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Free-for-all

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terrorcorps:
Don't know if it was already proposed or not, so I will do it myself. What do you think about "free-for-all" mode?

Naoura:
Kind of takes away the Team aspect of Guns. A Free for All would just turn into a sniper fight, with everyone too scared to really engage.

No ally to help secure kills, no chance of reprieve from very difficult fights, snowballing combat, utter confusion (More so than usual at times), might end up being a mode more lamented than enjoyed.

I'll hop on the train though; Domination game mode? Except without the balloons as points, have the mining facilities, the armed ones. Make it difficult to actually cap points, and then require a team to take said point, to disable base defenses and cover for incoming enemy attacks.

Richard LeMoon:
We have free for alls. They are called Mines.

As for turning into sniper matches, map design would be a key factor. A free for all map would need lots of cover and hiding places, with very few clear shots over long distances. Something like Puritan with much taller buildings would work, or Canyons with more... canyons.

Naoura:
I can see that, Richard. Paritan and such might work, but you have to think across other games as well.

CoD fanboys would see this as a perfect opportunity to simply camp in an ideal position. Granted, Guns wouldn't reward this kind of play, due to limitations on some ships, but I can see these kinds of matches becoming Junker and Gally matches, just positioning yourself in place, poppin Impact bumpers, and going to a side weapon to assist in killing anyone dumb enough to actually try and move around.

Schwalbe:
Pointless.

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