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I sketched a ship concept on an index card

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Unarmed Civilian:
Index card no. 2



There's two interior variants and two top variants. The first interior is based on the first design. The second one is more realistically separated. Major differences between the two are level of access to the hull component and crampedness inside the gondola.

The first interior design puts a long wall between the two fighting compartments, and the hull in a corner that is very close to the right guns, but far from the helm. The right side guns are separated enough for a person to get through them, allowing the top engie to be able to jump down to the main floor.

The second interior design features a large fighting compartment with the hull component secreted away into a back room to increase distance from the helm and guns. The larger fighting compartment gives more room to move about in the center and more ability for a frustrated pilot to man the guns himself without giving him fast access to the hull. There is also a variant on the design of the left gun emplacement, with a place for a removed left side gun that serves as a platform for the top engineer to jump down to. The layout also looks like a ship from FTL, so I drew the FTL compartment symbols for fun.

The first roof design is a prettier refinement of the original design, giving the top engineer a rather luxurious lounge to loaf about in. There is also a hatch that's opened up leading to the main engine room if somehow the main engine is under more stress than the turners, or he needs to help tank the hull in some clutch situation. He'll still have to climb a ladder to get back to the balloon. Speaking of which, the balloon is closer to the center of the ship to reduce the distance to the helm gun so he's more likely to get a chance to use it.

The second roof design has the engines at the front of the ship (even more absurdly exposed) closer to the hem gun, but with stairs leading down to those engines (fast to get to the engine, slow to climb back up). The balloon remains next to the ladder to leave it a bit more separated. In hindsight, I should have moved it all the way to the original position to make the ship very vulnerable to balloon pressure as a drawback for having so many places with close-ish components for engineers to hang around. It has a more "catwalk" appearance in the layout, so I envisioned it as a catwalk up close to the balloon. The engine hatch is still in the same location if you jump down to the roof

Overall the body is a little longer, reaching about the length of the Squid's center pontoon. I feel that the gun emplacements could probably be pushed further out at the cost of making them more exposed from the front, but the engines are already pretty crazily exposed, and I'd like more ships to have someone protected guns to counter hwacha/disable builds, though perhaps that is a concept I should explore in a different design.

Naoura:
The second set is almost exactly what I was thinking about. It gives it a very interesting look, and somewhat seperates the top-deck engie from the bottom deck, unless they skill-jump down around the side of the ship. I would almost say put a pair of balloons on either side of the catwalk. Something similar to the Squid's outrigger balloons, on either side of the balloon repair point, the tips positioned just behind the stairs towards the engines. Reversing the engines would make it so that you don't have people questioning why the blades aren't slicing the balloons, and it would look absolutely perfect.

Interior, I'd say adding a low wall in between the right hand guns and the left hand gun. Something like a table with a few chairs around it, making it look nice and homely while still slowing movement around the gun-deck. I like the ladder inside the Wheelhouse. Gives more accessability for the captain, potentially letting the captain just jump up and shoot while the top-deck engie is focusing repairs.

EDIT: For the balloon style, you know the Chaladonian Axii? The smaller ships that have three balloons? That. That would work perfect for the Zeppelin style, because it would have you "inside" the balloon the entire time.

SteamBrains:
Looks a bit like the rumored bonefish   :P

https://www.google.com/search?q=guns+of+icarus+bonefish&safe=strict&rlz=1C9BKJA_enUS714US714&hl=en-US&prmd=ivn&source=lnms&tbm=isch&sa=X&ved=0ahUKEwjDz7nv5ajRAhVQ82MKHfYCCUUQ_AUIBygB&biw=1024&bih=653#imgrc=fQm7-YTiDBBPAM%3A

 very cool though unarmed,  I could totally see that ship flying.

The Mann:
That ain't no Bone Fish.

This is a Bone Fish:




EDIT - oh wait.. It is a Bone Fish... But my pic is cooler :P

Naoura:
Pretty sure the Bonefish is going to be an Arashi AI ship, but that's just me.

Personally, I'd love to see that as the second ship for the Arashi. All the factions, hopefully, will get a second ship.

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