Info > Feedback and Suggestions

#AmmotudeAdjustment - LOCHNAGAR ammunition proposals

<< < (2/4) > >>

Daft Loon:
For some reason i thought the initial new loch was -40% not -50%, -50% makes more sense having done the numbers now, 4 hades shots, 3 light flak, 3 lumberjack, 3 light carronade shots.

-20% ROF was pulled out of the air initially but I calculated it would make loch drop to greased gatling dps after 30% of the clip having done ~400 damage, that was with -40% clip -50% will reduce that damage figure by a bit.

-90% turning is also a significant nerf to loch gat, at -80% its not hard enough to keep the gun pointed at a moving target, -90% should mean using loch is a bad idea if the target is moving around in your sights too much forcing people to make decisions. Having to pick your shots carefully on account of the turning was part of the challenge of old loch and why I (and probably others) gave fairly strong feedback against the inital change to -70% in testing. (they sort of listened)

BlackenedPies:
Does anyone think rotation speed should remain at -80%, or have an opinion on jitter? Otherwise, let's reach a timely compromise. The two proposals agree on -50% clip, and that ROF should be reduced. I like Daft's reasoning for -20%, but lower (more negative) would make more sense with the current -80% rotation than a reverted -90%

Here's my thoughts: if we want -90% rotation then -20% ROF sounds good. If we keep -80% then maybe -30 - 40% (50 seems too high). I prefer non-100% jitter reduction so perhaps -90% jitter (above -60% to be more relevant on Hcarro)

Naoura:
Jitter should be fine where it is, though that does bring to mind a new ammo type.

As for ROF, why can't we have both? 35% would be an okay compromise with it, as far as I know.

ZnC:
Richard mentioned in Skype that the Lumberjack gets 3 powerful (balloon OHKO) shots. Considering that, we were discussing whether to up it to -60% RoF. From the numbers perspective, I'm inclined to agree. The DPS does look outrageous on paper (Lumberjack, Hades, L.Flak, L.Carro etc.), even when considering RoF loss from self-damage.

Comparatively, Charged Rounds adds only 30% damage, drops clip size by 20% and reduces RoF by 25%.

I'm generally against nerfing (as opposed to buffing) when it comes to balance; rotation speed at -80% does feel significantly better than -90% in practice. I prefer higher jitter reduction, but am okay with it right now.

BlackenedPies:

--- Quote from: ZnC on January 24, 2017, 06:37:53 pm ---Richard mentioned in Skype that the Lumberjack gets 3 powerful (balloon OHKO) shots. Considering that, we were discussing whether to up it to -60% RoF. From the numbers perspective, I'm inclined to agree. The DPS does look outrageous on paper (Lumberjack, Hades, L.Flak, L.Carro etc.), even when considering RoF loss from self-damage.

--- End quote ---

If -50% clip is too strong on lumber, then why not keep it at -60%?

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version