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#AmmotudeAdjustment - HEAVY ammunition proposals

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Helios.:
Proposed Stats Option 3
    0%
    0%
    -15%
    -20%
    -70%
   

Unarmed Civilian:

--- Quote from: Atruejedi on January 20, 2017, 03:40:40 pm ---

HEAVY AMMO _______________
    Damage _____
    Clip Size _____
    Rate of Fire _____
    Rotation Speed _____
    Jitter _____
    Proposed Stats Option 3
    0%
    0%
    -15%
    -20%
    -70%
   

--- End quote ---

Naoura:
What about doing this:

Damage: 0%

Clip size: -10%

Rate of fire: -15%

Rotation speed: -20%

Jitter: -80%

Still has a slight cut into ammunition, but balances that with greater jitter reduction.
   

BlackenedPies:

--- Quote from: Naoura on January 22, 2017, 07:24:24 pm ---What about doing this:
Damage: 0%
Clip size: -10%
Rate of fire: -15%
Rotation speed: -20%
Jitter: -80%
Still has a slight cut into ammunition, but balances that with greater jitter reduction.

--- End quote ---

Keep in mind which guns -10% lower clip will effect: banshee, gat, hwatcha, and which it won't: Hcarro, Lcarro, Minotaur. This is a good way to balance heavy clip if the first three become relatively overpowered

Jitter reduction wasn't discussed, to my knowledge, prior to posting the thread, and if players prefer -80% to 70, then that's what we'll do

Naoura:
That's kind of why I thought it might help out. 10% isn't much to something with few shots, but to something like the Hwacha, it's a sensible bite. Reducing jitter a little bit more might make it a bit more useful, despite the number of negatives.

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