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4v4, Black Sheep, or Diamond in the rough?
Richard LeMoon:
Step right up and have a vote!
What do you think of 4v4 matches? Why do you like or hate them? What can be improved or removed?
Naoura:
Best way to have a team-fight and team-based combat. 3v3 might be a little less chaotic, but does require an awful lot more cohesion. It allows you to define roles for everyone and attempt to make very specific tasks for each member. Sniper, defender, guardian, assassin, that sort of thing. MOBA style.
RearAdmiralZill:
While I agree with Naoura, the biggest issue I have with them is actually getting people to do those roles and not just having a free-for-all. Sure that "can" be fun but 4 boats hitting you feels special.
Schwalbe:
I remember having lots of fun, and one playing one fairly decent 4v4 an evening... My first serious ranks of piloting were done on carrofish and sniper mobula on Red Sepulcher.
Atruejedi:
4 vs. 4 and 3 vs. 3 Master Race member here. ;D
4 vs. 4 would be much more acceptable if Muse would hurry up and #AdaptTheMaps while also giving their game an optimization pass/patch. Many player's PC performance seems to suffer exponentially when there are 8 ships in a match. And the massive memory leaks don't help either...
I've actually received PMs from "veterans" who get upset with me for setting up 4 vs. 4 lobbies because then these paragons of the community can't find any 2 vs. 2s to stomp in. Seriously pitiful.
Just demonstrates to me that 2 vs. 2 is the real cancer of the game. #StackNStomp
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