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Only Positive Ammo #Adjust the Ammos

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Richard LeMoon:

--- Quote from: BlackenedPies on February 09, 2017, 03:52:30 pm ---The problem is that #WildWeek and #CommunityPatch are in the same channel.

--- End quote ---

I don't think anybody else sees a difference. This is the first time I have seen anyone even mention that they should be two different things. That may be the largest problem. More people are interested in pushing the limits of theory crafting, not the humdrum of minor ammo balance changes to things that aren't really causing any problems besides being hard for novices to understand. The Mobula changes came from a backlash. The result has been a huge change in the community.

Lots of things have gotten and are getting done because of Wild Week and Player Counsel. Heavy Flak is coming back. Announcements for other MKII guns. Breach as an awesome new map. New maps being ported from Alliance way ahead of time. New considerations for ships. More participation in devapp testing. More test updates from the private test server. Community/Dev atmosphere is at a long-time high. Loch is deemed in a good place. Buff is getting closer. Finally, the devs are willing to test just about anything we come up with (numbers and small code changes).

If there is something that is a huge problem, we can push an issue. Mid to high level Skirmish is just fine where it is. Alliance can use this more than Skirmish right now. Player introduction into Skirmish AND Alliance can use this more right now. AI, votekick, What you want to see in Vet botmatch (with AI pilot training), etc.

Wild week is just us idling, waiting for a big issue to take on. Minor ammo balance is not that issue. Completely redoing ammo to make it more intuitive is.

BlackenedPies:

--- Quote from: Richard LeMoon on February 09, 2017, 09:34:44 pm ---
--- End quote ---

"More people are interested in pushing the limits of theory crafting, not the humdrum of minor ammo balance changes to things that aren't really causing any problems besides being hard for novices to understand"
Not my impression! A poll would be nice ;)

"Wild week is just us idling, waiting for a big issue to take on. Minor ammo balance is not that issue. Completely redoing ammo to make it more intuitive is"
Loch a big enough issue? :P There was a great response on the forums and discussion about ammos including greased, heavy, and the Squid changes, not to mention incendiary, a frequent topic since I started playing years ago. Don't forget about your buff hammer XD
I think it's mostly you, Richard, who doesn't want to balance the game! You'd rather remake it ;D

Richard LeMoon:
Current meta sucks for new players. No problem with remaking it. Everyone has jumped on board with making interesting suggestions. Well, almost everyone.

BlackenedPies:

--- Quote from: Richard LeMoon on February 09, 2017, 11:23:12 pm ---Everyone has jumped on board with making interesting suggestions. Well, almost everyone.

--- End quote ---

Interesting, not balanced :P I like the suggestions that are both!

Richard LeMoon:
I'll be completely honest here. Nothing you have proposed is interesting. You were dead set against testing Tank Spire, and just wanted to test Marginally Better Glass Spire. I don't know if you did anything with Tank Spire at all, while it was an immensely positive experience for everyone that took part, and seems to have had a huge impact on the community. Marginal Spire would not have done that. You did not test anything outside of a short session in practice for the ammos.  You have hammered just about every (if not every) idea that has come out of the Player Counsel as not needed, meta breaking, or whatever. The people actually having these talks VERY much disagree with you. This post, for example, is the result of several hours of talk, charts, and theory crafting, which I was not even a part of. A bunch of the ideas on trello are the result of the same. Do you think they are all just my ideas because I am jotting them down? No, they are not. Offhandedly shooting things down all the time when they have been talked about quite a bit is a massive discredit to the other players, vets every one, that are making the suggestions. You are not the only 'expert' at this game, as others have shown quite a bit more knowledge about lower level play. The comments about fire/overheated guns being balanced for novice play is a joke, and shows you have not played any low level pub games. It also shows you don't know a lot about agency in games. I'll explain that to you elsewhere if you are interested. You really need to learn to put yourself in the mind of people starting this, or any game for the first time before saying how things are just fine as they are. Until then, back off assaulting the ideas and feedback others are giving on things you refuse to even test.

Seriously, chill.

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