Info > Release Notes
4.10.17 Hotfix Notes
(1/1)
Grixis:
* AI now will now keep reticule on the target for Missile Circus.
* Fixed an engineer tutorial issue blocking progress.
* Repairs now count toward war chest coin accumulation + engineer extra XP
* Fixed a bug where more than 7 leaders deployed in a location resulted in no leader bonus.
* Added unlockables to faction selection page
* Increase normal difficulty matches' gained faction reputation by 40%
* Added popup reminder when Skills, Guns and Ships are unlocked
* Fixed a world map bug where defender's efforts from the removed battles are not carried to the new battle.
* Infiltration: Added Warning for when VIP ship is under attack
* Fixed wrong storm sky.
* Fixed overflow achievement text.
* Fixed a bug where user level showed 0 in running lobbies.
* Fixed an issue of not able to see any of the controls.
* Fixed an issue of not able to switch tabs at PVP Match End
* Fixed a bug where enemies couldn't pick up barges.
* Fixed a bug where new skill doesn't show up when player unlocks it if a player got a client crash; also fixed a bug where user's "unlock x special abilities" got more progress.
* Fixed a bug where faction reputation gained in weekly missions was lost.
* Fixed a bug where difficulty did not show when joining a running match
* Survival: Players will no longer lose if the enemy reaches their goal AFTER the boss is killed
* Fixed a bug where spectators at match end does not show team (score) panel
* Added click sound feedback on worldmap
* Fixed an issue that Armor kit tool (crowbar) swinging sound delayed
* World Map Unlock Dialog: The leader "activate" button should ghost out if the player has already voted there, and update once this status changes
* Adjusted Size of Map Control Point Icons
* Fix for playing music outside of time bounds
* Fixed issue with Failsafe kit tool cut off when swinging
* Grandmaster Acheivement reworked from 100, 150, 50, 150, 50, 150 matches to 30, 25, 15, 25, 15, 25 matches
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