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#AmmotudeAdjustment - HEAVY ammunition proposals
Helios.:
Proposed Stats Option 3
0%
0%
-15%
-20%
-70%
Unarmed Civilian:
--- Quote from: Atruejedi on January 20, 2017, 03:40:40 pm ---
HEAVY AMMO _______________
Damage _____
Clip Size _____
Rate of Fire _____
Rotation Speed _____
Jitter _____
Proposed Stats Option 3
0%
0%
-15%
-20%
-70%
--- End quote ---
Naoura:
What about doing this:
Damage: 0%
Clip size: -10%
Rate of fire: -15%
Rotation speed: -20%
Jitter: -80%
Still has a slight cut into ammunition, but balances that with greater jitter reduction.
BlackenedPies:
--- Quote from: Naoura on January 22, 2017, 07:24:24 pm ---What about doing this:
Damage: 0%
Clip size: -10%
Rate of fire: -15%
Rotation speed: -20%
Jitter: -80%
Still has a slight cut into ammunition, but balances that with greater jitter reduction.
--- End quote ---
Keep in mind which guns -10% lower clip will effect: banshee, gat, hwatcha, and which it won't: Hcarro, Lcarro, Minotaur. This is a good way to balance heavy clip if the first three become relatively overpowered
Jitter reduction wasn't discussed, to my knowledge, prior to posting the thread, and if players prefer -80% to 70, then that's what we'll do
Naoura:
That's kind of why I thought it might help out. 10% isn't much to something with few shots, but to something like the Hwacha, it's a sensible bite. Reducing jitter a little bit more might make it a bit more useful, despite the number of negatives.
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