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Listing Alliance as singleplayer a bit dishonest?
Montessoir:
think of the possibilities for custom games as well! I don't know how in depth one could go with this but let's say you could set the AI ships to either patrol, be aggressive but still, or be passive but still. On a map like paritan rumble we could set up enemy ships on either side (those two lanes if you know what I mean) and have like a DPS race. The first one to get the finish line and kill all their enemies or something...idk but it sounds like this tool could have a lot of re-playability.
Psi Crow:
--- Quote from: Montessoir on April 04, 2017, 05:44:09 pm ---On a map like paritan rumble we could set up enemy ships on either side (those two lanes if you know what I mean) and have like a DPS race. The first one to get the finish line and kill all their enemies or something...idk but it sounds like this tool could have a lot of re-playability.
--- End quote ---
like a competitive Defense? Sounds cool!
Imagine a powerful levelgenerator whith spawnpoints, routes, behavior, goals, cargo, specific waves, timers, events, etc etc so creative minds can create special challenges and share them on the workshop.
I'm not sure if we really need this, but I would play it :)
Solidusbucket:
So what your saying is the devs should go install DCS world and look at the map editor.
Maybe arma. I think arma has a similar editor as dcs world.
Guagadu:
After a couple of the steam reviews mentioned this, the single player tag has been removed from the game.
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