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A cry for change

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The Mann:
I paid £1 for this game from an old friend. I cant really complain with 2300 hours of my life devoted to it compared to about 300 in Rocket League (Next highest hour count).

I agree the game has changed very little since my registration in 2014 but I have to say this.

I don't care about new weapons, new ships, new maps, new clothes, new titles and so on. (Although I will take a title if its on offer)

I play this game for the good times, the fun and pleasure of interaction and in general, having a blast with like minded people.

I wholeheartedly agree that this game has not changed and thus it should be addressed after Alliance. Muse has to understand this.
But at the same time, I have so much fun just chilling with people and getting to know everyone that the game has become part of my life. I would happily play Guns of Icarus Online for as long as it functions - just for the community.
I have met quite a few players of Guns in real life including 2 devs and I would say I have made better friendships with the GoIO community than with my research colleagues or other friends. People such as Josie, Admiral Obvious, James T Kirk, Sir Steffen, Crusty Skunk, B'ellana, Hypnopotamus Rex and many, many more.

Despite my comments above. I still agree that they need to work on those ship / weapon / ammo statistics before any new content is added after the release of Alliance.

The Mann:

--- Quote from: Kestril on January 17, 2017, 02:44:23 am ---
--- Quote from: Chang'e on January 17, 2017, 02:32:24 am ---If the guy in charge of balance can't even be bothered to play the damn game and have firsthand knowledge of how everything is working in practice, fire his ass and hire someone who will. Seriously. There are so many passionate, knowledgeable players who would jump at the chance to work on this game.

#FireEric

--- End quote ---

This is not a witch hunt. This is the community coming together in a heartfelt plea. While frustrating, firing anyone will not lead to meaningful change. Furthermore, making this a witch-hunt flies in the face of both the work the devs put in and the love the community has for this game. I ask not as a mod but as a player: please refrain from such witch-hunting behavior.

--- End quote ---

I agree, let us keep this thread constructive :D

Reiyanis:
Thank you very much for this post. I agree with you here, transparency and community involvement is so important in this current age of continuously evolving games. I know you cannot appease everyone, but there is a good medium that can always be achieved, and should be endeavored for.

As far as the Spire-Tank, perhaps keeping the original spire as well as implementing the variation of it with the tank spire, an up-armored Spire if you will.

Also, I am sorry that you feel attacked Sir Richard to respond as you have. However, I feel the original poster was quite cordial and tactful in posting, as have most of the replies to this post. Still, no matter how much one may know, or feel they know, about a given subject, different perspectives are, I feel, important to truly understand any subject as well as to bring fresh insight and other possibilities that one perspective rarely ever brings. I thus implore that you at least listen to and read with an open mind the suggestions and concerns of the cordial and insightful people in this wonderful community.

Guns of Icarus Online fills a niche in the gaming industry in such a wonderful way. I so want to see this game flourish and do well. And though many are a little adverse to focus on Alliance, however I feel it is a step in a wonderful direction despite the risks involved. The addition of a co-op vs. AI is wonderful, especially for when the population low or for when you want to train friends new to the game.

Anyway, thank you to those that took the time to read my post. Also, thank you Muse for this wonderful software. I would also like to thank this wonderful group of people that make up the GOI community. Fair skies to ye~!

Lord Rho of Sealand:
Hi Guys. I think this is my fisrt post. I've been watching this pehnomena for a time now. But now i venture to try giving my perspective. So, first of all I apologize for my gramma and spelling proper of a kid that neglected english at school.

So, first of all Im Rodrigo, (Rho, for short and you know, The Lord of Sealand and the anoying voice that its always talking in the lobby.) I had this game for pretty much a year and a month. Got it on sale at the price of 2700 pesos, wich is more or less depending on the exchange rate 5-ish US dollars. Pretty good for a one year of nonstop gameplay. And like you guys Im hooked up to this game "like cocaine".

This i think is going to be my little opinion, perspective;
-Stop being melodramatic. the game is not dying,  Everytime we get a new steam sales a new imput of players. Some stay some don't. Yes, the game is ful with alt acouts and people that will never join us in the skies again because they didn¿t like the commmunity or the gameplay, or they never got that beautifull feeling of earning a victory after a hard match.  And the simpler:  for some poeple the game is not apealing.
- Maybe we lack big events like the Polaris Civil War  (the one with Jesse Cox). Thats a budget problem and PR.
- But here is the thing: in a year i experience changes. A lot for a game that i bought for 5 USD. nerfs for balancing, tests, open beta, new map adaptations, VIP and the less popular Skyball. I will love more maps btw, that my petiton, maybe adap some of the Alliance ones?

Muse is always lissening to us. The have the twich stream, they reply mails (even if they still owe me a Fight the Debs price and my plea for the Ñ got little to no support from you users), devapp, and every time Jedi has a great idea, like the one of adapting existing maps... there is muse giving it to us.

You want new players? Then stop stacking, using mines, and be nice. It's true. We want more maps and content but because of that i don't thing is proper to say the game is dying. People come and go. You are still playing, Muse is still giving new material, some of the you may don't like, but they are here reading us complain, even the childish posts. I think that shows comitment. For 2700 chilean pesos...
i

FisherEx:

--- Quote from: Lord Rho of Sealand on January 17, 2017, 06:55:45 am ---Hi Guys. I think this is my fisrt post. I've been watching this pehnomena for a time now. But now i venture to try giving my perspective. So, first of all I apologize for my gramma and spelling proper of a kid that neglected english at school.

So, first of all Im Rodrigo, (Rho, for short and you know, The Lord of Sealand and the anoying voice that its always talking in the lobby.) I had this game for pretty much a year and a month. Got it on sale at the price of 2700 pesos, wich is more or less depending on the exchange rate 5-ish US dollars. Pretty good for a one year of nonstop gameplay. And like you guys Im hooked up to this game "like cocaine".

This i think is going to be my little opinion, perspective;
-Stop being melodramatic. the game is not dying,  Everytime we get a new steam sales a new imput of players. Some stay some don't. Yes, the game is ful with alt acouts and people that will never join us in the skies again because they didn¿t like the commmunity or the gameplay, or they never got that beautifull feeling of earning a victory after a hard match.  And the simpler:  for some poeple the game is not apealing.
- Maybe we lack big events like the Polaris Civil War  (the one with Jesse Cox). Thats a budget problem and PR.
- But here is the thing: in a year i experience changes. A lot for a game that i bought for 5 USD. nerfs for balancing, tests, open beta, new map adaptations, VIP and the less popular Skyball. I will love more maps btw, that my petiton, maybe adap some of the Alliance ones?

Muse is always lissening to us. The have the twich stream, they reply mails (even if they still owe me a Fight the Debs price and my plea for the Ñ got little to no support from you users), devapp, and every time Jedi has a great idea, like the one of adapting existing maps... there is muse giving it to us.

You want new players? Then stop stacking, using mines, and be nice. It's true. We want more maps and content but because of that i don't thing is proper to say the game is dying. People come and go. You are still playing, Muse is still giving new material, some of the you may don't like, but they are here reading us complain, even the childish posts. I think that shows comitment. For 2700 chilean pesos...
i

--- End quote ---
Oh sweet summer child...

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