them to find out more about it and use it as the game's advantage. The only place we can learn some facts about the world is during the loading screen but the map loads so quickly that it's hard to read more than just 3 sentences from it :/.

Meibes:

--- Quote from: Redorio diVario on May 09, 2013, 02:16:10 pm ---In fact yes, it would be great to have a topic for all the suggestions. I mean I don't know what mods and Muse think about it but I think it would be useful. Something like you did for the bugs, with categories and stuff :D.

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maybe trying to do that tomorrow o.o

Captain Oakbeard:
My problem with some maps is that they're too cluttered. Specifically the "Duel at Dawn" map, which was far too cluttered AND had many fog banks. I'm fine with difficult terrain, it forces captains to think a little more situationally, but that map in particular is just frustrating to play on. I would suggest that for maps that are as cluttered as "Duel at Dawn" there should at least be no fog. The terrain is difficult enough.

Now, I do have a problem with the invisible walls, but to be fair I can't think of a way to fix that, so ignore that gripe. I would however suggest larger maps. Not much larger, but at the moment some of them feel just a smidge too small.

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